by John Carle, Nov 11 2011 // 9:00 AM
Two summers ago, Activision announced the rerelease of one of the most popular first person shooters ever with Goldeneye 007 for the Nintendo Wii. With updated graphics (for the Wii…) and control, there was still something missing from the experience: players.
While the Wii has been a focus of the casual gaming market, the hardcore fanbase who would care most about the Goldeneye name had grown up and moved away from the Nintendo systems and their waggle controls and instead found their way to the XBox 360 or PlayStation 3. Enter San Diego Comic Con 2011 and Activision lets us take a peek at actual gameplay of the revamped Goldeneye 007: Reloaded. Business is about to pick up.
Gameplay:
It’s hard to review a reimagining of a title without looking at the original inspiration at the same time. The most noticeable difference is gameplay. In the early days, people didn’t really know what a shooter should play like on a console and the gameplay compensated for the limited control scheme with the Nintendo 64’s single analog controller. Now, Goldeneye 007: Reloaded feels and plays like a standard twin stick shooter.
New to the series is the disappearance of health packs since the emergence of regenerating health which has become the industry standard in shooters since the initial release. What is nice though for the Goldeneye “purist” (if those even still exist) is that players can opt for the Classic difficulty setting which takes away regenerating health to give the game a more old school feel.
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Posted in: Activision · Game Reviews · Games · Playstation 3 · Reviews · Video Games · Wii · XBLA · Xbox 360
Tagged: 007, Activision, Bond, Daniel Craig, Eurocom, Goldeneye, Goldeneye 007, Goldeneye: 007 Reloaded, James Bond, Playstation 3, PS3, Remake, Video Games, Xbox 360
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by John Carle, Oct 21 2011 // 7:30 AM
New York Comic Con was a huge showcase for the folks at Activision. In addition to the Spider-Man photo booth where people could green screen themselves webslinging through the city, the other side of the Activision booth had part of a full size helicopter people could pose next to. Why a helicopter you ask? Well, remember that question asked about “What is cooler than drop kicking a helicopter?” that was posed for a little game called Prototype? One of the showcase pieces given its first hands on to the public was Prototype 2 on the XBox 360.
During our playthrough we played both a story mission and a challenge mission of the game. Much like the original Prototype, Prototype 2 has impressive visuals and fantastic animation. One thing that quickly stood out though is the change in the field of view.
The player model for James Heller is smaller on the screen which allows players to see furher into the distance, more of what is in front of him and more importantly, more of what is on the side and behind him. This quickly changes up the gameplay as a player can relax a little more without the constant fear from the original of a rocket launcher off screen delivering a killing blow from out of nowhere.
The combat of Prototype 2 seems fairly consistent to the first meaning it is both brutal and fun. This game gives new meaning to collateral damage as players may be aiming at the Blackwatch soldiers but end up tearing through hordes of innocent New Yorkers in the process. Some of the classic powers return as well as updates on the tendrils which in effect turns a target into a magnet for every destructible item close by to come flying at it as seen in the game’s most recent trailer.
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Posted in: Activision · Comic-Con · First Impressions · Games · Hands-On · News · NYCC · PC Games · Playstation 3 · Video Games · Xbox 360
Tagged: 007, Activision, Alex Mercer, Bond, Firm Impressions, Goldeneye 007, Goldeneye: 007 Reloaded, Hands On, James Bond, James Heller, New York Comic Con, New York Comic Con 2011, NYCC, NYCC 2011, PC Games, Playstation 3, Prototype, Prototype 2, PS3, Radical Entertainment, Video Games, Xbox 360
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by John Carle, Aug 30 2011 // 8:15 AM
At Comic Con, we got our first look at the gameplay of the next-gen console upgrade of the Goldeneye franchise with Goldeneye 007: Reloaded. At PAX, Activision has released the first official trailer for the game’s Mi6 mode which we were only able to see in person in San Diego and were unfortunately unable to share with you until now.
From everything we have seen, Goldeneye 007: Reloaded does an awesome job of capturing the feel of the classic Goldeneye experience and updating it to the modern era. The question remains however if the game has evolved with the times to capture the interest of those who loved it so many years ago.
In addition to the game’s classic story (that is often forgotten because of the heavy nostalgia for the game’s multiplayer) will be the Mi6 mode. Almost in the way that Special Ops mode was added to Call of Duty: Modern Warfare 2, Mi6 will be a series of missions for players to tackle outside of the standard story. It will add more play time to the single player experience as well as increase the value for people who had already experienced the classic story years ago, giving them something all new.
Take a look at the trailer and gallery below and make sure to let us know your thoughts on Goldeneye 007: Reloaded coming this fall for the XBox 360 and PlayStation 3 from Activision and Eurocom.
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Posted in: Activision · Game Trailers · Games · Playstation 3 · Screen Shots · Trailers · Video Games · Xbox 360
Tagged: 007, Activision, Bond, Eurocom, Goldeneye 007, Goldeneye: 007 Reloaded, James Bond, PAX, Playstation 3, Screen Shots, Trailer, Video Games, Xbox 360
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by John Carle, Aug 1 2011 // 10:00 AM
Last year when Activision and Eurocom announced a relaunch of the Nintendo 64 classic Goldeneye as a Wii exclusive, classic shooter fans who had moved on from the Nintendo consoles to the more powerful and better controlling XBox 360 and PlayStation 3 were up in arms. They were the people who cut their teeth on first person shooters for the first time on the N64. It wasn’t their fault Nintendo had moved on to gimmicky controls and sacrificed graphics in favor of “family gaming”.
This year, their prayers will be answered with an all new, built from the ground up version dubbed Goldeneye: 007 Reloaded coming to the XBox 360 and PlayStation 3. What fans will get is a retelling of the classic Bond story with new graphics and new mechanics that control and look more like a Call of Duty title rather than the waggle and aiming layout of the Wii (although it will be PlayStation Move compatible).
During the Activision press event, we had the opportunity to see the walkthrough of one of the game’s early levels which not only looked gorgeous but had engaging gameplay and very entertaining stealth takedowns. We also got to hear about the various new MI 6 modes that have everything from Stealth to Defense missions resembling Horde mode from Gears of War.
Take a look below at our developer interview, the game’s announcement trailer and the first image gallery for Goldeneye: 007 Reloaded for the XBox 360 and PlayStation 3. Stick to the Flickcast for more on this already much hyped and anticipated title as more develops.
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Posted in: Activision · Announcements · Comic-Con · Games · Interviews · Playstation 3 · SDCC 11 · Xbox 360
Tagged: Eurocom, Goldeneye, Goldeneye 007, Goldeneye: 007 Reloaded, James Bond, Playstation 3, San Diego Comic Con 2011, San Diego Comic-Con, Screen Shots, SDCC, SDCC 11, Trailers, Video Game, Video Game Announcements, Video Game Screen Shots, Video Game Trailers, Xbox 360
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by Cortney Zamm, Dec 31 2010 // 2:00 PM
James Bond returns to familiar territory in Goldeneye 007 for Wii, which is a remake of the much-loved classic Goldeneye 007 for Nintendo 64. However, there’s a lot of changes in this new Wii version, and all of them are wise ones.
Daniel Craig’s Bond is now our star, and the gameplay is familiar yet foreign, allowing for a sense of nostalgia while still bringing a unique and new game to the Wii in the form of Goldeneye 007.
In Goldeneye 007 for Wii, the plot and gameplay of the Nintendo 64 game is maintained, but tailored to the Wii in a way that really works. Graphics are updated, and the story is tailored to fit Daniel Craig’s portrayal of Bond, details that make Craig’s appearance in this game make sense and bring a fresh experience to both newcomers to 007 and die-hard fans.
Transitions between gameplay and cut-scenes are seamless in this game, making it really enjoyable to experience the story of Goldeneye, whether you’re a fan of Bond or just a lover of a good ol’ fashioned shooter. Because we haven’t gotten a James Bond movie in quite some time, the top-notch cinematics and voice acting from Daniel Craig and Judie Dench almost make up for that.
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Posted in: Activision · Game Reviews · Games · Geek · News · Nintendo · Video Games · Wii
Tagged: Daniel Craig, Goldeneye, Goldeneye 007, James Bond, Judy Dench, Nintendo, Nintendo 64, Nintendo Wii, Wii
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by Cortney Zamm, Oct 14 2010 // 7:00 AM
At this weekend’s New York Comic Con, I was lucky enough to spend some time with the much-anticipated sequel to Goldeneye 007 for the Nintendo 64. Goldeneye 007 for Wii very much lives up to
Firstly, the new Classic Controller Plus is pretty great to use. While it doesn’t quite replicate the feel of a N64 controller, it feels much easier to manuver than the original Classic Controller, which really helps for Goldeneye 007. Obviously, you won’t want to be fumbling with a controller while you’re trying to come out on top in online multiplayer.
But the control scheme for the game is incredibly intuitive, so if you’re a native of shooting games you’ll pick it up very fast.
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Posted in: Comic-Con · Games · Geek · News · Nintendo · NYCC · Wii
Tagged: 007, Goldeneye, Goldeneye 007, Hands On, Multiplayer, NYCC, Split-screen
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by Cortney Zamm, Oct 5 2010 // 2:00 PM
It’s been over ten years since Goldeneye 007 was released for the Nintendo 64, so gamers are certainly anxious as the release for the follow-up to the game, Goldeneye 007 for the Wii, gets closer and closer to release. If you’re anxiously awaiting the chance to play as James Bond and shoot, smash, and smack your way through this re-imagining of the 64 classic, we’ve got something to keep you occupied.
A new trailer has been released today for Goldeneye 007, featuring a look at some of the maps players will explore when the game is finally released next month.
We’ve also gotten word about a brand-new multiplayer mode in Goldeneye 007 for Wii. In Classic Conflict mode, players can choose from classic James Bond characters Jaws, Oddjob, Baron Samedi, Dr. No, Scaramanga, Red Grant, Rosa Klebb and Blofeld. When killed, players will respawn randomly as one of these characters. With up to 8 players, chances are high that all eight characters will face off in online play.
Purchasing the Goldeneye 007 Classic Edition bundle will give you access to Classic Conflict mode right away. If not, you’ll be able to unlock this exciting new multiplayer mode once you reach level 35 in online multiplayer.
Goldeneye 007 will be released exclusively for the Nintendo Wii and Nintendo DS on November 2nd. You can watch the brand-new trailer for the game after the jump.
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Posted in: Games · Geek · News · Nintendo · Video · Video Games · Wii
Tagged: Goldeneye, Goldeneye 007, James Bond, Multiplayer, Nintendo 64, Nintendo DS, Nintendo Wii, Online Gaming, Trailers
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by Cortney Zamm, Aug 26 2010 // 7:00 AM
After its reveal at E32010, Goldeneye 007 has become one of the most anticipated upcoming Wii games for this holiday season. As the re-imagining of an incredibly successful game on the Nintendo 64, this game is a real opportunity for Nintendo to attract hardcore gamers to their casual console. A few weeks ago, we gave you a look at the new Classic Pro controller made specifically for Goldeneye 007. Now, we’ve got some great screenshots and a brand-new trailer showing off the best part about Goldeneye 007: the multiplayer mode.
The screenshots and trailer give us a much better look at the multiplayer in Goldeneye 007, which, like the original, looks incredibly diverse with both fast-paced shooting and stealth attacks. The various locations will allow for a multitude of different encounters, blending very close-up combat and targeted distance shooting. And with both split-screen and online multiplayer, you’ll be able to play with anyone, anywhere.
Voiced by star of the last two Bond films, Daniel Craig, Goldeneye 007 brings everything you know and love about the original N64 game to the Nintendo Wii. Featuring 40 characters, ten maps, three standard modes, 18 special modifiers, and support for the Wii Zapper, Goldeneye 007 looks to revolutionize the way we think about first-person shooters for the Wii.
Goldeneye 007 will be released exclusively for the Nintendo Wii on November 2nd. You can check out all the screenshots and the brand-new trailer after the jump.
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Posted in: Games · Geek · News · Nintendo · Screen Shots · Trailers · Video Games · Wii
Tagged: Bond, Goldeneye 007, James Bond, Multiplayer, Nintendo Wii
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by Cortney Zamm, Aug 16 2010 // 9:00 AM

While special editions can often be pricey, they’re worth the money if they include cool exclusives you can’t find anywhere else. The highly anticipated GoldenEye 007 for Wii sounds like it won’t disappoint, as it will include a golden Wii Classic controller if you purchase the special edition bundle.
Goldeneye 007 is one of the most fondly remembered games of the Nintendo 64 era and can be credited to many as the first time they experienced a first person shooter. Many also will also closely associate that title with the infamous Golden Gun which could kill any opponent in a single shot. Now, being recreated for the Nintendo Wii, Goldeneye 007 looks to bring back that classic split screen madness and has made sure to get itself an exclusive controller only available for release with the game.
Titled the GoldenEye 007 Classic Edition, this version of the game will come packed with the the gold Classic Controller Pro. From our hands on time with the game at San Diego Comic Con, this control scheme is without a doubt the way the game was meant to be experienced (since we can’t figure out a way to hook up our classic N64 controllers into the Wii that doesn’t cause sparks to fly out of it).
“In addition to the Wii Remote and Nunchuk, GoldenEye will also support the Wii Zapper for ‘point and shoot’ gamers, giving players several ways to experience GoldenEye on Wii,” said David Pokress, Head of Marketing for Licensed Properties, Activision Publishing. “We also couldn’t pass up the opportunity to pay homage to the golden gun with the gold Classic Controller Pro, which looks cool and also gives shooter fans a familiar control scheme to use as they blast their way through the game.”
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Posted in: Activision · Announcements · Games · Gear · News · Nintendo · Video Games · Wii
Tagged: Activision, Collectors Editions, Goldeneye, Goldeneye 007, James Bond, Nintendo, Rare, Screenshots, Video Games, Wii
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by John Carle, Jul 19 2010 // 8:00 AM
While players think of 007 as a first person franchise when fondly remembering Goldeneye on the Nintendo 64, most forget the lack of success that subsequent releases on the PlayStation 2 garnered. Hoping to reinvent the wheel, Bizarre creations is releasing a new third-person action adventure featuring the British super spy.
Coming to the XBox 360, PC, PlayStation 3 and Nintendo DS, James Bond 007: Blood Stone will be an original Bond experience coming from screenwriter Bruce Feirstein (Tomorrow Never Dies and Goldeneye).
In addition to Daniel Craig (Bond) and Judi Dench (M), Grammy and BRIT award winning artist Joss Stone will be featured in a leading role in the game. Stone, as seen in the screen shots below, will also be creating new original music for the game as well.
“James Bond 007: Blood Stone captures the cinematic intensity of a Bond film by immersing players in an intriguing conspiracy that will require them to think and act like James Bond,” said David Pokress, Head of Marketing for Licensed Properties, Activision Publishing. “In addition, the game will feature a diverse array of multi-player modes and debut strategic objective-based gameplay that will allow Xbox 360, PS3 and PC players to battle as teams of spies and mercenaries through authentic Bond locales.”
Check out the trailer and screens of Craig and Stone in James Bond 007: Blood Stone.
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Posted in: Activision · Games · MGM · PC Games · Playstation 3 · Trailers · Video Games · Wii · Xbox 360
Tagged: 007, Activision, Daniel Craig, Goldeneye, Goldeneye 007, James Bond, James Bond 007, James Bond 007: Blood Stone, Joss Stone, Judi Dench, MGM, Nintendo DS, PC Games, Playstation 3, Screen Shots, Trailers, Video Games, Wii, Xbox 360
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