by John Carle, Jan 21 2013 // 11:00 AM

You have to love Instant Netflix. On those late nights where you can’t fall asleep, it just seems to know exactly what to recommend to you to help you pass the time. But this isn’t about Instant Netflix, though I do thank it for the recommendation. This is about Indie Game: The Movie.
Indie Game: The Movie takes place with three indie developers who are in three very different situations with their games. The men behind Braid, Super Meat Boy and Fez are all profiled in this documentary exploring the world of indie development and the trials associated with it.
Jonathan Blow talks about life after having a successful indie release with Braid and the effect it has had on him. Team Meat, a duo comprised of Edmund McMillen and Michael Refenes, are shown from midway through their development process until the release of Super Meat Boy on XBox Live. Finally, Phil Fish chronicles the trials and tribulations he went through in the extended development process of Fez.
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Posted in: Documentary · Games · Indie · Movies · News · Video Games · XBLA · Xbox 360
Tagged: Braid, Documentary, Edmund McMillen, Fez, Indie, Indie Game: The Movie, Indie Games, Jonathan Blow, Michael Refenes, Phil Fish, Super Meat Boy, Team Meat
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by John Carle, Jun 15 2012 // 4:30 PM

It’s an argument that has plagued gaming since the first time a player was able to pull out a weapon and attack someone else. No one ever worried about Mario jumping on the heads of turtles or Donkey Kong kidnapping a woman and defending himself with barrels. But by the time characters began looking like real people and players had the ability to whip out a gun and shoot Nazis in Wolfenstein or possessed marines in Doom, violence in video games has be criticized by those outside the industry. Now, the argument against it comes from within by an incredibly respected member of the community.
Warren Spector was recently quoted saying, “The ultraviolence has to stop.” This doesn’t come as a huge surprise that he would be an opponent of violence in gaming as Spector left Eidos in the mid-2000’s because of the level of violence he saw in certain games being created by his studio.
Spector continued, “We have to stop loving it…I just don’t believe in the effects argument at all, but I do believe that we are fetishizing violence, and now in some cases actually combining it with an adolescent approach to sexuality. I just think it’s in bad taste. Ultimately, I think it will cause us trouble.”
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Posted in: Disney · Editorial · Editorial and Opinion · Game Trailers · Games · News · Playstation 3 · Trailers · Video Games · Wii · Xbox 360
Tagged: Braid, Doom, Editorial, Epic Mickey, Epic Mickey 2: The Power of Two, Fez, Heavy Rain, Limbo, Nintendo Wii, Opinion, Playstation 3, Video Games, Warren Spector, Wii, Wolfenstein, Xbox 360
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