by John Carle, Feb 24 2011 // 10:30 AM
A year and a half ago, we came home from San Diego Comic Con and were given the chance to review the XBox Live Arcade rerelease of one of our top games of the previous decade with Marvel vs. Capcom 2. The game was an instant hit and was quickly brought over to the PlayStation 3 as well.
It’s not surprising that soon after, seeing the game’s tremendous success, that Capcom announced Marvel vs. Capcom 3. With a super stylized trailer, the hype hasn’t died down. Even last week at release, it was almost impossible for players to get a hold of the Special Edition of the game, a problem not usually seen in retail anymore.
As we have talked about with our previous hands-on experience, Marvel vs. Capcom 3 brings the series’ classic feel and action back with a shiny new coat of graphical paint and effects that players expect and demand.
Gameplay:
Marvel vs. Capcom 3: The Fate of Two Worlds doesn’t change the formula that brought Marvel vs. Capcom 2 so much success. The game relies on single round matches between two 3 on 3 teams. Players have three basic attacks of increasing strength, their special attack button, and two assist buttons. These assist buttons can be used to either call in teammates for a quick attack or to switch the character the player is in control of for the fight.
As players throw more attacks and successfully defend against their opponents, they increase their combo meter which builds at the bottom of the screen to unleash Hyper Combos. These hyper combos are special moves that can deal tremendous damage if successful.
This simple control scheme allows for all levels of players to enjoy the game. Expert players will learn advanced combos, juggling and snap backs to eliminate their opponents while newer players will be able to feel like they are setting off tremendous attacks even by just button mashing.
It is an interesting dynamic compared to other fighting games where experience will almost always prevail. While it may be frustrating for an “expert” to get beaten by a lucky combination from a “newbie”, it also makes the game more exciting that outcomes aren’t always so predetermined in multiplayer.
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Posted in: Capcom · Comics · Games · Hands-On · Marvel · News · Playstation 3 · Reviews · Video Games · Xbox 360
Tagged: Arthur, Bionic Commando, Capcom, Dante, Dark Phoenix, Deadpool, Devil May Cry, Dormammu, Fantastic Four, Final Fight, Galactus, Games, Ghosts 'n Goblins, Haggar, Iron Man, Jean Grey, Jill Valentine, M.O.D.O.K., Magneto, Marvel, Marvel vs. Capcom, Marvel vs. Capcom 2, Marvel vs. Capcom 3, Marvel vs. Capcom 3: The Fate of Two Worlds, Mega Man, Mike Haggar, Phoenix, Playstation 3, PS3, Resident Evil, Reviews, Screen Shots, She-Hulk, Shuma-Gorath, Spencer, Spider-Man, TGS, The Hulk, Tokyo Game Show, Trailer, Tron Bonne, Video Game Reviews, Video Games, Video Games Trailers, Viewtiful Joe, Wesker, Wolverine, X-23, X-Men, Xbox 360, Zero
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by John Carle, Jan 10 2011 // 3:00 PM
With just a month away from its release date, Marvel vs. Capcom 3: The Fate of Two Worlds is still dropping announcement bombs all over the fighting game world. With members of the final roster still to be revealed, Capcom announced two new characters this past weekend at the Consumer Electronics Show.
Making her debut to the Capcom fighting genre is Jean Grey, better known as Phoenix. With the power to literally rip worlds in half, the Phoenix force is considered one of the strongest entities in the Marvel universe. Now, the Phoenix comes to the Marvel vs. Capcom 3 arena with the cosmic power to take on man and immortal alike. Take a peek below at the new footage of Jean Grey in action, including her hypercombo Dark Phoenix finish.
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Posted in: Announcements · Capcom · CES · Games · Marvel · News · Playstation 3 · Screen Shots · Trailers · Video Games · Xbox 360
Tagged: Capcom, CES, Consumer Electronics Show, Dark Phoenix, Final Fight, Haggar, Jean Grey, Marvel, Marvel vs. Capcom, Marvel vs. Capcom 3, Marvel vs. Capcom 3: The Fate of Two Worlds, Mike Haggar, Phoenix, Playstation 3, Video Games, Video Games Trailers, X-Men, Xbox 360
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by John Carle, Mar 19 2010 // 2:00 PM
The Flickcast’s gaming division loves retro. Not one of us hasn’t broken out their old NES, blown into a cartridge, and booted up the original Super Mario Bros. even though it came out decades ago. So when we heard one of our Capcom classic favorites from the Super Nintendo and arcade era was making a return to XBox Live Arcade and the PlayStation Network, of course we were excited.
Set for April 14th on XBox Live Arcade and a day later on the PlayStation Network, Final Fight: Double Impact brings back the classic side-scroller beat ’em up goodiness of both Final Fight and Magic Sword. In Final Fight, players take the role of either Cody, Guy or the most jacked mayor ever, Haggar, as they try to save Haggar’s daughter from Mad Gear and his goons. With six levels of Metro City to explore, players will get the chance to see Cody and Guy before they appear in the upcoming Super Street Fighter IV release.
In Magic Sword, players take on the role of “The Brave One” who must defeated the evil forces of a mystical tower and rid the world of its evil lord Drokman. But The Brave One isn’t alone as he has eight companions of unique skill sets who will aid him in his journey.
Both games will feature online drop-in multiplayer as well as a fully remixed soundtrack and updated graphics. The two-pack will retail for $9.99 (or 800 Microsoft Points). Stay tuned to the Flickcast for more news and reviews on Final Fight: Double Impact as it becomes available.
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Posted in: Capcom · Games · Playstation 3 · PlayStationNetwork · Video Games · XBLA · Xbox 360
Tagged: Capcom, Final Fight, Final Fight: Double Impact, Magic Sword, Playstation 3, PlayStation Network, XBLA, Xbox 360
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