by Cortney Zamm, Apr 10 2012 // 11:30 AM

The floor this year at PAX East included a section indie developers dubbed the Indie Megabooth- 16 independent developers showing off twenty of the latest and greatest indie games on all sorts of platforms. One of those titles was Tales from Space: Mutant Blobs Attack, the follow up to PSN title Tales from Space: About a Blob, now available for the Playstation Vita. I decided to pick up the title to play during my free time at PAX East, and I’m really glad I did.
Much like the Katamari games, Mutant Blobs Attack requires you to eat everything in sight to proceed through the level, as long as it’s not bigger than you. But, while Katamari is a 3rd person perspective three dimensional game, Mutant Blobs Attack is a 2D sidescrolling platformer, more like Loco Roco. As a blob, you’ll also gain powerups to allow you to fly, float, and magnetize yourself to walls.
The game utilizes the Vita’s controls without overdoing it and becoming cumbersome to play. You control the blob throughout the levels using the analog stick, but there are also a few random levels that require you to tilt the Vita around like a ball maze to try to move the blob to the goal. The back touchscreen don’t come into play at all, but the front is used to manipulate the environment to proceed.
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Posted in: Exclusive · Features · Games · PAX · Playstation 3 · PlayStationNetwork · Reviews · Video Games
Tagged: Independent, Indie, Indie Gaming, Mutant Blobs Attack, PAX, PAX East, PAX East 2012, PlayStation Vita, PSN, Vita
by Cortney Zamm, Apr 10 2012 // 7:30 AM

Formerly known as True Crime: Hong Kong, Sleeping Dogs was showcased at the SquareEnix booth on the show floor this weekend at PAX East. I got a chance to sit down with some of the people who worked on the game, and learn more about this open world crime drama.
Based loosely on Infernal Affairs, Sleeping Dogs takes place in modern-day Hong Kong, and revolves around police officer Wei Shen who goes undercover to take down a Triad organization. The developers I spoke with emphasized that the game will be very serious, with emphasis on a dramatic storyline.
On the outside, Sleeping Dogs may look like Grand Theft Auto set in Hong Kong. But they’ve really taken their time to make sure that while this game is very much a sandbox, it’s not a reskinned GTA clone. I got to check out a demo of a racing mission in the game, and the driving system is very precise. I didn’t feel like I was flying all over the road, and since several developers of Need for Speed had a hand in creating Sleeping Dogs, it makes sense that the driving be top notch.
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Posted in: Games · Hands-On · News · PAX · PC Games · Video Games · Xbox 360
Tagged: Games, Hands On, PAX, PAX East, PAX East 2012, Square Enix, Videogames
by Cortney Zamm, Apr 6 2012 // 8:45 AM

There’s a lot at PAX East, which takes place this upcoming weekend, to be excited for- the show floor will be jam packed with tons of exciting games, the concerts at night will be rockin’, and there’s endless free play areas for console, PC, tabletop, and card games.
But one other thing you should definitely make some time for is the panels- they’re a chance to catch up with some of your favorite people in the industry, learn more about making videogames a career, or ask your favorite developer or community manager a question. Here’s some of the panels I’m most excited for this weekend.
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Posted in: Action · Classics · Comics · EA · Editorial · Events · Exclusive · Fandom · Features · Indie · News · PAX
Tagged: Boston PAX, Keith Apicary, Major Nelson, PAX, Penny Arcade, XBox
by Cortney Zamm, Apr 5 2012 // 10:30 AM

PAX East rapidly approaches, which means you’re probably starting your packing list right about now. And whether you’re a PAX East veteran or attending for the first time, it may be tricky, downright overwhelming even, figuring out exactly what to bring with you.
Well, allow me to pack for you. Here are some things you must absolutely bring with you this weekend. This stuff, and underwear. You may need underwear.
Portable gaming device
Believe me, whether you’re waiting in line to play a game on the floor, sitting and waiting for a panel to start, or killing time in the bathroom line, you’re going to want a portable gaming system with you.
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Posted in: Editorial · Events · Fandom · Features · Games · Gear · Geek · Mobile · News · PAX · PC Games · THQ · Video Games
Tagged: PAX, PAX East, PAX East 2012
by Cortney Zamm, Apr 5 2012 // 7:30 AM

Lawnmower Challenge, another selection for this year’s Boston Indie Showcase at PAX East, has done something interesting: it’s taken a chore that most consider a sweaty nuisance, and turned it into a mind-bending puzzle game.
In Lawnmower Challenge, your quest is simple: mow all the grass. However, these aren’t your average suburban lawns. There are locked gates that can only be unlocked with a key, unmowable sections that need planting, and gates that can only be opened from a certain direction. These all would be simple obstacles to overcome if you weren’t going for a perfect score, as your steps are counted and the fewer you take, the more stars you’ll earn.
Don’t let the simple controls and cute graphics fool you; it’ll take considerable planning to complete each level at three stars.
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Posted in: Android · Games · Indie · Mobile · Mobile Apps · News · PAX · Video Games
Tagged: Boston, Boston Indie Showcase, Games, Gaming, Indie, Indie Games, iOS, iOS Games, PAX, PAX East, PAX East 2012, Videogames
by Cortney Zamm, Apr 4 2012 // 2:00 PM
Imagine being turned into a jumping bean by an evil wizard, and on top of all that having your girlfriend kidnapped. Worst day ever, right? That’s what our hero, Emilio, is faced with in Bean’s Quest, a bouncing 16-bit platformer included in the Boston Indie Showcase, which will be shown off this weekend at PAX East.
Using the touchscreen controls of your favorite iOS device, you control Emilio as he bounds, bounces, and boings his way through each level, collecting diamonds as well as his missing pet axolotls along the way. Emilio never stops jumping, so all you have to do is move him left or right, but simple controls don’t make this game a breeze.
The difficulty in Bean’s Quest lies not in completing each level, but completing each level under the required number of bounces to obtain a perfect rating. If you’re going for all the diamonds and axolotls as well, it gets even more difficult. I found myself repeating levels over and over to try to get a better score and collect all the goodies, and with 150 levels to traverse, replay level for Bean’s Quest is pretty high.
Bean’s Quest also features an original soundtrack, as well as Game Center integration.
The game is available for iPhone, iPad, and iPod Touch. It’s on sale right now, so jump on over to the iTunes Store and pick it up for $1.99, or check it out on the show floor this weekend at PAX.
Posted in: Indie · PAX · Video Games
Tagged: Boston, Boston Indie Showcase, Games, Gaming, Indie, Indie Games, iOS, iOS Games, PAX, PAX East, PAX East 2012, Videogames
by Cortney Zamm, Apr 3 2012 // 8:15 AM

The full version of little logic puzzler Girls Like Robots is not released quite yet, but I got a chance to check it out before it hits the show floor at PAX East this weekend.
The gameplay of Girls Like Robots is simple: make all the square people happy. Each level is a grid, with different amounts of spaces to place your square shaped friends in the right arrangement so that everyone plays nice. There’s the girls, who love being surrounded by robots. The nerds love being surrounded by girls, not other nerds. Girls won’t mind being around nerds if there’s some pie present, but the robots HATE pies.
It all sounds really cute and whimsical, but quickly you’ll realize that this little puzzle game is, well, a puzzler. It’s hard! Just like in real life, you can’t make everyone happy, and you won’t be able to in Girls Like Robots either. Depending on which squares you’re working with, you’ll have to decide which arrangement will maximize points and keep anyone from getting too angry with one another.
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Posted in: Android · Games · Geek · Indie · News · PAX · PC Games · Video Games
Tagged: Boston Indie Showcase, Girls Like Robots, independent games, Indie, Indie Games, PAX, PAX East, PAX East 2012
by Cortney Zamm, Mar 26 2012 // 2:00 PM
PAX East is a week and a half away and if you’re going to the convention now’s really the time to start planning what panels you’ll be attending, which booths you absolutely have to check out, and which musical guests you’ll be rocking out to at the nightly concerts. Luckily, there’s a nifty app called Guidebook, and the guys at Penny Arcade have released an entire digital guide for PAX East, so you’ll be able to plan your entire weekend right on your mobile devices.
Download the app via the appropriate app store and once you’re in, search for the PAX East 2012 guide. It has everything you’ll need to successfully survive PAX East: the entire schedule of panels, concerts, and tournaments, map of the area including restaurants and bars to check out, a full list of all the musical guests, exhibitors, and shuttle schedules to the various hotels and venues. Within the app, you’ll be able to design your own schedule for the convention, add to your “to-do” list, and track the #PAX hashtag on Twitter.
There’s even a section detailing the Boston Indie showcase, a fantastic bunch of games that everyone, attending the convention or not, should check out, since they’re all mobile based.
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Posted in: PAX
Tagged: Android, Apps, Conventions, Gaming, Gaming Conventions, Guidebook, iOS, Mobile, PAX, PAX East, PAX East 2012, Software
by Cortney Zamm, Mar 13 2012 // 11:15 AM

The second game I picked up from PAX East’s collection of indie games, known as the Boston Indie Showcase, was the survival shooter platformer known as Super Crate Box.
Super Crate Box brings classic arcade gameplay back to your iPhone and PC with its retro art style, chiptune soundtrack, and basic mechanics. Your mission is simple: navigate your way across, up, down, and around some platforms (and a fire pit!) to collect crates filled with goodies that are essential to your survival. Collecting crates not only unlocks new weaponry, including a grenade launcher, land mines, and dual pistols, but new level maps as well. But getting these crates isn’t easy. There’s swarms of enemies to navigate around, and sometimes your weapons just won’t be enough.
This game infuriates me. And not because it’s bad, it’s actually really fun. It’s just hard. I did some quick research, and other players have had similar problems. What’s different about Super Crate Box is that you can’t kill enemies by just jumping on their heads. This familiar mechanic extends back, for most of us, to our earliest childhoods, smashing goombas and other critter enemies in games like Sonic or Mario.
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Posted in: Games · News · PAX · Video Games
Tagged: iOS, iOS Games, PAX, PAX East, PC Games
by Cortney Zamm, Mar 12 2012 // 12:45 PM
This year’s Boston Indie Showcase, the impressive list of independent games featured at PAX East in April, is a bit different than in years past- because the games are all mobile based, we’ll all be able to play most of them before the show even happens. Pretty cool, right? Here’s the first of the Boston Indie Showcase that I’ve tried out for myself, a word game that goes beyond Scrabble and Boggle.
SpellTower is like Words with Friends meets word searches, and will appeal to anyone who loves any kind of word puzzles. It’s a pretty simple concept: create words using the letters you’re given. In Tower Mode, you’ll only get 100 letters, but as much time as possible to rack up as many points as you can. In Puzzle Mode, a row is added for each word you make. Rush Mode is timed, meaning the quicker you create words, the longer you’ll survive. Words can be created diagonally, backwards, and even overlap, so you can really get creative in how you form words and clear the board.
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Posted in: Games · Indie · Mobile · News · PAX · Video Games
Tagged: Games, Gaming, independent games, Indie, iOS, iOS Games, iPad, iPhone, PAX, PAX 2012, PAX East
by Cortney Zamm, Feb 22 2012 // 7:30 AM

One of the really unique things about the Penny Arcade Expo is the show’s dedication to showcasing independent games and their creators. While you can wait in crazy long lines for the bigger titles on the show floor, playing the indie games can be really rewarding. You’ll get more time to play each game, and usually you’ll get to talk to the game’s creators.
I try hard each year I attend PAX East to play every single one of the games featured in the Boston Indie Showcase, but this year will be a little different. Because for 2012, the six games chosen to be showcased are all mobile! Which means, not only can I play them before PAX, but so can all of you!
Four of the games featured are for iOS, two are for Android, and one is for Windows Mobile. I’ll be playing all of them before PAX East, which takes place in Boston, MA in early April, and reviewing them for you here at The Flickcast, but if you’d like to learn more about each game right now, you can check out the descriptions here.
For a taste of what the Boston Indie Showcase was like in the past, check out our coverage from PAX East 2011.
Posted in: Events · Games · Geek · News · PAX
Tagged: Independent, Independent Gaming, Indie, PAX, PAX East 2012, Penny Arcade, Penny Arcade Expo
by John Carle, Oct 7 2011 // 8:30 AM
It’s been year since the release of a quality X-Men title. Not since X-Men Legends and its sequel has there really been a game that captured the essence of Marvel’s band of merry mutants, especially with the pitiful movie tie-in titles that have been released.
When X-Men: Destiny was announced by Activision and Silicon Knights, the makers of Too Human, players hoped their prayers would be answered as they would get to experience what it was like for an emerging mutant caught between the turmoil of the X-Men, Magneto’s Brotherhood of Mutants and the humans who seek to end the “mutant menace”.
Instead, what they got was a half handed execution that feels like a franchise cash-in rushed out in order to hit the holiday game season before the larger releases like Battlefield 3 and Modern Warfare 3.
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Posted in: Activision · Comics · Game Reviews · Games · Marvel · News · Nintendo DS · Playstation 3 · Reviews · Video Games · Wii · Xbox 360
Tagged: Activision, Adrian, Aimi Yoshida, Cyclops, Denis Dyack, Gambit, Grant Alexander, Iceman, Jamie Chung, Juggernaut, Magneto, Marvel, Marvel Entertainment, Mike Carey, Milo Ventimiglia, Mystique, Nightcrawler, Nintendo DS, Northstar, PAX, Pixie, Playstation 3, Pyro, Quicksilver, Reviews, Silicon Knights, Surge, Video Game Reviews, Video Games, Wii, Wolverine, X-Men, X-Men: Destiny, Xbox 360