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Posts Tagged ‘XBLA’


Game Review: ‘Minecraft: XBox 360 Edition’ for XBLA

by John Carle, May 16 2012 // 9:00 AM


To say Minecraft: XBox 360 Edition is already a success is an understatement. The game literally became profitable within the first hour of sales and boasted 400,000 users in its first 24 hours, breaking all XBLA records including the one set by fellow Arcade Next member Trials Evolution with its quarter million first day sales. But does commercial success equal a great game? In the case of Minecraft: XBox 360 Edition, the two are one in the same.

Gameplay

For those who haven’t played Minecraft yet in either its PC or mobile incarnations yet, the game is an open world where players must mine resources around them in order to craft tools and build structures including buildings, mine cart pathways and increasingly complex machines. On the surface, Minecraft looks incredibly simple as players only need to hack away at or place objects in the world around them.

But there are tons of layers of depth. Players literally start in a world with nothing but their fists to punch out sections of a tree. Once they have some wood, they start constructing tools to make these tasks easier. They also can craft weapons and armor to help defend themselves from the world around them.

Continue Reading →

Posted in: Game Reviews · Games · News · Reviews · Video Games · XBLA · Xbox 360
Tagged: 4J Studios, Minecraft, Minecraft: XBox 360 Edition, Mojang, Reviews, Video Game, Video Game Reviews, XBLA, Xbox 360, XBox Live Arcade


Game Review: ‘Awesomenauts’ for XBLA

by John Carle, May 11 2012 // 9:00 AM

Whether you call it MOBA or DOTA, the genre that best fits Awesomenauts didn’t exist even a decade ago. Spawning from the Defense of the Ancients mod for Warcraft III, MOBA games are traditionally controlled as a isometric RTS style game. Awesomenauts changes things up a bit with the first major 2D side-scrolling release to the genre.

Gameplay

Awesomenauts follows the traditional MOBA formula of a team of players making their way past set defense points to reach an opposing team’s base. Each team consists of three players (which can be filled in with bots if someone is playing during slower hours) and the constant stream of less powerful computer controlled minions. Different from most MOBA titles like the DOTA mod is the game’s classic style 2D environment.

While greatly detailed to fit in a next gen world, all the action occurs on a 2D plane. Action is still fast and frantic though with players running in to battle, having rapid exchanges before someone is killed or forced to flee and most matches are over in less than fifteen minutes.

There is a somewhat limited supply of characters with only six playable Awesomenauts to choose from, each with different combat roles. Some act as tanks, others as damage dealers and others as more stealthy assassins. Players start off with only three unlocked and must earn combat experience to level up and unlock more. Hopefully Ronimo adds more through DLC or updates since the matches are usually matching teams with players already trending towards a few core characters rather than a variety that could come from an expanded roster.

Continue Reading →

Posted in: Game Reviews · Games · News · Playstation 3 · PlayStationNetwork · Reviews · Video Games · XBLA · Xbox 360
Tagged: Awesomenauts, DTP Entertainment, Playstation 3, PlayStation Network, Reviews, Ronimo Games, Video Game Reviews, Video Games, XBLA, Xbox 360, XBox Live Arcade


Game Review: ‘The Walking Dead – Episode 1 – A New Day’ for XBLA

by John Carle, May 9 2012 // 9:00 AM

Forget about it being AMC’s top rated series. Forget about Volume 1 being the number one selling graphic novel of April 2012 despite it being published more than eight years ago and seven other volumes filling up the top 10. And even forget about it being the title that made Robert Kirkman a superstar comic writer.

The Walking Dead is now a video game too. And yes, we were just as hesitant when we heard about it as anyone else. As much as we appreciate a studio like Telltale with a pedigree of former Lucasarts employees and titles like Monkey Island franchise and Sam & Max, we know the dangers of a licensed franchise being brought to the gaming world. Luckily, Telltale showed us once again that the right team working with the right property can bring magic on screen.

Gameplay:

The Walking Dead comes to players as a newer style of point and click adventure game. Traditionally, the genre revolved around players sorting through an environment with trial and error until they found the proper combination of items and persons needed to solve a puzzle. Now, The Walking Dead steps up the ante with a faster paced and more natural feeling action oriented adventure.

Continue Reading →

Posted in: Comic Book Games · Game Reviews · Games · Image Comics · Macintosh · News · PC Games · Playstation 3 · PlayStationNetwork · Reviews · Video Games · XBLA · Xbox 360 · Zombies
Tagged: Comic Book Games, Comics, Image Comics, iOS, Mac Games, Mobile Games, PC Games, PlayStation Network, Reviews, Robert Kirkman, TellTale Games, The Walking Dead, Video Game Reviews, Video Games, XBLA, Xbox 360, Zombies


Gaming Piracy Is Not ALWAYS a Bad Thing . . . But USUALLY Is

by John Carle, Apr 25 2012 // 3:00 PM

Let’s be clear about one thing right from the start. This article is by no means making a blanket statement that all piracy is okay. Piracy in the broadest sense is theft and is wrong. But with most things, it’s not just a black and white, yes or no, right or wrong topic. There is that gray area up for debate and here, we are going to take a look at piracy specifically as it relates to the video game industry.

If a game is about to be or has just been released to retail, is it okay to download off of a torrent site because someone leaked the code out from the manufacturer or was able to rip the files off the disk? Is it okay to use a key generator to claim ownership of a disk so you can play a copy that has been passed around your dorm? No. These are blatant acts of theft. These are where people are trying to mess with the system for their own personal benefit and denying payment to the people and companies behind the created game.

Some will argue that games are too expensive nowadays and piracy is their way of “sticking it to the man” to show them they aren’t okay with high prices. The truth of the matter is that, in relation to inflation, games are cheaper today than they were twenty years ago. During the heyday of the NES and SNES where larger cartridge memory required higher manufacturing costs resulting in some games costing well above even today’s norm price of $59.99. Don’t believe me? Go ask anyone in finance (or even your third grade math teacher) if something that cost $79.99 in 1990 is cheaper than something that today is sold for $59.99 and expect a slap in the face from them.

Continue Reading →

Posted in: Editorial and Opinion · Games · News · Nintendo · Video Games · XBLA
Tagged: Classics, Digital games, Distribution, Duck Tales, Editorial, Mario, NES, Piracy, Playstation Store, SNES, Video Games, XBLA


Game Review: ‘Trials Evolution’ for XBLA

by John Carle, Apr 25 2012 // 7:15 AM

The original Trials HD came to the XBox 360 in 2009 in what was considered one of the best Summer of Arcade promotions the XBox has done alongside titles like ‘Splosion Man and Shadow Complex. The time trial based off road biking became a smash hit with its addictive nature and online leaderboards. It was going to take something different to make the next Trials a success. Just simply adding new races wouldn’t be enough since those could simply be new add on DLC packs for the original.

Gameplay:

Much like the last Trials HD, Trials Evolution follows the same formula with most of its levels where players must take physics and momentum and use them on their side to get the rider from point A to point B. Along the way, environmental hazards like exploding barrels, bottomless pits and oceans pop up to impede the player’s progress. Luckily, for those just hoping to complete the level, there are lots of checkpoints which players can revert back to if they miss a jump or crash to their doom.

As with the previous Trials, the addiction to the game comes from trying to make it through a level with no faults to earn the gold medals on each track and top the leaderboard. Players will find themselves sometimes annoyed with certain sections but quickly overcome that as soon as they hit the “back” button to restart the current track.

Continue Reading →

Posted in: Game Reviews · Games · News · Reviews · Video Games · XBLA · Xbox 360
Tagged: Arcade Next, Game Reviews, Games, RedLynx, Reviews, Trials, Trials Evolution, Trials HD, Video Games, XBLA, Xbox 360


‘Arcade Next’ Coming to XBox Live Arcade, Including ‘Minecraft’

by John Carle, Mar 29 2012 // 10:15 AM

It all started with Summer of Arcade before XBox Live came alive with a series of seasonal promotions to help push new titles for their digital download platform. With the Block Party freshly wrapping up with some hits like Warp, Microsoft has already dropped the list of games for the upcoming Arcade Next promotion set to start on April 18th and wrapping up on May 9th.

Of the four games, only one is a wholly original IP with Bloodforge. Trials Evolution is a sequel to XBLA hit Trials HD and Fable Heroes is a new gameplay style set in the Fables world. The most anticipated of all the titles though may be Minecraft: XBox 360 Edition, a port of the unstoppable indy PC sensation making its debut for the first time on any console system.

Also for the first time, the achievement cap on XBLA has been upped. Starting in April, XBLA titles will be allowed up to 400 Achievement Points and up to 30 total achievements per release. This is a drastic increase from the original 200 point / 12 total achievement maximum that had been in place (well, 250 point maximum if you include the possible 50 points that could be added for DLC.

Take a look at all four titles after the jump and stay tuned to the Flickcast for news and reviews on Trials Evolution, Bloodforge, Fable Heroes and Minecraft: XBox 360 Edition as soon as we get our hands on them.

Continue Reading →

Posted in: Game Trailers · Games · Microsoft · News · PC Games · Screen Shots · Trailers · Video Games · XBLA · Xbox 360
Tagged: Arcade Next, Bloodforge, Climax, Fable, Fable Heroes, Lionhead Studios, Microsoft, Microsoft Studios, Minecraft, Minecraft: XBox 360 Edition, Mojang, RedLynx, Screen Shots, Trailers, Trials, Trials Evolution, Trials HD, Ubisoft, Video Game News, Video Game Screen Shots, Video Game Trailers, Video Games, XBLA, Xbox 360, XBox Live Arcade


Coming in 2012: ‘I Am Alive’ for XBLA and PSN

by John Carle, Jan 5 2012 // 12:00 PM

As we have seen, some games go through extended development times and switch between studios to varying degrees of success. A poor example of this is 2011’s Duke Nukem Forever. Some games however find their strengths and weaknesses and adjust accordingly. One such game looks to be I Am Alive, currently under development from Ubisoft Shanghai.

Originally announced in 2008 under developer Darkworks, I Am Alive was announced to be a full retail release but has now been brought to a more manageable downloadable title.

I Am Alive takes place in a fictional city of Haventon one year after something referred only to as the Event, a cataclysmic occurrence that wipes out much of the world’s population. There is even a cloud of toxic gas surrounding much of the planet. The main character is on the search for supplies and other survivors while he tries to reunite with his wife and daughter.

Continue Reading →

Posted in: Game Trailers · Games · News · Playstation 3 · PlayStationNetwork · Trailers · Video Games · XBLA · Xbox 360
Tagged: Coming in 2012, Darkworks, I Am Alive, Playstation 3, PlayStation Network, PSN, Trailers, Ubisoft Shanghai, Video Game Trailers, Video Games, XBLA, Xbox 360, XBox Live Arcade


Coming in 2012: ‘Alan Wake’s American Nightmare’ for XBLA

by John Carle, Jan 2 2012 // 9:30 AM

2011 was a huge year for gaming. One of the biggest both in terms of sales but in terms of the number of AAA titles and new up and comers that made their way to the big stage. We are hoping the same holds true for 2012. Over the next few weeks we will periodically bring you info, screens and trailers on some of the games to have on your radar over the next 12 months.

All the way back in 2010, Remedy released an XBox exclusive simply titled Alan Wake. After being shrouded in mystery for the early part of its development, players would eventually be introduced to Alan Wake, a writer, who ends up living through one of his own creations. The horror action game would go on to earn an 83 on Metacritic as well as win Time magazine’s Game of the Year for 2010.

In Q1 2012, Remedy will be releasing their followup to Alan Wake with Alan Wake’s American Nightmare. The game will take players out of the original Bright Falls lakeside township to the middle of Arizona where he encounters his alter-ego Mr. Scratch which was revealed in the final chapter of the original game.

Combat looks the same with the player using a light to weaken shadowy enemies before blowing them away with guns but the mechanics of the game look like they have changed. In the trailer below, you can notice a scoring system including a multiplier. It looks like combat will now award players points, most likely to introduce a leaderboard system for XBLA.

Continue Reading →

Posted in: Game Trailers · Screen Shots · Video Games · XBLA · Xbox 360
Tagged: Alan Wake, Alan Wake's American Nightmare, Coming in 2012, Mr. Scratch, Remedy, Video Games, XBLA, Xbox 360


The Bitcast – Episode 5: “Mario Kills Tanooki!”

by The Flickcast, Nov 18 2011 // 10:30 AM

Welcome back to another episode of The Bitcast, our very own video game only podcast hosted by JC and WallE. The boys hit lots of big news this week including the Call of Duty: Modern Warfare 3 sales records, Activision’s multimillion dollar charity donation, Limbo hitting its millionth sale and discuss the upcoming Dead Island DLC.

In the Topic of the Week, the two discuss the ever decreasing distance of video games and reality and when that line is crossed. In their Now Playing Section, JC talks more about his experience with Modern Warfare 3 as well as his $0.99 download of Scribblenauts Remixed for the iOS.

WallE takes an unexpected turn and talks about the Flash “game” from PETA that tries to target Mario for the reintroduction of the Tanooki suit in Mario Bros. 3D Land for the Nintendo 3Ds.

Don’t forget to subcribe to The Flickcast’s iTunes feed to get your weekly dose of The Bitcast!

Posted in: Activision · Games · News · Nintendo · Nintendo 3DS · PC Games · Playstation 3 · Podcasts · Video Games · Wii · Xbox 360
Tagged: Activision, Call of Duty, Call of Duty: Modern Warfare, Call of Duty: Modern Warfare 3, Dead Island, DLC, Limbo, Nintendo 3DS, Nintendo Wii, PETA, Playstation 3, Podcasts, Scribblenauts, The Bitcast, Video Games, XBLA, Xbox 360


Game Review: ‘Orcs Must Die!’ for XBox Live Arcade

by John Carle, Oct 5 2011 // 10:30 AM

Since the genre began, tower defense games have always been downloadable titles with very few ever making it to full retail release. This has been an advantage for the genre as it has given more opportunity for innovation. For example, with Toy Soldiers and it’s sequel Toy Soldiers: Cold War, players were allowed to both roam the battlefield in various vehicles as well as take on the role of the towers themselves.

Now, Robot Entertainment, the makers of Age of Empires Online, releases their second title to the world with Orcs Must Die!.

Orcs Must Die! is another new take on the traditional tower defense formula. Instead of setting up towers throughout the enemies path, Orcs Must Die! focuses on the use of traps along with third person action mechanics such as shooting, melee and magic spells. The result is an incredibly addictive experience.

Gameplay:

Each level starts with a player in one of the many keeps of the Order where he must stop a horde of the Mob from reaching rift points. Players see the start locations of the Mob and the paths they will take in order to reach the rift points. Once enough of the Mob has reached the rift, the player loses. Players need to use a combination of an ever expanding assortment of traps along with their own combat skills to hold off the horde.

Continue Reading →

Posted in: Fantasy · Game Reviews · Games · News · PC Games · Video Games · XBLA · Xbox 360
Tagged: Microsoft Games Studio, Orcs Must Die!, PC Games, Reviews, Robot Entertainment, Tower Defense, Video Game Reviews, Video Games, XBLA, Xbox 360, XBox Live Arcade


Twitter Giveaway: ‘Fruit Ninja Kinect’ for XBox Live Arcade

by John Carle, Sep 21 2011 // 11:30 AM

Taking a break from our Gunstringer review, we at the Flickcast realized something. It comes with a download code for Fruit Ninja Kinect.  We at the Flickcast have already played and reviewed Fruit Ninja Kinect so why not pass it along to you guys?

If you remember when doing our Summer of Arcade reviews, we took a look at the iOS turned Kinect title Fruit Ninja. First off, the game is a workout and just a few play sessions will have you shedding the calories. On top of that, it makes excellent use of the Kinect technology.

The one-to-one motion is captured with amazing accuracy in Fruit Ninja Kinect. Our main qualm with the title was its 800 Microsoft ($10.00) price compared to .99 cents on the Apple App Store. Luckily since we are giving it away to you for free, you don’t have anything to worry about!

Make sure to follow us on Twitter @TheFlickcast tomorrow, September 22nd, to win a download code for Fruit Ninja Kinect. Please own an XBox 360 connected to XBox Live and a Kinect so this code doesn’t go to waste.

 

Posted in: Contest · Games · News · Twitter Giveaway · Video Games · XBLA · Xbox 360
Tagged: Fruit Ninja, Fruit Ninja Kinect, Gunstringer, Kinect, The Gunstringer, Twisted Pixel, Video Game Giveaways, Video Games, XBLA, Xbox 360, XBox Kinect


Game Review: ‘Ms. Splosion Man’ for XBox Live Arcade

by John Carle, Jul 19 2011 // 11:00 AM

Two summers ago, the world was first introduced to ‘Splosion Man, an ADHD platforming antihero with a penchant for cake just trying to escape a spanning scientific lab where he was being held. And as much as we loved him, (**Spoiler**) he didn’t end up fully escaping at the end of ‘Splosion Man. The opening of Ms. Splosion Man shows the origin of this new breed of estrogen fueled insanity. Ms. Splosion Man takes the core concepts of the original title and, much in the way that Ms. Pac Man became a more challenging version of Pac Man, ups the ante for 2D platformers yet again.

Gameplay:

Ms. Splosion Man is one of the most complicated simple games of the last generation. In the same way that ‘Splosion Man and Super Meat Boy had incredibly simple mechanics, jump and blow stuff up and jump and don’t die (respectively), Ms. Splosion Man leaves players with a controller with a bunch of buttons that all do the same thing: ‘splode. What Ms. Splosion Man did do however was come up with new ways to ‘splode and objects to ‘splode into, out of and on to.

The treadmills have returned as well as the atomic green barrels that launch Ms. Splosion Man across levels. But new items have found their way in to the mad labs. Jetson like flying cars populate the world, giving moving (and crashing) platforms for Ms. Splosion Man to traverse.

There are also rotating cannons, much like those exploding barrels of Donkey Kong Country, requiring both timing and aiming of players to shoot their little pink lady across levels. Barrels sometimes descend slowly with propellers being added to them and floating, rotating atomic green platforms that sort of resemble an original metroid can be found throughout the game as well.

As a result of these and other new mechanics, levels feel fresh and new and have tons more challenge and replayability. The game also now includes a Ghost Mode where they can compete against their friends and leaderboard high scorers as well.

Continue Reading →

Posted in: Game Reviews · Games · News · Reviews · Video Games · XBLA · Xbox 360
Tagged: 'Splosion Man, Michael Wilford, Ms. 'Splosion Man, TwistedPixel, Video Game Reviews, Video Games, XBLA, Xbox 360



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