by John Carle, Mar 25 2011 // 9:00 AM
One of the most interesting aspects of THQ’s WWE game’s is their presentation and their storylines. Some have ultimate wrestling nerd nostalgia like when Edge and Christian reunited in SmackDown vs. Raw 2011 before they did on real WWE programming.
Others are completely out of the realm of reality (We all remember the video of Kurt Angle being magically transformed into a woman by Candice Michelle from a few years ago). With the completely over the top style of WWE All Stars, there is certainly some intrigue in to the presentation of its story modes.
Each of the three modes will consist of a 10 match tournament for the player, much in the style of fighting games like Mortal Kombat or Marvel vs. Capcom 3 where players will eventually reach their championship match against either the Undertaker (Legends path), Randy Orton (WWE Superstars path) or D-Generation X (Tag Team path). Here is what we know so far about these three different paths in WWE All Stars:
Path of Champions, WWE Legends – Undertaker
The World Heavyweight Championship is on the line at SummerSlam. Can you defeat 10 of WWE’s battle-hardened WWE Legends and defeat Undertaker? Paul Bearer welcomes you to his funeral parlor, as Undertaker emerges from a standing casket. He has a message for the player – “Rest in Peace!” There are plenty of surprises and more cutscenes along the way as you move your way up to face “The Phenom!”
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Posted in: Announcements · Games · News · Playstation 3 · Screen Shots · THQ · Trailers · Video Games · Wii · Wrestling · Xbox 360
Tagged: “Macho Man” Randy Savage, Andre the Giant, Big Show, Bret Hart, CM Punk, DLC, Drew McIntyre, Eddie Guerrero, Edge, Honky Tonk Man, Hulk Hogan, Jack Swagger, Jake "the Snake" Roberts, Jerry "the King" Lawler, Jim Ross, Jimmy Snuka, John Cena, John Morrison, Kane, Kofi Kingston, Mr. Perfect, Path of Champions, Playstation 2, Playstation 3, PlayStation Portable, Randy Orton, Rey Mysterio, Ricky “The Dragon” Steamboat, Roddy Piper, Santino Marella, Sgt. Slaughter, Shawn Michaels, Sheamus, Stone Cold Steve Austin, The Miz, The Rock, THQ, Triple H, Ultimate Warrior, Undertaker, Wii, WWE, WWE All Stars, Xbox 360
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by John Carle, Mar 21 2011 // 2:00 PM
In just over a week, THQ releases its newest WWE game, WWE All Stars. Departing from the realistic, television style of the SmackDown vs. Raw series, WWE All Stars chooses a more over the top style in both its animations and graphics. The beefed up Superstars and Legends more closely resemble Zangief from Street Fighter IV than their real life counterparts. But that certainly isn’t a bad thing.
WWE All Stars gives a good change of pace to the WWE video game brand without getting in the way of their top selling annualized franchise. Included in WWE All Stars will be a host of WWE Legends and current Superstars including friends of the Flickcast Kane and John Morrison.
Two somewhat surprising additions to the roster are Hulk Hogan and “Macho Man” Randy Savage. Hogan, despite being known as a WWE icon is currently on the payroll of TNA wrestling, WWE’s closest competition. Randy Savage only recently just came back in to the WWE fold after a long absence where not even his name was mentioned on WWE programming for years since his departure from the company in the 1990s.
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Posted in: Games · News · Playstation 3 · Screen Shots · Trailers · Video Games · Wii · Wrestling · Xbox 360
Tagged: “Macho Man” Randy Savage, Andre the Giant, Big Show, Bret Hart, CM Punk, Drew McIntyre, Eddie Guerrero, Edge, Hulk Hogan, Jack Swagger, Jake "the Snake" Roberts, Jerry "the King" Lawler, Jim Ross, Jimmy Snuka, John Cena, John Morrison, Kane, Kofi Kingston, Mr. Perfect, Playstation 2, Playstation 3, PlayStation Portable, Randy Orton, Rey Mysterio, Ricky “The Dragon” Steamboat, Roddy Piper, Santino Marella, Sgt. Slaughter, Shawn Michaels, Sheamus, Stone Cold Steve Austin, The Miz, The Rock, THQ, Triple H, Ultimate Warrior, Undertaker, Wii, WWE, WWE All Stars, Xbox 360
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by John Carle, Dec 1 2010 // 10:00 AM
WWE’s SmackDown vs. Raw 2010 helped the franchise reach the momentous 50 million unit mark with sales. With SmackDown vs. Raw 2011, THQ and Yuke’s hoped to continue the sucessful tradition of the annual franchise by taking the franchise’s stalwart features like the godlike level of character customization and great in ring action and adding some new ones, most notably WWE Universe Mode, an expanded backstage arena during the Road to WrestleMania mode and the upgraded physics system.
Gameplay:
As we talked about in our review of last year’s SmackDown vs. Raw 2010, the biggest strength of SmackDown vs. Raw 2011 is how fun it makes the matches available to players. The control scheme proves itself to be easy to learn but a challenge to master allowing players of all levels of skill to enjoy bouts against the computer. This quickly changes however in player versus player combat where a novice has next to no hope against an opponent with more experience with the franchise.
New to this year’s in ring gameplay comes an improved physics engine. The physics in WWE games has varied over the years to the Gamecube days where contact with a ladder could take out a ring full to competitors to even last year’s SmackDown vs. Raw where instead of colliding with a ladder on a big fall, superstars would hit the ground and have the ladder gingerly slide over. Now, items like tables, ladders and chairs are interactive set pieces. Instead of moving aside when a competitor is aimed at it, tables shatter on contact and pieces will remain in the ring as the action goes on around it.
Wrestlers now react to being tossed on top of chairs and a kick to a ladder can send both it and the superstar climbing it to the floor. This feels like a step towards more added realism for the game’s in ring product. (And yes, we understand the irony of talking about realism in reference to professional wrestling… er, sports
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Posted in: Game Reviews · Games · News · Playstation 3 · Reviews · Video Games · Xbox 360
Tagged: Bret Hart, Chris Jericho, Edge, Eve Torres, Finishers Trailer, Jack Swagger, John Cena, Kelly Kelly, Michelle McCool, Playstation 2, Playstation 3, PlayStation Portable, Randy Orton, Reviews, Rey Mysterio, Road to WrestleMania, Sheamus, SmackDown vs. Raw, The Big Show, The Miz, THQ, Video Game Reviews, Video Games, Wii, Wrestling, WWE, WWE SmackDown vs. Raw, WWE SmackDown vs. Raw 2011, WWE Universe, WWE Universe Mode, Xbox 360, Yuke's, Yuke's Yokohama
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by John Carle, Oct 21 2010 // 9:00 AM
With its release date under a week away, THQ has revealed a new trailer for SmackDown vs. Raw 2011 featuring all of the biggest moves in the WWE, the finishers. Much like the real WWE, in SmackDown vs. Raw 2011 a match can be ended in an instant if a player is able to hit their big finish out of nowhere.
In the trailer below, you will see just how good SmackDown vs. Raw 2011 looks in action and how much effort was put into making the finishers look as realistic as possible.
Some of the highlights below include classic’s like the Undertaker’s Tombstone, Shawn Michael’s Sweet Chin Music, Bret Hart’s Sharpshooter and Jake “The Snake” Robert’s DDT. In addition, SmackDown vs. Raw 2011 is doing a great job of highlighting some of WWE’s newer and younger talent with the likes of Santino Marella’s Cobra, Zack Ryder’s Zack Attack and Kofi Kingston’s Trouble In Paradise.
Make sure to take a peek below and stick to The Flickcast for more on WWE’s SmackDown vs. Raw 2011 including a review once the game is released.
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Posted in: Games · Playstation 3 · Trailers · Video · Video Games · Wii · Xbox 360
Tagged: Bret Hart, Chris Jericho, Edge, Eve Torres, Finishers Trailer, Jack Swagger, John Cena, Kelly Kelly, Michelle McCool, Playstation 2, Playstation 3, Randy Orton, Rey Mysterio, Road to WrestleMania, Sheamus, SmackDown vs. Raw, The Big Show, The Miz, THQ, Video Games, Wii, WWE, WWE SmackDown vs. Raw, WWE SmackDown vs. Raw 2011, WWE Universe, WWE Universe Mode, Xbox 360
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by John Carle, Aug 23 2010 // 7:00 AM
At Comic Con, the folks at Warner Bros. Interactive Entertainment gave us a walk through of their new family friendly Lord of the Rings title, The Lord of the Rings: Aragorn’s Quest. Rated E10+, Aragorn’s Quest takes a drastically different tone and gameplay style from the recently revealed The Lord of the Rings: War in the North.
Shown on the Wii, Aragorn’s Quest has players listen to the tales of Samwise Gamgee as he explains to his children the events of The Lord of the Rings, focusing on the tale of the current king Aragorn. Over the course of eight chapters, players are then given the opportunity to take the role of Aragorn on a series of quest that follow the events of the three films. Each quest contains smaller side quests players can embark on.
Having Samwise voiced by Sean Astin and Gimlee voiced by John Rhys-Davies is meant to keep an older audience into the game as they help younger players through it. Unfortunately during our walk through, the noise of the convention prevented us from experiencing the voice acting.
The game has a simple visual style that strays away from the dark overtones of the film and previous game titles. There is no blood or any other effects that would go against the game’s family friendly image. Using the WiiMote, players hack and slash their way through hordes of goblins, orcs, spiders and trolls in an effort to escort Frodo to the peak of Mount Doom to destroy the one ring. Different motions result in different strikes. During combat, directional prompts will appear to perform specific actions and finishing blows. Players will also have a chance to switch between ranged and melee combat as well.
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Posted in: Comic-Con · Games · News · Nintendo · Playstation 3 · Video Games · Warner Bros · Wii
Tagged: First Impressions, Gimlee, John Rhys-Davies, Nintendo DS, Playstation 2, Playstation 3, PSP, Samwise Gamgee, San Diego Comic Con 2010, SDCC, SDCC 10, SDCC 2010, SDCC10, Sean Astin, The Lord of the Rings, The Lord of the Rings: Aragorn's Quest, Video Games, Warner Bros. Interactive Entertainment, WBIE, Wii
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by John Carle, Jun 28 2010 // 4:00 PM
The Red Star has had an interesting history. Starting off as a graphic novel by Christian Gossett, it was originally set for an XBox release. Development went as far as releasing a demo for Official XBox Magazine’s demo disk, though the release was canceled soon after. It would then be ported to the PlayStation 2 in 2004 and go into hiatus until this March where it was released as a PSP Go download only title.
Now, it has been ported over to the iPhone, with sadly, less than stellar results.
Gameplay:
As with all games, strong gameplay is essential for the success of any title. If a game is difficult to control, people just aren’t going to be able to enjoy it. Even though the game looks pretty (as will be mentioned later), the interface on the iPhone greatly hinders The Red Star.
Instead of opting for a static position D-Pad on the touch screen, players are forced to use their thumbs anywhere on the screen to direct the motion of their character in this side scrolling beat ’em up. On the right side of the screen lies a “button” to shoot, melee or use special attacks.
Unfortunately, aiming any of these becomes a deeply frustrating process as a player will often find their left thumb gravitating towards the center of the screen to keep moving from left to right only to find they have completely covered their character and have no idea what direction they are facing (on top of blocking much of the left half of the screen with their left hand as well, giving a huge blind spot).
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Posted in: Apple · Games · Mobile Apps · Reviews · Video Games
Tagged: Apple, Christian Gossett, iPhone, iPhone 4, IPhone Games, iPod Touch, iTunes, Playstation 2, PSP Go, Reviews, The Red Star, Video Game Reviews, XS Games
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by John Carle, Mar 1 2010 // 3:00 PM
2010 has already proven itself to be a big year for games and only two months have gone by so far. From the look of things, March doesn’t seem like it is going to slow down either.
Cross platform heavyweights Battlefield: Bad Company 2 and Final Fantasy XIII start off the month strong while Mega Man 10 finds itself sprinkled through the month on the various consoles. Closing out the month on the cross platform titles is Just Cause 2.
Likely the biggest individual release will come from the PlayStation 3 with God of War III. After being the inevitable comparison for Dante’s Inferno, Kratos comes out on March 16th ready to take no prisoners. The PlayStation 2’s lifecycle finally looks to be coming to an end as it only has one release this month.
Take a look below at every game coming out for the month of March.
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Posted in: Activision · Capcom · Games · Nintendo · PC Games · Playstation 3 · Video Games · Wii · XBLA · Xbox 360
Tagged: Final Fantasy XIII, Games, God of War 3, Microsoft, Nintendo, Nintendo DS, PC Games, Playstation 2, Playstation 3, PSP, Sony, Video Game Releases, Video Games, Wii, Xbox 360
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by John Carle, Feb 15 2010 // 2:00 PM

Numbers of console and games sales were released by the NPD group for the month of January 2010 today with some not so surprising results. The Nintendo Wii and Nintendo DS (including the DSi SKU’s) lead the console war as they continue to dominate this generation in terms of sales. Even after their record setting Wii sales in December, the little white box with waggle controls still is flying off shelves. With that comes five of the top games being Wii titles.
The griefer’s paradise New Super Mario Bros Wii tops their charts, follwed by evergreen favorite Wii titles like Wii Fitt Plus, Mario Kart Wii and Wii Sports Resort. The only surprise on the Wii comes from the critically panned Just Dance from Ubisoft (averaging a score of 47 from Metacritic).
XBox 360 surged back in front of the PlayStation 3, no doubt with some help of their over half a million selling release of Mass Effect 2. The XBox 360’s version of Call of Duty: Modern Warfare 2 also outsold the PS3 version by a firm 65,000 units. Co-op shooter Army of Two: The 40th Day debutted on the charts in the number 8 spot, followed by the apocalyptic release of Darksiders, both the games being the XBox 360 versions.
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Posted in: News · Playstation 3 · Video Games · Wii · Xbox 360
Tagged: ARMY OF TWO: THE 40TH DAY, Call of Duty: Modern Warfare 2, Darksiders, JUST DANCE, Mario Kart Wii, Mass Effect 2, New Super Mario Bros. Wii, Nintendo DS, Nintendo Wii, NPD, Playstation 2, Playstation 3, PSP, Wii Fit Plus, Wii Sports Resort, Xbox 360
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by John Carle, Nov 16 2009 // 2:00 PM

Late last week, the NPD Group who is in charge of tracking, compiling and interpreting sales numbers for the video game industry released their console and game sales figures for the month of October with some surprising results. These numbers do not include Walmart sales or digital distribution of games. Let’s take a look.
Console Sales
1. Nintendo Wii: 506,900 (up from 462,800)
2. Nintendo DS: 457,600 (down from 524,200, includes all Nintendo DS SKU’s and Nintendo DSi)
3. Playstation 3: 320,600 (down from 491,800)
4. XBox 360: 249,700 (down from 352,600)
5. PSP: 174,600 (up from 146,000, includes all PSP SKU’s and PSP Go)
6. Playstation 2: 117,800 (down from 146,000)
So what does this mean for the video game industry? A few things. Nintendo takes back their top non-portable spot after losing it last month to the price reduced Playstation 3. Back over the half million a month mark, the Nintendo Wii price reduction to $199 had been a long time coming and has shown it was enough of a stimulus to even beat out the Nintendo DS as the top selling console of the month. While Sony made a huge campaign out of their price drop back in September, Nintendo has been more subtle about theirs, only posting in circulars instead of the TV adds Sony has used to attempt to make up ground.
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Posted in: News · Nintendo · Video Games · Wii · Xbox 360
Tagged: Borderlands, Fifa Soccer 10, Forza Motorsports 3, Halo 3: ODST, Kingdom Hearts 358/2 Days, Microsoft, NBA 2K10, Nintendo, Nintendo DS, Nintendo DSi, Playstation 2, Playstation 3, PSP, PSP Go, Uncharted 2, Wii, Wii Fit Plus, Wii Sports Resort, Xbox 360
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