by Cortney Zamm, Apr 5 2012 // 10:30 AM

PAX East rapidly approaches, which means you’re probably starting your packing list right about now. And whether you’re a PAX East veteran or attending for the first time, it may be tricky, downright overwhelming even, figuring out exactly what to bring with you.
Well, allow me to pack for you. Here are some things you must absolutely bring with you this weekend. This stuff, and underwear. You may need underwear.
Portable gaming device
Believe me, whether you’re waiting in line to play a game on the floor, sitting and waiting for a panel to start, or killing time in the bathroom line, you’re going to want a portable gaming system with you.
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Posted in: Editorial · Events · Fandom · Features · Games · Gear · Geek · Mobile · News · PAX · PC Games · THQ · Video Games
Tagged: PAX, PAX East, PAX East 2012
by John Carle, Jan 11 2012 // 11:15 AM

This is it. It’s the big one! Right before the New Year, we posted our awards for the best of gaming in 2011. But there was one all important award that we needed some extra time to deliberate on… The Game of the Year.
In this episode, JC and WallE forgo the usual format of the Bitcast and engage in a conversation where they, along with some input from Flickcasters Matt Raub and Cortney Zamm, decide on what game earns the coveted title of Game of the Year.
And The Nominees Are:
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Posted in: Best of 2011 · Flickcast Presents · Games · News · PC Games · Playstation 3 · PlayStationNetwork · Podcasts · Rockstar Games · SEGA · The Bitcast · THQ · Ubisoft · Video Games · Wii · XBLA · Xbox 360
Tagged: Back To The Future: The Game, Batman: Arkham City, Best of 2011, Child of Eden, Dead Island, Game of the Year, L.A. Noire, LA Noire, Madden 12, Marvel vs. Capcom 3, Minecraft, MLB 12: The Show, Mortal Kombat, Payday: The Heist, PC Games, Playstation 3, Portal 2, Rocksmith, Saints Row, Saints Row: The Third, Skyrim, Super Mario 3D Land, Terraria, The Elder Scrolls V: Skyrim, The Legend of Zelda: Skyward Sword, To The Moon, Ultimate Marvel vs. Capcom 3, Uncharted 3, Video Games, Xbox 360
by The Flickcast, Dec 5 2011 // 12:00 PM
JC and WallE are back with the 7th epic edition of the Bitcast. In the News of the Week, the two discuss the announcement of the PlayStation 3 Smash Brothers inspired brawler Title Fight and the characters that may be coming to it. They also talk about a recent study that links violent video games to slower brain activity. Finally, they look at how Angry Birds developer Rovio passed on a $2.25 billion dollar offer from social media games developer Zynga who incidentally lost almost a million players in their game Mafia Wars 2 in just one month.
In the second edition of The Long Grind featuring The Elder Scrolls V: Skyrim, JC discusses the story (spoiler free) and the open world adventuring aspects of the game.
In this week’s Topic of the Week, social media in gaming such as Facebook integration and community sites like Raptr are brought up. Finally, in Now Playing, JC gives some more insight into his longer than expected play sessions on Saints Row: The Third and WallE discusses his review of Ultimate Marvel vs. Capcom 3.
Make sure to subscribe to The Flickcast iTunes feed to get each weekly episode of the Bitcast downloaded right to your iOS device.
Posted in: Capcom · Games · News · Nintendo · PC Games · Playstation 3 · PlayStationNetwork · Social Networking · THQ · Video Games · Wii · Xbox 360
Tagged: Angry Birds, Capcom, Facebook, Farmville, Mafia Wars 2, Marvel, Marvel vs. Capcom 3, Playstation 3, Raptr, Rovio, Saints Row, Saints Row: The Third, Skyrim, Social Media, The Elder Scrolls V: Skyrim, The Long Grind, Title Fight, Twitter, Ultimate Marvel vs. Capcom 3, Video Games, Violence in Video Games, Xbox 360, Zynga
by John Carle, Dec 5 2011 // 9:00 AM
Holy $#!^. It really is a challenge to clean up your mouth after playing Saints Row: The Third. It’s not because you are going to say the game is $#!^ or a waste of your &@*%ing time, but because there are so many moments where you burst out with, “Did that $#!^ really jut happen?” that the game’s foul mouth and your own just get blended together.
Saints Row: The Third is the end of a trilogy of progressively more extreme satires of the original Grand Theft Auto experience. The first Saints Row was somewhat grounded in reality while the second added a more fantastic storyline and more head scratching plot twists and more “Can they really get away with that?” moments.
Saints Row: The Third is like the Spinal Tap of the series. Take everything they have built… and turn it up to 11.
Gameplay:
Saints Row: The Third controls much like a standard third person open world action game on the surface. Players punch, shoot and carjack their way through various missions or just reign chaos upon the poorly defended denizens of Steelport. What Saints Row: The Third has done to change things up is a constant stream of mix and match gameplay mechanics to keep the player constantly feeling like they are doing something new.
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Posted in: Game Reviews · Games · PC Games · Playstation 3 · Reviews · THQ · Video Games · Wrestling · Xbox 360
Tagged: Butthole Surfers, Hulk Hogan, Johnny Gat, PC Games, Playstation 3, Reviews, Rob Van Dam, Saints Row, Saints Row: The Third, Sublime, The Saints, THQ, Video Game Reviews, Video Games, Xbox 360
by Jon Ryan, Sep 21 2011 // 7:00 AM
When was the last time you were excited about a move-game tie in? Was it Days of Thunder 2011? Tron? It was Tron…wasn’t it?
Games based on movies are notorious for their lack of ingenuity, polish, and often times, any respect for the source material whatsoever. This, of course, means that any tie-in games that do show potential can never see the light of day, as it would upset the balance universal karma… or something.
THQ studios in Brisbane were working on a promising Avengers game to release alongside the 2012 summer blockbuster movie. Keyword being “were”. Due to a “strategic realignment” of its development studios, THQ elected to close the studio down, halting production of any current projects. Normally, I’d say bully for THQ – with their recent releases falling into the “decently subpar” category ( Homefront and 40K: Space Marine among them) I would be alright with them taking a step back from their full-speed-ahead mentality.
But not this time. The Avengers was going to be a first person shooter / beat ‘ em up combo focusing on four-player co-op. Showcased in the pre-alpha footage below are Iron Man, Hulk, Captain America, and Thor – all as playable characters. While some aspects (such as Cap throwing his shield) didn’t look brilliant, it still looked like a lot of fun; especially for any True Believers out there.
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Posted in: Action · Comics · Games · Geek · Marvel · Marvel Studios · Movies · News · THQ · Video · Video Games
Tagged: Avengers, Captain America, Iron Man, SHIELD, Skrulls, The Hulk, Thor, THQ, Video Games
by John Carle, Jun 23 2011 // 10:00 AM
Darksiders was a game that many people expected to fall by the wayside between lack of promotion and an interesting choice in release dates, January 1st 2010. But as was seen in our review of the game, giving it an 8 out of 10, Darksiders proved it had the potential to be something special and for the most part lived up to it.
Not entirely what gamers were expecting, Darksiders ended up playing out much like a dark, demon filled version of Ocarina of Time where players were challenged to solve puzzles along with a constantly improving repertoire of weapons, skills and magic at their disposal under the guise of the horseman of the apocalypse War.
Now, Darksiders II brings a new horseman to the player’s control, probably the most infamous of them all. Death. And with Death comes a whole new list of possibilities. War’s power were all about destruction. It would only make sense that Death’s powers were all about… well, death. Instead of just ripping enemies apart, Death can bring about the primordial forces to end the lives of any who oppose him, be they angel or demon. At least, that’s what we are hoping to see happen.
Darksiders II is coming in 2012 to XBox 360, PlayStation 3 and PC. Make sure to take a peek at the trailer below to see Death in action. Stick to the Flickcast for more information on Darksiders II as it becomes available.
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Posted in: Announcements · Games · News · Playstation 3 · THQ · Trailers · Video Games · Xbox 360
Tagged: Announcements, Darksiders, Darksiders II, Death, Joe Madureira, PC Games, Playstation 3, THQ, Trailer, Video Games, Vigil Games, War, Xbox 360
by John Carle, Jun 14 2011 // 11:00 AM
“It’s a bloodfest.” “Unleash visible violent death.” These are the worlds of the developers, not PR, as they describe their own game with Warhammer 40,000: Space Marine. This E3, THQ gave us more details and a new trailer to Space Marine. In addition to what we saw last year at the game’s reveal, Space Marine is further delved into this year with these three new videos.
Most notable is the addition of the Chaos and the Imperial Guard to Space Marine. Originally thought to be only Ultramarines vs. Orcs, these new trailers give glimpses of Chaos Space Marines , Chaos daemons and some of the Imperial Guard marines as well.
The trailers also take a closer look at the actual combat of the game. Instead of just being a third person cover based shooter like Gears of War where players will plant themselves in a location and hunker down and systematically pick off enemies, Space Marine encourages players to run headfirst into combat and actually rewards them more for doing so. The developers say that the quickest way to regenerate health is by staying in the thick of battle.
Make sure to check out all three videos after the jump. Warhamer 40,000: Space Marines hits stores in August 2011 for XBox 360 and PlayStation 3.
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Posted in: Games · News · Playstation 3 · THQ · Trailers · Video Games · Xbox 360
Tagged: Developer Diary, E3, E3 2011, Games Workshop, Playstation 3, Relic Entertainment, THQ, Trailers, Video Games, Warhammer 40k, Warhammer 40k: Space Marine, Xbox 360
by John Carle, Mar 25 2011 // 9:00 AM
One of the most interesting aspects of THQ’s WWE game’s is their presentation and their storylines. Some have ultimate wrestling nerd nostalgia like when Edge and Christian reunited in SmackDown vs. Raw 2011 before they did on real WWE programming.
Others are completely out of the realm of reality (We all remember the video of Kurt Angle being magically transformed into a woman by Candice Michelle from a few years ago). With the completely over the top style of WWE All Stars, there is certainly some intrigue in to the presentation of its story modes.
Each of the three modes will consist of a 10 match tournament for the player, much in the style of fighting games like Mortal Kombat or Marvel vs. Capcom 3 where players will eventually reach their championship match against either the Undertaker (Legends path), Randy Orton (WWE Superstars path) or D-Generation X (Tag Team path). Here is what we know so far about these three different paths in WWE All Stars:
Path of Champions, WWE Legends – Undertaker
The World Heavyweight Championship is on the line at SummerSlam. Can you defeat 10 of WWE’s battle-hardened WWE Legends and defeat Undertaker? Paul Bearer welcomes you to his funeral parlor, as Undertaker emerges from a standing casket. He has a message for the player – “Rest in Peace!” There are plenty of surprises and more cutscenes along the way as you move your way up to face “The Phenom!”
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Posted in: Announcements · Games · News · Playstation 3 · Screen Shots · THQ · Trailers · Video Games · Wii · Wrestling · Xbox 360
Tagged: “Macho Man” Randy Savage, Andre the Giant, Big Show, Bret Hart, CM Punk, DLC, Drew McIntyre, Eddie Guerrero, Edge, Honky Tonk Man, Hulk Hogan, Jack Swagger, Jake "the Snake" Roberts, Jerry "the King" Lawler, Jim Ross, Jimmy Snuka, John Cena, John Morrison, Kane, Kofi Kingston, Mr. Perfect, Path of Champions, Playstation 2, Playstation 3, PlayStation Portable, Randy Orton, Rey Mysterio, Ricky “The Dragon” Steamboat, Roddy Piper, Santino Marella, Sgt. Slaughter, Shawn Michaels, Sheamus, Stone Cold Steve Austin, The Miz, The Rock, THQ, Triple H, Ultimate Warrior, Undertaker, Wii, WWE, WWE All Stars, Xbox 360
by John Carle, Dec 30 2010 // 7:30 AM
Last year, we took a more traditional approach with our Best Video Games of 2009 article with categories such as Best Music Game or Best Action Platformer. This year we are going to depart from the traditional and give what we think are categories that truly deserve to be rewarded their due.
Best Use of Zombies / Best Downloadable Content – Red Dead Redemption “Undead Nightmare”
The ultimate “What If” scenario brought forth to one of the best games of 2010, “What if the undead invaded the old west?” And the answer doesn’t just involve a lot of people dying. There are horses of the apocalypse, big foot, some hard choices to be made and people turning on or abandoning their fellow man left and right.
This awesome story told over the revamped look of Red Dead Redemption using characters players have already grown to know, love or despise makes Undead Nightmare not only the best zombie game of 2010 but also the best exmple of DLC for the entire year as well.
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Posted in: Activision · Best of 2010 · Capcom · Editorial · Editorial and Opinion · Flickcast Presents · Games · Geek · id Software · Microsoft · News · Nintendo · PC Games · Playstation 3 · PlayStationNetwork · Software · Star Wars · THQ · Video Games · Westerns · Wii · XBLA · Xbox 360
Tagged: Avalanche Studios, Best of 2010, Bethesda Softworks, Blue Castle Studios, Bungie, Capcom, Dance Central, Dead Rising 2, Dead Rising 2: Case 0, Eidos Interactive, Fallout: New Vegas, Good Science Studios, Halo, Halo: Reach, Harmonix, Just Cause 2, Kinect Adventures, LucasArts, Microsoft Games Studios, Nintendo DS, Playstation 3, PlayStation Network, PlayStation Portable, PSP, Red Dead Redemption, Red Dead Redemption: Undead Nightmare, Rockstar Games, Rockstar North, Rockstar San Diego, Square Enix, Star Wars: The Force Unleashed II, Super Meat Boy, Team Meat, Video Games, Wii, XBLA, Xbox 360
by John Carle, Dec 9 2010 // 12:00 PM
We are fans of the UFC and the console releases of UFC Undisputed as well (with UFC Undisputed 2010 for XBox 360 receiving an 8.0 score). So, when we heard the iPhone/iPad/iPod Touch would be getting its own UFC Undisputed 2010 we couldn’t wait to get our hands on it.
Gameplay:
This mobile game obviously has to play much simpler than the console version both in terms of power and control scheme. Without formal buttons, players must navigate their fighter throughout the octogon on a 2D plane reminiscient of Street Fighter 4 more than other UFC titles. Fighting consists of various finger swipes over a punch, kick or synch icon.
Different presses or swipes result in different moves and as far as we could tell with our hands on the game, every competitor on UFC 2010′s roster players and moves in the ring exactly like each other, with the only exception being how wrestlers perform takedowns differently with body slams.
The melee combat is fairly basic but does not encourage button mashing. Players who do so will quickly find their stamina drained and on the receiving end of hammer punches to their faces.
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Posted in: Apple · Games · Mobile Apps · News · Reviews · THQ · Video Games
Tagged: BJ Penn, Brock Lesner, Cain Velasquez, iOS, iPad, iPhone, iPod Touch, Mobile Gaming, THQ, UFC, UFC Undisputed, UFC Undisputed 2010, Video Games
by John Carle, Aug 20 2010 // 8:00 AM
Back in November, we gave you our review of WWE’s latest Smackdown vs. Raw 2010. Now, SmackDown vs. Raw 2011 is on the horizon and WWE has just announced the superstars for the game’s cover as well as some of its key features.
In the US, John Cena, the Big Show and the Miz, the latest addition to the Money in the Bank club, will be gracing SmackDown vs. Raw’s cover art (seen above). If you scan down to the gallery below, you will also see the European cover art featuring the Undertaker, Randy Orton and Sheamus.
“WWE SmackDown vs. Raw 2011 is on track to deliver the most incredible WWE simulation experience to date in our storied franchise,” said Danny Bilson, Executive Vice President, Core Games, THQ. “This year’s game will offer players a variety of intuitive new gameplay features, impactful upgrades, industry-leading creation and customization tools, as well as unparalleled freedom to experience their own virtual WWE moments in line with those seen weekly in WWE.”
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Posted in: Announcements · Games · News · Playstation 3 · Screen Shots · THQ · Trailers · Video Games · Wii · Xbox 360
Tagged: Bret Hart, Chris Jericho, Chris Masters, Created Superstar, Edge, Eve Torres, Hell in a Cell, Jack Swagger, John Cena, Kelly Kelly, Michelle McCool, Randy Orton, Rey Mysterio, Road to WrestleMania, Sheamus, SmackDown vs. Raw, The Big Show, The Miz, THQ, WWE, WWE SmackDown vs. Raw, WWE SmackDown vs. Raw 2011, WWE Universe, WWE Universe Mode
by John Carle, Aug 18 2010 // 3:00 PM
At Comic Con, we had the opportunity to speak with Associate Producer Dan Sutton from volition inc, the developers behind Red Faction: Armageddon and get footage of a developer walk through of one of the levels. Dan told us that what they enjoyed working on with Red Faction: Armageddon was that they were able to take the base premise of destroying everything that was established by Red Faction: Guerilla and improving upon it.
While Red Faction: Guerilla was fairly open world, Red Faction: Armageddon will be a more linear experience with much more focus on story. This time with a longer development cycle to play with the engine they built for the previous game, volition was able to design a world completely around this wholly destructible premise.
As you will see below, there has been a focus on not just having destruction but taking that destruction and using it to encourage creative gameplay. One such example of this is the new magnet gun. A simple premise, point and shoot at two objects and they will go cascading into each other. This can be done with enemies, buildings, objects or any combination of them.
They have also taken the idea of destruction and turned it on its head with the Reconstructor, part of the nanoboard that the main character Darius wears on his arm. Any object you destroy can be re-targeted and pieced back together. A great example of this comes from blowing a hole in the side of a building while being chased and sealing that hole behind you to provide a much more secure escape route.
Some weapons they discussed with us that we haven’t seen include a black hole gun. This is what it sounds like where a miniature black hole is shot into an area and it begins to suck up everything around it and spit it back out at a player. Because the story of Red Faction: Armageddon takes place fifty years after the events of Red Faction: Guerilla, the team was able to take some of people’s favorite weapons from Guerilla and enhance them.
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Posted in: Comic-Con · Games · Hands-On · News · Playstation 3 · PlayStationNetwork · Sci-Fi · Sony · THQ · Video · Video Games · Xbox 360
Tagged: Dan Sutton, First Impressions, Interview, PC Games, Playstation 3, Red Faction, Red Faction: Armageddon, Red Faction: Guerilla, Red Faction: Origins, SyFy, THQ, Video Games, volition inc, Xbox 360