With zombies all the rage still along with the upcoming Walking Dead premiere, it’s no surprise about the level of hype Capcom is putting behind the sequel to their XBox 360 blockbuster Dead Rising with the aptly titled Dead Rising 2.
As we talked about in our hands on from Comic Con, Dead Rising 2 takes everything we loved about the first Dead Rising and kicks it up a notch. The “everything is a weapon” mentality remains along with the mission timers which give players a sense of urgency instead of allowing a total sandbox mode like a Grand Theft Auto title. Instead, every action can mean life or death to a survivor or even Chuck’s infected daughter.
In the first of the four videos below, Chuck’s tale of terror is explained as the developers explain the motivation behind Chuck’s escape from the safe house in fortune city. The second video talks about the game’s creator Keiji Inafune and his focus on character development and how that affected the story of the game and the team working on it. “Tools of Destruction” focuses on the concept of combination weapons and how the action plays out differently than it would in other action adventure and even first person shooters. Finally, the final video talks about the game’s competitive and cooperative multiplayer aspects and how co-op almost didn’t make its way into Dead Rising 2 if not for the community outcry, proof that complaining on internet forums and blogs can make a difference.
Check out all four developer diaries below for Dead Rising 2 and stick to the Flickcast for more as the zombie outbreak spreads to Fortune City on the XBox 360 and PlayStation 3 on September 28th.