by John Carle, Jan 16 2013 // 11:30 AM

As much as we love Disney and a lot of the things they do like Wreck-It Ralph, even we notice that they don’t always come up with all their own concepts. Usually it is something that has been successful in the past and they put a Disney twist on it to turn it into an even bigger success. Cinderella, Snow White, Beauty and the Beast and tons more are all examples of this. So, it’s no surprise that Disney and Avalanche Software would be following the success of the toys to video game combo of Skylanders with the announcement of Disney Infinity.
Using a special hardware base accessory, players will be able to unlock new in game content and characters for Disney Infinity. Sounds familiar right? Disney Infinity will be following a model similar to that of Activision’s Skylanders franchise. Players will be able to take purchased toys and put them on a base that will read the figure and unlock characters and items in the game.
In the trailer below, you’ll see characters from Pirates of the Caribbean, The Incredibles, Monsters University, Cars, The Nightmare Before Christmas, Toy Story and more that will most likely be on the list of playable characters and toys coming out for Disney Infinity.
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Posted in: Announcements · Cars · Disney · Games · News · Nintendo · Nintendo 3DS · Playstation 3 · Toys · Video Games · Wii · Wii U · Xbox 360
Tagged: Announcements, Avalanche Software, June 2013, Monsters Inc., Monsters University, Nintendo 3DS, Nintendo Wii, Nintendo Wii U, Pirates of the Caribbean, Playstation 3, Skylanders, The Incredibles, Toys, Video Games, Wii, Wii U, Xbox 360
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by John Carle, Jan 2 2013 // 11:00 AM

Don’t worry. We aren’t giving any more awards to Angry Birds. At least not today. But we do have four more games for the best of 2012. If you haven’t seen the previous two days awards, click here for Monday’s and here for Tuesday’s awards. Make sure to check back tomorrow for our final specialty awards and then again on Friday for the ultimate award from The Flickcast and Bitcast teams, the Game of the Year.
New IP With the Most Potential – Kingdoms of Amalur: Reckoning
With writing from R. A. Salvatore and art design by Todd McFarlane, many would have thought that Kingdoms of Amalur: Reckoning would have the makings of a surefire hit. With over 300,000 units sold by March of 2012, Reckoning gave a good showing for a brand new IP and had many people talking about it. Unfortunately due to financial problems with a loan from the state of Rhodes Island, 38 Studios was forced to close and with it went the possible future of the Kingdoms of Amalur series.
Despite coming from a brand new studio, Reckoning had all the makings of a hit game. Beautiful design, interesting and complex story with tons of back matter and, the most important, incredibly fun combat and gameplay. It was a huge world with tons to do that players could get lost in. Whether or not they even cared about the narrative, there were unending areas to explore and enemies to vanquish. Now, one can only hope that someone else picks up this IP and gives it a second chance to continue giving more people the chance to explore its epic world.
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Posted in: Activision · Games · Horror · News · Nintendo · Playstation 3 · The Bitcast · Ubisoft · Video Games · Wii · Wii U · Xbox 360 · Zombies
Tagged: 38 Studios, Activision, Best of 2012, Big Huge Games, Blizzard, Call of Duty, Call of Duty Black Ops II, Call of Duty: Black Ops, Diablo, Diablo III, Kingdoms of Amalur, Kingdoms of Amalur: Reckoning, Michael Rooker, R.A. Salvatore, The Walking Dead, Tom McFarlane, Ubisoft, Video Games, Wii, Wii U, Zombie U
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by John Carle, Nov 27 2012 // 1:00 PM

At a minimum of $300 a pop, hitting sales of 400,000 units is nothing to sneeze at. That means that in the first week Nintendo was able to earn a MINIMUM of $120,000,000 in sales off the newly launched Wii U. Factor in that some percentage of these consoles sold were the $350 Deluxe Edition means they the number may be actually be closer to $130,000,000. But how does that compare to console launches in the past?
Back in 2006, the original Wii clocked in sales of 600,000 units in its first week on shelves. That’s a 200,000 unit differential. The Wii U’s launch was more in line with the PlayStation 3’s launch which was also in the 400,000 range that same year showing that the Wii U may be more of a core gamer system as opposed to the mass appeal that the Wii had to non-gamers.
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Posted in: Games · Nintendo · Nintendo 3DS · Nintendo DS · Video Games · Wii · Wii U
Tagged: Black Friday, News, Nintendo, Nintendo 3DS, Nintendo DS, Reggie Fils-Aime, Sales, Video Games, Wii, Wii U
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by John Carle, Nov 26 2012 // 8:00 AM

Because of the time it takes to really get to know a system and being limited by only those few games at launch, it wouldn’t be fair to give a full and formal review of the Wii U console just yet. Instead, I’m just going to give my first impressions of it with a full review possibly coming later.
When getting the Wii U, the first thing I noticed and was unfortunately disappointed by is its setup time. If you plan on using the Wii U to its fullest potential, you are going to need to do an update to the system right off the bat. While this is automatic when doing your network setup, it is required to use the Wii U’s full functionality including things like the YouTube app. Nintendo has never been known for their online features and like Sony doesn’t have fast download speeds for consoles.
As a result, it took almost an hour of setup and download time before my Wii U was ready to go. Tip for parents, if you are giving your kid a Wii U for Christmas, open up the box and do this before you give it as a gift. Nothing is going to disappoint little Jimmy Xmas morning than having to wait an hour before he can actually start playing his Wii U.
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Posted in: First Impressions · Games · News · Nintendo · Reviews · Video Games · Wii · Wii U
Tagged: First Impressions, Gaming, Mobile, New Super Mario Bros. U, Nintendo, Nintendo Land, Tech, Video Games, Wii, Wii U
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by John Carle, Nov 5 2012 // 10:00 AM

If you have a young male gamer in your family anywhere between the ages of 6 to 36, you have most likely heard of Skylanders. What seems like a simple adventure game takes on the addictive nature of Pokemon style in-game collection alongside real life figurines (a staple of any geek lifestyle). Skylanders Giants comes as the second iteration of what will likely become a yearly franchise for at least the foreseeable future from Activision and developer Toys for Bob that adds some new gameplay dynamics and, more importantly, a slew of new figures for gamers to collect.
The Long
Skylanders Giants kicks things off following the events of the original Skylanders: Spyro’s Adventure. There is a little bit of meta going on with the story as the antagonist Kaos finds himself in our real world and sees the Skylanders trapped in toy form. After transporting himself back to Skylands, Kaos finds out about a mystical artifact that will allow him to control a robotic army and take over Skylands.
Meanwhile, the player finds out that the ancient Giants, who were the first Skylanders, have been found and they can be awakened to stop Kaos and the robotic army. Yes, it does sound like a Saturday morning cartoon but that is a part of the charm of Skylanders Giants.
Just as the story has a whimsical youthful feel to it, so does the character design. All of the Skylanders from the original game return along with eight new Skylanders and eight Giants. The designs stay in line with the different elements of the game like Life (trees), Death (skeletons), Tech (mechanical) and others while keeping the designs of the new characters original as well. The Giants are unique both in their size on-screen and in their design as well. They have a larger than life feel with the way they interact with other characters and objects on-screen.
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Posted in: Activision · Game Reviews · Games · News · Nintendo · Nintendo 3DS · Playstation 3 · Toys · Video Games · Wii · Wii U · Xbox 360
Tagged: Acitivision, Game Reviews, Nintendo 3DS, Nintendo Wii, Playstation 3, Reviews, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Toys, Toys For Bob, Vicarious Visions, Video Games, Wii, Wii U, Xbox 360, XPEC, XPEC Entertainment
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by John Carle, Oct 23 2012 // 10:00 AM

The madness has begun. On Sunday, Skylanders Giants was released in game and toy stores around the country. Parents waited outside on the brisk fall morning to be the first in line to get their hands on the new Skylanders Giants game as well as the horde of new figures released. After the shortages of various figures with Skylanders: Spyro’s Adventure it is no surprise that parents and collector’s alike flocked to stores so not to miss out on the latest line of Skylanders Giants.
Aside from the game itself which was launched with either just the Tree Rex Giant figure for owners of the original game or the Portal of Power, Tree Rex Giant, the new Jet Vac and the series 2 Cynder for the XBox 360, PlayStation 3, Wii and Nintendo 3DS, there was a horde of figures released with waves 1 and 2. Not counting Tree Rex, four of the eight new Giants figures have been released. There have also been the releases of series 2 Skylanders (remakes of the original Skylanders), Lightcore Skylanders (classic Skylanders remodeled with pieces that light up when put on the Portal of Power) and of course the new Skylanders made for Skylanders Giants as well. They have also released the first Battle pack three pack which includes Chop Chop 2, Shroom Boom and the Dragonfire Cannon which unlocks a new Combat Arena.
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Posted in: Activision · Game Trailers · Games · Nintendo · Nintendo 3DS · PC Games · Playstation 3 · Toys · Trailers · Video Games · Wii · Wii U · Xbox 360
Tagged: Acitivision, Exclusives, Gamestop, Nintendo 3DS, Nintendo Wii, Playstation 3, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Target, Toys, Toys 'R' Us, Toys For Bob, Vicarious Visions, Video Games, Walmart, Wii, Wii U, Xbox 360, XPEC, XPEC Entertainment
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by John Carle, Oct 18 2012 // 8:00 AM

There are two known facts about The Flickcast’s gaming division (a.k.a. the Bitcast):
1. WallE and I love video games.
2. WallE and I cannot wait until Wreck-It Ralph hits theaters.
So it only makes sense that we would be following the news on the Wreck-It Ralph tie-in video game. Now while we all know that movie tie-in games run a high risk of not living up to expectations for the film, or for games in general, there is a shed of hope for Wreck-It Ralph. After all, it is a game… based off a movie… that is based off of gaming. What could possibly go wrong? Well, don’t answer that as we have seen many a project that should have been a layup go wrong.
In the new teaser trailer, we take a quick look at Wreck-It Ralph but don’t get the opportunity to see his gameplay so that is what leads us to speculate. What is Wreck-It Ralph going to be like? Players have already been given the opportunity to play browser based versions of Hero’s Duty and Sugar Rush on the Wreck-It Ralph movie site as well as a Fix-It Felix iOS game.
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Posted in: Activision · Animation · Disney · Game Trailers · News · Nintendo · Nintendo 3DS · Nintendo DS · Trailers · Video Games · Wii
Tagged: 3DS, Activision, Announcement, Bowser, Disney, John C. Reilly, Nintendo, Nintendo 3DS, Nintendo DS, QBert, Teaser, Trailer, Video, Video Games, Wii, Wreck-It Ralph, Zangief
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by John Carle, Oct 10 2012 // 3:15 PM

One aspect of LEGO games that has always stood out was the central hub location where players would go in and out of missions. Originally, this was a small location of only a few rooms that chapters could be explored by entering. This was the primary setup for LEGO Star Wars and LEGO Indiana Jones. More recently, LEGO Batman 2: DC Super Heroes changed this format with an open world Gotham for players to traverse and go into story missions when they saw fit. Now, Traveler’s Tales needs to switch up for the format again for LEGO The Lord of the Rings.
While it made sense in LEGO Batman’s world for the caped crusader to be able to travel around Gotham at his whim, that just isn’t the case with the tighter narrative that needs to be told during The Lord of the Rings. Even in LEGO format, The Lord of the Rings needs to have a clear beginning and ending location that players can’t just skip to. As anyone who has watched, or especially read The Lord of the Rings, it isn’t the destination that mattered to the story as much as it was the journey that got the heroes there.
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Posted in: Behind the Scenes · Developer Diary · Fantasy · Game Trailers · Games · Nintendo · Nintendo 3DS · Nintendo DS · PC Games · Playstation 3 · The Hobbit · Video Games · Xbox 360
Tagged: Behind the Scenes, Developer Diary, Game Trailers, Games, Lego, LEGO The Lord of the Rings, Lord of the Rings, Nintendo 3DS, Nintendo DS, PC Games, Playstation 3, PlayStation Vita, The Lord of the Rings, Travelers Tales, Video Games, Vita, WB Games, Wii, Xbox 360
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by John Carle, Oct 10 2012 // 8:00 AM

Now it’s no secret that the Flickcast team are fans of the original G1 Transformers as well as Highmoon Studios’ work on the franchise with Transformers: War for Cybertron and Transformers: Fall of Cybertron. And when we have all seen the blockbuster abomination from Michael Bay, that doesn’t mean we are closed off to a reimagining of the robots in disguise. Most recently, this has come from Transformers Prime on the Hub network. And with all toy franchises, it was only a matter of time before a new game would be launched for it coming from NowPro.
The Flickcast has shown both the reveal of the game as well as the first gameplay foodtage for Transformers Prime: The Game. Now following the announcement that Transformers Prime: The Game will be a launch window title for the Wii U, we get to take a peek at some of the story for what Optimus and the rest of Team Prime are going to encounter. In the trailer after the jump, a new weapon is revealed that Megatron is intent on powering up to unleash devastation upon the Autobots and the rest of the world.
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Posted in: Activision · Game Trailers · Games · News · Nintendo · Nintendo 3DS · Nintendo DS · Screen Shots · Trailers · Transformers · Video Games · Wii · Wii U
Tagged: Activision, Altron, Arcee, Bulkhead, Bumblebee, Games, Hasbro, Jack, Miko, Nintendo, Nintendo 3DS, Nintendo DS, Nowpro, Optimus Prime, Raf, Ratchet, Transformers, Transformers Prime, Video Games, Wii, Wii U
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by John Carle, Sep 25 2012 // 1:00 PM

One of the most intimidating prospects for a game developer may be the chance to work on a franchise they grew up loving. There is so much pressure put on themselves to uphold the high standards they set because they don’t want to let down themselves, other fans or the creators of it. But it also gives great opportunity for talented teams to make something special that can stand alongside other creative works associated with that franchise. Traveler’s Tales is one of those teams that has shown both love and respect for everything from Star Wars to Harry Potter in the LEGO universe and are undertaking the formidable legacy of The Lord of the Rings in their next game.
When you look at LEGO The Lord of the Rings at first, what you may notice first is the world going on behind the characters. There is a blend of both picturesque landscape combined with scenics from the films created out of LEGO. Much like they did with LEGO Batman 2: DC Super Heroes, LEGO The Lord of the Rings will have a large open world format with side quests for players to take part in instead of just following the story of the game.
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Posted in: Developer Diary · Game Trailers · Games · Nintendo 3DS · Nintendo DS · PC Games · Playstation 3 · The Hobbit · Trailers · Video Games · Warner Bros · Wii · Xbox 360
Tagged: Behind the Scenes, Developer Diary, Game Trailers, Games, Lego, LEGO The Lord of the Rings, Lord of the Rings, Nintendo 3DS, Nintendo DS, PC Games, Playstation 3, PlayStation Vita, The Lord of the Rings, Travelers Tales, Video Games, Vita, WB Games, Wii, Xbox 360
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by John Carle, Sep 18 2012 // 9:00 AM

Not since Pokemon has a “gotta get ‘em all” mentality hit gaming like it has with Skylanders. Shipments would hit stores and be gone within a few short days. And when someone had finally gotten all the new characters for themselves or their kid, the next wave would hit. And come October, we get to do it all over again.
When Skylanders Giants was announced, details were still a little unclear as to how the classic Skylanders would fit into this new game world. Even more questions arose when the new Skylanders Starter Pack was revealed. Would players of the original need to purchase another Portal of Power and a repeat Cinder Skylander to get to play Skylanders Giants? With this latest features trailer (seen after the jump) we get all the important facts.
First off, the Starter Pack will be available for the Wii, Wii U, XBox 360, PlayStation 3 and Nintendo 3DS and will retail for $79.99. It will include Skylanders Giants, the Portal of Power, one Giant, one New Skylander and one Series 2 Skylander.
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Posted in: Activision · Game Trailers · Games · Nintendo · Nintendo 3DS · PC Games · Playstation 3 · Toys · Trailers · Video Games · Wii U · Xbox 360
Tagged: Acitivision, Nintendo 3DS, Nintendo Wii, Playstation 3, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Toys, Toys For Bob, Vicarious Visions, Video Games, Wii, Wii U, Xbox 360, XPEC, XPEC Entertainment
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by John Carle, Sep 14 2012 // 9:00 AM

Because we know just how important Skylanders are to both geeks and the parents of young aspiring geeks, we’ve got the reveal trailer for the latest Giant coming to Skylanders Giants and he goes by the name Crusher. Now as much as you’d expect a wrestler looking behemoth, Crusher actually more closely resembles a stone golem with a massive hammer.
Though we haven’t gotten the chance to get hands on with any of these Giants yet, we are wondering just how they will play in comparison to their smaller Skylander counterparts. Aside from the special moves like moving heavy objects and pulling islands closer together with their chains, it looks like the Giants dole out massive damage to regular sized foes based on the trailer
Take a peek below at Crusher in action after the jump.
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Posted in: Activision · Game Trailers · Games · Nintendo · Nintendo DS · PC Games · Playstation 3 · Screen Shots · Toys · Trailers · Video Games · Wii · Xbox 360
Tagged: Acitivision, Box Art, Crusher, Gamescom, Gamescom 2012, Nintendo 3DS, Nintendo Wii, Playstation 3, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Toys, Toys For Bob, Vicarious Visions, Video Games, Wii, Xbox 360, XPEC, XPEC Entertainment
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by John Carle, Aug 15 2012 // 3:45 PM

After being announced by Activision as the top grossing toy line of last year, people are already lining up in anticipation of the release of Skylanders’ next endeavor, Skylanders Giants. To help satiate this group of kids, parents and gamers alike are the latest character reveals from Activision from Gamescom.
Gamescom brings two New Skylanders to the mix. While we have only seen three of the eight Giants, there are still a host of the smaller Skylanders which will be making a debut in Skylanders Giants. Chill is a new Water Skylander with a doublesided spear, the ability to toss ice bricks and even throw a narwhal at her opponents. The slingshot equipped Shroomboom is a Life Skylander that can launch himself or poisonous mushrooms at opponents or set up a barrier of the same mushrooms around himself to detonate.
Check out the full profiles of both new Skylanders and the latest Gamescom screen shots after the break and stay tuned to the Flickcast for more on Skylanders Giants before its Fall 2012 release.
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Posted in: Activision · Announcements · Game Trailers · Games · Nintendo · Nintendo 3DS · Nintendo DS · PC Games · Playstation 3 · Screen Shots · Toys · Trailers · Video Games · Wii · Xbox 360
Tagged: Acitivision, Box Art, Chill, Gamescom, Gamescom 2012, Nintendo 3DS, Nintendo Wii, Playstation 3, Shroomboom, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Swarm, Toys, Toys For Bob, Vicarious Visions, Video Games, Wii, Xbox 360, XPEC, XPEC Entertainment
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by John Carle, Aug 15 2012 // 9:00 AM

If you are on The Flickcast, you already know the story. A band of mismatched heroes takes an impossible journey to escort the smallest of men to the most dangerous of locales all to destroy a ring that could destroy them all. How do you improve on that ageless tale? Why, add LEGOs of course.
At Gamescom, WB Games revealed the latest trailer for LEGO The Lord of the Rings. Following in the tradition of LEGO Star Wars or LEGO Indiana Jones, LEGO The Lord of the Rings will follow the events of the movies while adding in the quirky LEGO humor. In the tradition of LEGO Batman 2: DC Super Heroes, the game will also feature voice acting.
New to the LEGO brand though is having actual sound bites from the movie used in the game. While it hasn’t be revealed whether or not any new audio has been recorded for the game, it will be interesting to see how much Traveler’s Tales has fun with some of the most iconic scenes while using the current audio that so many of us have memorized at this point. The trailer below already gives a hint both at some of the epic scenes brought to life using LEGO as well as some of the lighthearted fun that the developers have had playing with some of the films’ memorable scenes.
Check out the full trailer after the break and keep it here for more on LEGO The Lord of the Rings set to come out this fall for Wii, Nintendo 3DS, PC, XBox 360 and PlayStation 3.
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Posted in: Game Trailers · Games · News · Nintendo · Nintendo 3DS · PC Games · Playstation 3 · The Hobbit · Trailers · Video Games · Warner Bros · Wii · Xbox 360
Tagged: 3DS, Frodo, Game Trailers, Gandalf, Lego, LEGO The Lord of the Rings, Lord of the Rings, Nintendo 3DS, Nintendo Wii, PC Games, Peter Jackson, Playstation 3, The Lord of the Rings, Trailers, Travelers Tales, Video Games, WB Games, Wii, Xbox 360
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by Jonathan Weilbaecher, Aug 13 2012 // 4:00 PM
Black Friday, the biggest shopping bonanza of the year. Virtually everyone has the day off and with retail stores doing sales on top of sales, going out to the store can be a mad house, especially if rumors are to be believed.
Go Nintendo has it from GameStop sources that the console will be launching the week of Black Friday. Based on Nintendo’s release pattern, that should put the Wii U in stores Sunday the 18th of November. Which gives Nintendo almost a full week and a half of mad house sales for their new console.
This release schedule makes sense both in Nintendo’s historical context, as well as in relation to third-party rumors that have been cropping up since E3. The major question that needs to be answered now is how well will the new system do, can the Wii U match the hysteria created by the original Wii?
It is had to guess with out the price point information just yet, but it is a safe bet to assume that the Wii U will sell out of its first shipment pretty quickly. What made the Wii such a phenomenon was that it couldn’t stay in stock for months. In January it was still hard to get a Wii, which was due in large part to a pretty genius strategy by Nintendo. Most stores would only get shipments of three or four systems, perpetually keeping shelves bare.
To recreate that Nintendo had better hope they can keep the Wii U price point low, and the demand high.
Stay connected to The Flickcast for any new updates on the launch of the Wii U.
Posted in: Announcements · Business · News · Nintendo · Video Games · Wii U
Tagged: Black Friday, console, Launch, Mario, News, Nintendo, Release Date, Video Games, Wii, Wii U
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