It is possible that Call of Duty: Ghosts may set the record for highest selling game as franchise tradition continues, especially with the game launching on more systems with the next gen coming out. Preorder numbers are already shooting through the roof with Call of Duty: Ghosts ranked first for games for the XBox One and third for the PlayStation 4 currently (since real console shooter players stick to the XBox platform).
In spite of that, Activision is announcing a preorder incentive for Call of Duty: Ghosts in the form of a bonus map called Free Fall which will dynamically change as the game progresses. Check out the full press release below as well as concept art as well. Call of Duty: Ghosts is due out this fall for the XBox One, XBox 360, PlayStation 4, PlayStation 3, PC and Wii U on November 5th.
The franchise that has defined a generation of gaming, and the one set to raise the bar yet again this November 5th, is delivering a compelling, all-new pre-order incentive for Call of Duty: Ghosts highly anticipated multiplayer mode. Fans around the world that pre-order the game at participating retailers will receive the Free Fall downloadable bonus map that features the new dynamic map event mechanic, included with their copy of the game at launch. Free Fall ushers in the first details on how players will encounter the changing environments in the leading multiplayer experience on consoles.
As an example of just one of Call of Duty: Ghosts’ new dynamic map events, Free Fall drops players into a shattered skyscraper on the brink of collapse. Sideways staircases climb into the night sky, elevator shafts run along the ground, and what were once windows now form a terrifying glass floor, hundreds of feet above the city streets. Free Fall’s close-quarters combat and frenetic action are then thrown into overdrive as the ruined skyscraper continues to fall throughout the match. With every drop, the accompanying shockwaves cause further destruction, disrupting sightlines and constantly evolving paths and chokepoints as the map changes in real-time.
“Dynamic map events change the way players approach the game, and Free Fall does a great job illustrating this new mechanic,” said Mark Rubin, executive producer at Infinity Ward. “As the match progresses, the geometry of the world continues to change and players need to adjust on the fly or else. It’s a really fun new feature that adds layers of strategy and constantly evolving gameplay options for players. And this is just one of the many new approaches we’re putting into Ghosts’ multiplayer across the board. There’s so much more that we look forward to sharing in the weeks to come.”