by Stephanie Coats, Jul 15 2015 // 10:00 AM

LEGO® DIMENSIONS™_20150703082142
Have you ever been playing Portal and wondered how The Doctor would do in Aperture Science? Thanks to Warner Bros. Interactive Entertainment now you can find out. LEGO Dimensions announced at San Diego Comic-Con the upcoming inclusion of Doctor Who. It is the first time Doctor Who has ever been in a LEGO videogame.
The stars of the BBC America show have lent their voices to their respective characters in the game as well. Peter Capaldi, Jenna Coleman, and Michelle Gomez have all brought their Doctor Who personas to LEGO life in Dimensions. The game is truly a mash-up of worlds. The TARDIS could pop up in Gotham City or The Doctor could ride along with Scooby and Shaggy.
As is seen in the trailer, all twelve doctors are included in Dimensions. In fact, LEGO has pulled out all the stops to please Whovians. When the Twelfth Doctor is defeated in a level, he returns as the First Doctor and then continues regenerating back up to Twelve. The TARDIS interior changes depending on which Doctor is “alive” but can also be manually chosen by the player. A jukebox inside the TARDIS allows players to select different versions of the Doctor Who theme music.
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Posted in: Comic-Con · Doctor Who · Game Trailers · Games · Nintendo · Playstation 3 · PlayStation 4 · Sci-Fi · Sony · Toys · Video Games · Wii · Wii U · XBox One
Tagged: Comic-Con, Doctor Who, Jenna Coleman, Lego Dimensions, Michelle Gomez, Peter Capaldi, Playstation, San Diego Comic-Con, SDCC, Video Game, Wii U, XBox One
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by John Carle, Nov 17 2014 // 9:44 AM

Another year, another COD, right? It is the one thing you can always count on to terrify publishers from releasing on the same date which makes the week’s purchasing decision a pretty easy one. You’re either getting Call of Duty or you’re not. There aren’t other games to even consider. But with this being the umpteenth release of the blockbuster franchise, how does it live up to previous years and even more importantly, how does it compare to the hype?
The Long
With their being three developers in the rotation now for the Call of Duty franchise, Sledgehammer enters the fray with a new IP with the Advanced Warfare story. A drastically different tone than either Black Ops 2 or Ghost, Call of Duty: Advanced Warfare follows the world of the privatized military which are effectively government sanctioned mercenaries. As seen by all of the marketing materials, this corporation known as Atlas is headed up by the one and only Kevin Spacey and the role he takes as the player’s surrogate father after his own son is killed in combat.
Without giving too much information about the story, it follows pretty much every one of the expected beats. It’s not that it’s bad, but it is not going to surprise anyone either. It’s like going into a summer blockbuster that has no need for plot twists. It has a ton of polish and explosions that prevent you from having to think too hard.
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Posted in: Activision · Call of Duty · Game Reviews · News · PlayStation 4 · Reviews · Video Games
Tagged: Activision, Call of Duty, Call of Duty 4: Modern Warfare, Call of Duty Black Ops II, Call of Duty: Advanced Warfare, Call of Duty: Ghosts, Game Review, Games, PlayStation 4, Reviews, Sledgehammer Games, Video Games, XBox One
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by John Carle, Jul 30 2014 // 7:48 AM

At Comic-Con in San Diego we got the opportunity to take a closer look at the latest additions to Skylanders with Skylanders Trap Team. While we had already gotten a peek at the title, there were still some awesome announcements behind the game along with some great insight from the designers as well.
First came the announcement of the Skylanders Trap Team Dark Edition Starter Pack. Like last year’s SWAP Force Dark Edition, the set will come with some special dark paint variants of characters. Unlike last year’s though, there will be only three new Trap Team members without any sprinkling of classic characters.
It will also come with a new Portal of Power which will have a new feature in addition to a new look, the ability to use Traps to capture villains in game and use them while playing. The Dark Edition will come with a limited edition over sized trap allowing players to capture Chaos.
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Posted in: Activision · Collector's Editions · Comic-Con · Games · News · Nintendo · Nintendo 3DS · Playstation 3 · PlayStation 4 · Screen Shots · SDCC 2014 · Toys · Video Games · Wii U · Xbox 360 · XBox One
Tagged: 3DS, Activision, Activision Blizzard, Chompy Master, Chopper, Foodfight, Games, Nintendo 3DS, Nintendo Wii U, Playstation 3, PlayStation 4, SDCC14, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Skylanders SWAP Force, Skylanders Trap Team, Snapshot, Toys by Bob, Trap Team, Vicarious Visions, Video Games, Whallop, Wii U, Xbox 360, XBox One
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by John Carle, Jun 9 2014 // 8:30 AM

The funny thing is that movie games have a pretty terrible reputation in the gaming world. Most are quickly put together knock-offs of what could be considered a full game that depend upon riding on the fame of the established franchise. But back in 2004, Spider-Man 2 based off the Sami Rami take on the franchise changed all that.
Without reliance upon the movie, Spider-Man 2 as a game was just good. It was a great movie game, a great super hero game and most importantly a great Spider-Man game (considered the best of the character up to this point). But ten years later, the game and movie franchises have both gotten a reboot and that’s not always a good thing.
The Long…
First let’s talk about the story of The Amazing Spider-Man 2. While I applaud the writers trying to separate themselves from the movie slightly be adding in a whole new subplot connecting the scenes between the movie as previous games often do, the beats in this one just feel off. The early beat that introduces the game’s main antagonist also directly messes with the whole Uncle Ben story and what happens to Ben’s killer. It feels about as accurate to the character as Superman killing in Man of Steel.
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Posted in: Activision · Comic Book Games · Game Reviews · Games · Marvel · News · Nintendo 3DS · PC Games · Playstation 3 · PlayStation 4 · Reviews · Video Games · Wii U · Xbox 360 · XBox One
Tagged: Activision, Announcement, Beenox, Comic Book Games, Comics, Game Reviews, Games, Marvel, Nintendo 3DS, PC Games, Playstation 3, PlayStation 4, Reviews, Spider-Man, The Amazing Spider-Man, The Amazing Spider-Man 2, Trailers, Video Games, Wii U, Xbox 360, XBox One
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by John Carle, May 20 2014 // 8:55 AM

Microsoft knows that Halo is a system seller. That’s why last year at E3 we saw the TBD titled Halo get a tease. But without knowing when the next Halo would be coming out, they needed to keep the appetite wet for gamers before the hoopla of this year’s E3 kicked in. What better way to do so than open up preorders to the world. If you head to Amazon you can place your preorder on Halo 5: Guardians which is set to ship by end of year 2015 (no doubt, this will be more formally announced with an actual release date at E3 or at least a quarter).
There are two things that stand out about Halo 5: Guardians based off the current cover artwork. The first is the name. Since Halo: Combat Evolved, this is the first proper Halo title to have a suffix attached to it. This leads one to believe it is either because they feel just another number isn’t enough of a differentiator to keep motivating new purchases or these new Guardians are that essential to the plot.
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Posted in: Announcements · Games · Microsoft · News · Video Games · XBox One
Tagged: 343 Studios, Amazon, Games, Halo, Halo 5, Halo 5: Guardians, Microsoft, Preorder, Video Games, XBox One
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by John Carle, May 14 2014 // 8:51 AM

Yesterday, Microsoft dropped what they were hoping would be a bomb, but has truthfully only ended up being a cause for more contention in the console war. After about six months of being outsold by the PlayStation 4, Microsoft has announced they will be releasing a Kinect-free version of the XBox One. Hitting shelves on June 9th, this will be just in time for the E3 frenzy and most likely hope to capitalize on new titles being announced at E3 bringing more popularity to the system. It will also drop the price to $399.
Instead of people being happy about the new lower price, the negative backlash came. Sony fanboys decried the move as desperation. While it can be said that Microsoft did need to do something to put the console on even ground with the PlayStation, it wouldn’t be an act of desperation.
Microsoft listened to the feedback and instead of dropping the price and losing money due to cost, they removed the big elephant in the room that was associated with that higher price point. Had they kept the Kinect and dropped the price or dropped the Kinect and lowered the price below the $399 mark before Sony had enacted any price drop at all on the PlayStation 4, that would have been an act of desperation.
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Posted in: Announcements · E3 2014 · Games · Gear · Hardware · Microsoft · News · Video Games · Xbox 360 · XBox One
Tagged: E3, E3 2014, Kinect, Microsoft, PlayStation 4, Xbox 360, XBox One
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by John Carle, May 1 2014 // 2:09 PM

“Let’s Play” videos are all over YouTube. You can’t make it through the site without a horde of Let’s Plays. Because of this, the Whiskey & Waffles team decided they needed to get some going as well.
Check out their first in a series with the release of Trials Fusion.
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Posted in: Games · News · Video Games · Whiskey & Waffles · Whiskey and Waffles · Xbox 360 · XBox One · YouTube
Tagged: Games, JC Plays, Let's Play, Trials, Trials Fusion, Video Games, Whiskey & Waffles, Whiskey and Waffles, Xbox 360, XBox One
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by John Carle, Apr 25 2014 // 8:12 AM

Only a few weeks after Disney decided it was time to shoot a volley in the smart toy war by introducing the Avengers to Disney Infinity, Activision has fired back with a premiere for the latest Skylanders sequel. Again, focusing on innovation with gameplay implications, Skylanders Trap Team is coming to systems in October.
As you’ll see in the trailer below, Skylanders Trap Team introduces a new element to the series. It doesn’t take a genius to figure out this means traps. But it isn’t just a matter of trapping defeated foes. This game encourages players to take those villains and use them for good. Boasting 60 new Skylanders and 40 trappable villains, this could be the largest release of Skylanders to date.
It’ll be interesting to see how the traps work but it the trailer hints that specific traps work on specific enemies which means to catch them all, you have to buy them all too. How they are packaged will be interesting though. Skylanders may come paired with a trap or maybe a trap pack will be created with four or five traps sold together. Regardless, Activision has just renewed their license to print money.
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Posted in: Activision · Announcements · Games · News · Nintendo 3DS · Playstation 3 · PlayStation 4 · Screen Shots · Toys · Video Games · Wii U · Xbox 360 · XBox One
Tagged: 3DS, Activision, Activision Blizzard, Chompy Master, Chopper, Foodfight, Games, Nintendo 3DS, Nintendo Wii U, Playstation 3, PlayStation 4, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Skylanders SWAP Force, Skylanders Trap Team, Snapshot, Toys by Bob, Trap Team, Vicarious Visions, Video Games, Whallop, Wii U, Xbox 360, XBox One
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by Joe Gillis, Apr 24 2014 // 9:01 AM

When we play games around here, they usually fall into two groups. Sometimes you want to run around and blow stuff up with games like the Call of Duty franchise and sometimes you want to go fast. Project CARS falls in that second category.
Developed by Slightly Mad Studios, Project CARS (Community Assisted Racing Simulator) is “the most authentic, beautiful, intense, and technically-advanced racing game on the planet.”
In the game you “create a driver, pick from a variety of motorsports, and shift into high gear to chase a number of Historic Goals and enter the Hall Of Fame. Then test your skills online either in competitive fully-loaded race weekends, leaderboard-based time challenges, or continually-updated community events.”
The game features “world-class graphics and handling, a ground-breaking dynamic time of day & weather system, and deep tuning & pit stop functionality, Project CARS leaves the competition behind in the dust.” They’re not lying, the game looks amazing.
To prove it, check out a trailer for the game after the break. Look for Project CARS to drop for PS4, Xbox One, Wii U, PC and SteamOS this November.
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Posted in: Games · News · Trailers · Video Games
Tagged: Games, Project CARS, PS4, Racing Games, Slightly Mad Studios, SteamOS, Trailers, Video Games, Wii U, XBox One
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by John Carle, Mar 6 2014 // 7:00 AM

Taking a cue from the designs of Pacific Rim, The Art of Titanfall shows the titans as less than beautiful pieces of hardware that feel like lumbering hulks meant to take a beating as well as delivering them. With only three basic units, there is a great balance in diversity and design of each titan. During the fast paced battles of the Titanfall game, it’s incredibly challenging to try and notice these details but the art book allows you to really appreciate it from the pulled back perspective.
The Art of Titanfall does an awesome exploration of the maps as well. Though not giving a full breakdown as if it was a strategy guide, The Art of Titanfall allows a player to again appreciate the care put into each map that they’d never get to during the heat of battle.
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Posted in: Books · EA · Electronic Arts · Games · News · PC Games · Reviews · Video Games · Xbox 360 · XBox One
Tagged: Art Book, Art of Titanfall, Book, Book Review, EA, Electronic Arts, Games, PC Games, Respawn Entertainment, The Art of Titanfall, Titan, Titanfall, Titans, Video Games, Xbox 360, XBox One
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by John Carle, Feb 19 2014 // 8:17 AM

These kids today have it too easy. Back in our day there were certain aspects of being a gamer you just had to deal with. Polygons could be maxed out on screen. You’d have to use your imagination to see what the little collection of blocks represented. And one thing we all knew was that if you made it into the beta testing phase of a game, things were bound to be broken. But that was to be expected. A beta wasn’t a finished product and you “paid” for the early gameplay by dealing with the bugs. Kids today don’t get betas. They just get an extended demo and that’s why they don’t know the pain we went through growing up.
What brought on this jaded old man tirade you ask? The Titanfall beta of course. Don’t misinterpret, there is nothing wrong with the Titanfall beta. Between the beta and the awesome art book I got today (don’t worry, a review is coming soon), I am going to be picking up Titanfall on launch. But when playing it, it hasn’t been a beta experience. The game runs smooth, controls great and looks fantastic. The only limits are some of the maps and weapons not being fully unlocked. It’s basically a smaller version of the final product. And that’s not a beta. It’s a demo. But they’ve changed the name because beta access is a better buzz phrase for marketing.
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Posted in: EA · Games · News · Video Games · Xbox 360 · XBox One
Tagged: Beta, Demo, EA, EA Origin, Games, Origin, PC Games, Respawn, Respawn Entertainment, Titanfall, Titanfall Beta, Video Games, Xbox 360, XBox One
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by John Carle, Jan 21 2014 // 8:00 AM

I am a fan of Skylanders. It is just plain casual fun for me. To sit down, explore levels that aren’t exceptionally difficult and unlock the hidden items and secret paths is something that helps put me at ease. Not that there are a lot of mainstream games that are hard anymore with a few exceptions, there’s something I just enjoy about kicking back and playing Skylanders or checking out the stack of them on my shelf. But there is one thing I don’t like: The Release Schedule
When I play a game, I binge on it. I start playing it and I am content to go from start to finish and in most cases, that’ll be the majority of the time I spend with the game. Though I will go back to occasionally achievement hunt or if someone wants to hop on multiplayer or even have a party game while over my place, things usually wrap up once I have beat the game and move onto the next.
But because of the level design of the games and release schedule of the Skylanders figures, there are times that it is actually impossible for me to get as much out of the game as I want until months after release. This time with Skylanders: SWAP Force it ended up being three months and one week before I had the proper combination of figures to experience the majority of the title.
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Posted in: Activision · Editorial · Editorial and Opinion · Games · Geek · News · Nintendo 3DS · PC Games · Playstation 3 · PlayStation 4 · Video Games · Wii · Wii U · Xbox 360 · XBox One
Tagged: Activision, Nintendo 3DS, Playstation 3, PlayStation 4, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Skylanders SWAP Force, Toys, Toys For Bob, Vicarious Visions, Video Games, Wii, Wii U, Xbox 360, XBox One
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