Score: 6.0 – XBox Live Arcade – 800 Microsoft Points ($10.00)
Twenty years ago, a little system called the TurboGrafx-16 entered the console wars with Nintendo and Sega. Though it ultimately didn’t survive the long haul, it did produce a few games that have been remembered by its faithful followers. One of these was Military Madness. One of the original turn based strategy games released, it would go on to eventually be rereleased on the PSone years later before going dormant once again. That is, until this week’s XBLA release of Military Madness: Nectaris from Hudson on the XBox 360.
Gameplay:
Military Madness: Nectaris is a futuristic military Turn Based Strategy game on a hexagon based grid. Units consist of various Infantry, Artillery, Tanks, Planes, Mechs and other specialized units each with their unique playstyle and abilities. A new unit, the Commander, has also been introduced to multiplayer component of the series. The Commander is based on customizing its abilities in order to boost attack and defense of other units, attack air unit or various other tactical uses. Units cannot be produced at any time butthe player can “capture” enemy units if they were in wait in factories. Units can be repaired by returning them to factories present on the map.
