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PAX


Panels You Should Check Out at PAX East 2012

by Cortney Zamm, Apr 6 2012 // 8:45 AM


There’s a lot at PAX East, which takes place this upcoming weekend, to be excited for- the show floor will be jam packed with tons of exciting games, the concerts at night will be rockin’, and there’s endless free play areas for console, PC, tabletop, and card games.

But one other thing you should definitely make some time for is the panels- they’re a chance to catch up with some of your favorite people in the industry, learn more about making videogames a career, or ask your favorite developer or community manager a question. Here’s some of the panels I’m most excited for this weekend.

Continue Reading →

Posted in: Action · Classics · Comics · EA · Editorial · Events · Exclusive · Fandom · Features · Indie · News · PAX
Tagged: Boston PAX, Keith Apicary, Major Nelson, PAX, Penny Arcade, XBox


A Game Conventioner’s Guide: What Should You Bring To PAX East?

by Cortney Zamm, Apr 5 2012 // 10:30 AM

PAX East rapidly approaches, which means you’re probably starting your packing list right about now. And whether you’re a PAX East veteran or attending for the first time, it may be tricky, downright overwhelming even, figuring out exactly what to bring with you.

Well, allow me to pack for you. Here are some things you must absolutely bring with you this weekend. This stuff, and underwear. You may need underwear.

Portable gaming device

Believe me, whether you’re waiting in line to play a game on the floor, sitting and waiting for a panel to start, or killing time in the bathroom line, you’re going to want a portable gaming system with you.

Continue Reading →

Posted in: Editorial · Events · Fandom · Features · Games · Gear · Geek · Mobile · News · PAX · PC Games · THQ · Video Games
Tagged: PAX, PAX East, PAX East 2012


PAX East Boston Indie Showcase Preview: Lawnmower Challenge

by Cortney Zamm, Apr 5 2012 // 7:30 AM

Lawnmower Challenge, another selection for this year’s Boston Indie Showcase at PAX East, has done something interesting: it’s taken a chore that most consider a sweaty nuisance, and turned it into a mind-bending puzzle game.

In Lawnmower Challenge, your quest is simple: mow all the grass. However, these aren’t your average suburban lawns. There are locked gates that can only be unlocked with a key, unmowable sections that need planting, and gates that can only be opened from a certain direction. These all would be simple obstacles to overcome if you weren’t going for a perfect score, as your steps are counted and the fewer you take, the more stars you’ll earn.

Don’t let the simple controls and cute graphics fool you; it’ll take considerable planning to complete each level at three stars.

Continue Reading →

Posted in: Android · Games · Indie · Mobile · Mobile Apps · News · PAX · Video Games
Tagged: Boston, Boston Indie Showcase, Games, Gaming, Indie, Indie Games, iOS, iOS Games, PAX, PAX East, PAX East 2012, Videogames


PAX East Boston Indie Showcase Preview: Bean’s Quest

by Cortney Zamm, Apr 4 2012 // 2:00 PM

 

Imagine being turned into a jumping bean by an evil wizard, and on top of all that having your girlfriend kidnapped. Worst day ever, right? That’s what our hero, Emilio, is faced with in Bean’s Quest, a bouncing 16-bit platformer included in the Boston Indie Showcase, which will be shown off this weekend at PAX East.

Using the touchscreen controls of your favorite iOS device, you control Emilio as he bounds, bounces, and boings his way through each level, collecting diamonds as well as his missing pet axolotls along the way. Emilio never stops jumping, so all you have to do is move him left or right, but simple controls don’t make this game a breeze.

The difficulty in Bean’s Quest lies not in completing each level, but completing each level under the required number of bounces to obtain a perfect rating. If you’re going for all the diamonds and axolotls as well, it gets even more difficult. I found myself repeating levels over and over to try to get a better score and collect all the goodies, and with 150 levels to traverse, replay level for Bean’s Quest is pretty high.

Bean’s Quest also features an original soundtrack, as well as Game Center integration.

The game is available for iPhone, iPad, and iPod Touch. It’s on sale right now, so jump on over to the iTunes Store and pick it up for $1.99, or check it out on the show floor this weekend at PAX.

Posted in: Indie · PAX · Video Games
Tagged: Boston, Boston Indie Showcase, Games, Gaming, Indie, Indie Games, iOS, iOS Games, PAX, PAX East, PAX East 2012, Videogames


PAX East Boston Indie Showcase Preview: Girls Like Robots

by Cortney Zamm, Apr 3 2012 // 8:15 AM

The full version of little logic puzzler Girls Like Robots is not released quite yet, but I got a chance to check it out before it hits the show floor at PAX East this weekend.

The gameplay of Girls Like Robots is simple: make all the square people happy. Each level is a grid, with different amounts of spaces to place your square shaped friends in the right arrangement so that everyone plays nice. There’s the girls, who love being surrounded by robots. The nerds love being surrounded by girls, not other nerds. Girls won’t mind being around nerds if there’s some pie present, but the robots HATE pies.

It all sounds really cute and whimsical, but quickly you’ll realize that this little puzzle game is, well, a puzzler. It’s hard! Just like in real life, you can’t make everyone happy, and you won’t be able to in Girls Like Robots either. Depending on which squares you’re working with, you’ll have to decide which arrangement will maximize points and keep anyone from getting too angry with one another.

Continue Reading →

Posted in: Android · Games · Geek · Indie · News · PAX · PC Games · Video Games
Tagged: Boston Indie Showcase, Girls Like Robots, independent games, Indie, Indie Games, PAX, PAX East, PAX East 2012


Guidebook: Your Digital Guide to PAX East 2012

by Cortney Zamm, Mar 26 2012 // 2:00 PM

PAX East is a week and a half away and if you’re going to the convention now’s really the time to start planning what panels you’ll be attending, which booths you absolutely have to check out, and which musical guests you’ll be rocking out to at the nightly concerts. Luckily, there’s a nifty app called Guidebook, and the guys at Penny Arcade have released an entire digital guide for PAX East, so you’ll be able to plan your entire weekend right on your mobile devices.

Download the app via the appropriate app store and once you’re in, search for the PAX East 2012 guide. It has everything you’ll need to successfully survive PAX East: the entire schedule of panels, concerts, and tournaments, map of the area including restaurants and bars to check out, a full list of all the musical guests, exhibitors, and shuttle schedules to the various hotels and venues. Within the app, you’ll be able to design your own schedule for the convention, add to your “to-do” list, and track the #PAX hashtag on Twitter.

There’s even a section detailing the Boston Indie showcase, a fantastic bunch of games that everyone, attending the convention or not, should check out, since they’re all mobile based.

Continue Reading →

Posted in: PAX
Tagged: Android, Apps, Conventions, Gaming, Gaming Conventions, Guidebook, iOS, Mobile, PAX, PAX East, PAX East 2012, Software


PAX East Boston Indie Showcase Preview: ‘Super Crate Box’

by Cortney Zamm, Mar 13 2012 // 11:15 AM

The second game I picked up from PAX East’s collection of indie games, known as the Boston Indie Showcase, was the survival shooter platformer known as Super Crate Box.

Super Crate Box brings classic arcade gameplay back to your iPhone and PC with its retro art style, chiptune soundtrack, and basic mechanics. Your mission is simple: navigate your way across, up, down, and around some platforms (and a fire pit!) to collect crates filled with goodies that are essential to your survival. Collecting crates not only unlocks new weaponry, including a grenade launcher, land mines, and dual pistols, but new level maps as well. But getting these crates isn’t easy. There’s swarms of enemies to navigate around, and sometimes your weapons just won’t be enough.

This game infuriates me. And not because it’s bad, it’s actually really fun. It’s just hard. I did some quick research, and other players have had similar problems. What’s different about Super Crate Box is that you can’t kill enemies by just jumping on their heads. This familiar mechanic extends back, for most of us, to our earliest childhoods, smashing goombas and other critter enemies in games like Sonic or Mario.

Continue Reading →

Posted in: Games · News · PAX · Video Games
Tagged: iOS, iOS Games, PAX, PAX East, PC Games


PAX East Boston Indie Showcase Preview: ‘Spelltower’

by Cortney Zamm, Mar 12 2012 // 12:45 PM

This year’s Boston Indie Showcase, the impressive list of independent games featured at PAX East in April, is a bit different than in years past- because the games are all mobile based, we’ll all be able to play most of them before the show even happens. Pretty cool, right? Here’s the first of the Boston Indie Showcase that I’ve tried out for myself, a word game that goes beyond Scrabble and Boggle.

SpellTower is like Words with Friends meets word searches, and will appeal to anyone who loves any kind of word puzzles. It’s a pretty simple concept: create words using the letters you’re given. In Tower Mode, you’ll only get 100 letters, but as much time as possible to rack up as many points as you can. In Puzzle Mode, a row is added for each word you make. Rush Mode is timed, meaning the quicker you create words, the longer you’ll survive. Words can be created diagonally, backwards, and even overlap, so you can really get creative in how you form words and clear the board.

Continue Reading →

Posted in: Games · Indie · Mobile · News · PAX · Video Games
Tagged: Games, Gaming, independent games, Indie, iOS, iOS Games, iPad, iPhone, PAX, PAX 2012, PAX East


PAX East 2012 Preview: Boston Indie Showcase

by Cortney Zamm, Feb 22 2012 // 7:30 AM

One of the really unique things about the Penny Arcade Expo is the show’s dedication to showcasing independent games and their creators. While you can wait in crazy long lines for the bigger titles on the show floor, playing the indie games can be really rewarding. You’ll get more time to play each game, and usually you’ll get to talk to the game’s creators.

I try hard each year I attend PAX East to play every single one of the games featured in the Boston Indie Showcase, but this year will be a little different. Because for 2012, the six games chosen to be showcased are all mobile! Which means, not only can I play them before PAX, but so can all of you!

Four of the games featured are for iOS, two are for Android, and one is for Windows Mobile. I’ll be playing all of them before PAX East, which takes place in Boston, MA in early April, and reviewing them for you here at The Flickcast, but if you’d like to learn more about each game right now, you can check out the descriptions here.

For a taste of what the Boston Indie Showcase was like in the past, check out our coverage from PAX East 2011.

Posted in: Events · Games · Geek · News · PAX
Tagged: Independent, Independent Gaming, Indie, PAX, PAX East 2012, Penny Arcade, Penny Arcade Expo


New Character Screens and Trailers for ‘Skylander: Spyro’s Adventure’ Revealed

by John Carle, Sep 1 2011 // 8:00 AM

The Flickcast and the world got their first look at Skylanders: Spyro’s Adventure back at Toy Fair.  Activision has come up with a way to combine the collectible aspect of high detail model toys along with the addictive nature of a classic dungeon crawling action game. Don’t let the word “toy” or the game’s lighthearted graphics fool you. Skylanders: Spyro’s Adventure is going to be full of depth.

While the game won’t be as intense in terms of upgrades and item management like a title like Mass Effect, it won’t be a slouch either. Players will need to work through levels, upgrading powers to further both their exploration experience and combat prowess. Being able to save these stats to a fancy action figure that they can bring to their friend’s console to play is just an added bonus.

With PAX this weekend, Activision has released a bundle of new screen shots and character vignettes for the game. This batch focuses on Dark Spyro, Bash, Sonic Boom, Stealth Elf and Voodood. Make sure to take a look at all these characters have to offer below.

Continue Reading →

Posted in: Activision · Games · News · PAX · Playstation 3 · Screen Shots · Toy Fair · Toys · Video Games · Wii · Xbox 360
Tagged: 3DS, Acitivision, Bash, Dark Spyro, Nintendo 3DS, Nintendo Wii, Playstation 3, Screen Shots, Skylander: Spyro's Adventure, Sonic Boom, Stealth Elf, Toys, Toys For Bob, Vicarious Visions, Video Games, Voodood, Wii, Xbox 360, XPEC Entertainment


Behind the Scenes of ‘Spider-Man: Edge of Time’ with Josh Keaton & Katee Sackhoff

by John Carle, Aug 31 2011 // 7:00 AM

Last time we got behind the scenes with Val Kilmer and Laura Vandervoort about their roles as Spider-Man: Edge of Time’s top baddy and Mary Jane, respectively. Now, Beenox has released a special interview with the voice of Peter Parker a.k.a. The Amazing Spider-Man, Josh Keaton. Fans of Spider-Man will recognize Josh as the voice of Ultimate Spider-Man in Spider-Man: Shattered Dimensions as well as Spider-Man in both Marvel vs. Capcom 3 and the Spectacular Spider-Man animated series. Also in this series of interviews is Katee Sackhoff who voices the Black Cat.

Along with its latest set of screen shots from PAX, Josh talks briefly about the encounters of Spider-Man: Edge of Time and how it will effect gameplay. As has been emphasized, actions taking place in the modern day will affect the world of 2099. He also talks about how the game is a race against time and if players don’t succeed, Spider-Man will die.

One piece of information that is news to everyone from Katee Sackhoff’s interview is that the Black Cat appearing in the game isn’t everyone’s modern day Felicia Hardy, but instead is a future version of the Black Cat that has been cloned over and over. Visually, she doesn’t seem to have as drastic a visual change as the Spider-Men of each time period does. The cloning process has shattered some of her personality which keeps some aspects like the sexual tension between the two present but on top of a splintered psyche.

Continue Reading →

Posted in: Activision · Behind the Scenes · Comics · Games · Interviews · Marvel · PAX · Playstation 3 · Screen Shots · Trailers · Video Games · Xbox 360
Tagged: Activision, Anti-Venom, Beenox, Black Cat, Comic Book Games, Comics, Interviews, Josh Keaton, Katee Sackhoff, Marvel, Mary Jane, PAX, Peter Parker, Spider-Man, Spider-Man: Edge of Time, Video Games


Powers Trailer & New Screens for ‘X-Men: Destiny’ Released

by John Carle, Aug 29 2011 // 8:00 AM

At Comic Con, the Flickcast got our first hands on with X-Men: Destiny to mixed reviews from the team. While the game is still some time away, there lies a lot of potential for the game to take a turn for the better or the worse. When we had the chance to talk to Denis Dyack, who also headed up past projects such as Too Human, it helped sooth some of our concerns. Now, with PAX this weekend, the team at Silicon Knights gives us some further insight into the game with its new Powers trailer and a host of new screen shots.

In the new X-Men: Destiny screens, our main characters Aimi, Grant and Adrian can be seen in costumes different from their original character designs. The most notable are Grant fighting alongside the Juggernaut in similar wardrobe and Aimi who is wearing what looks like a New Mutants style uniform. This could be a sign that over the course of gameplay, certain decisions will not only change the world in front of the characters but the appearance of the characters themselves.

In the Powers trailer below, all three power sets that can be chosen by any of the game’s three characters are seen in action. At Comic Con, we chose the Density Control which used close by rock and asphalt to create a melee focused set, giving players an experience similar to that of the X-Man Rockslide. Energy Projection looks to be more of a sniper class where players will have the opportunity to take out enemies from a distance, playing more like Cyclops. Shadow Matter looks like it combines a mix of the two giving players some distance attacks and other close up enhancements.

Take a look at the trailer and screens below. As always, stick to the Flickcast for more on X-Men: Destiny as it approaches its September 27th release for XBox 360, PlayStation 3, Wii and Nintendo DS.

Continue Reading →

Posted in: Activision · Comics · Game Trailers · Games · Marvel · News · PAX · Playstation 3 · Screen Shots · Trailers · Video · Video Games · Wii · Xbox 360
Tagged: Activision, Adrian, Aimi Yoshida, Cyclops, Denis Dyack, Gambit, Grant Alexander, Iceman, Jamie Chung, Juggernaut, Magneto, Marvel, Marvel Entertainment, Mike Carey, Milo Ventimiglia, Mystique, Nightcrawler, Nintendo DS, Northstar, PAX, Pixie, Playstation 3, Pyro, Quicksilver, Silicon Knights, Surge, Teaser, Teaser Trailer, Trailer, Video Games, Wii, Wolverine, X-Men, X-Men: Destiny, Xbox 360



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