Transformers: War for Cybertron has been one of the favorite licensed games in recent memory for us. Especially after seeing what Michael Bay did to the film franchise, it was great to see people who had a true appreciation for the source material get their hands on it and get to play around with the world.
At Comic-Con, we spoke to the game’s director Matt Tieger and he walked us through the now recently released DLC content that was announced at the Con. Make sure to check out the full interview with Tieger for more of his insight into the game.
The first thing you notice when playing the new content is the great variety of additional character models and loadouts for the game’s Multiplayer and Escalation mode. Classic favorites like Jazz, Demolisher and Shockwave make their return to the Transformers universe that were previously only available as pre-order bonuses while never before seen Scattershot and Onslaught make their way to Cybertron.
As expected from the high values of this production team, all the models look beautiful and do a great job of separating themselves from the others already on the battlefield. It is easy to spot these new characters in online play, especially the uniquely shaped head of Shockwave. These new models do a great job of preventing games that feel like the final fight in Transformers 2: Rise of the Fallen where Michael Bay’s horde of clone-like Decepticons cannot be told apart during the chaos.
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