It’s always interesting to see how people react to art books. Some people can’t wait to get their hands on them as they anxiously await a game’s release while others like to look at them after the fact so the vistas and characters aren’t spoiled for them. I received The Art of Assassin’s Creed III almost on the same day that the review copy of the game came to me and I opted for the latter and saved the artwork until after I had experienced Assassin’s Creed III’s gameplay. After going through almost 30 hours in this lush world, it made me appreciate the concept work that went into making it come to life even more.
The Art of Assassin’s Creed III starts off with what one wouldn’t expect, the modern world. Since the interludes of Assassin’s Creed III take place in the modern era with Desmond at the helm, there is a quick exploration of the temple of the First Civilization that Desmond and his team make their base as well as the areas they must venture to recover the keys to power the temple. After that, everything heads back to the American Revolution.