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Posts Tagged ‘Kinect’


‘NBA Baller Beats’ Will Shatter Living Rooms in Fall 2012

by John Carle, Apr 26 2012 // 11:45 AM

Star Wars Kinect revealed to many that motion gaming just isn’t what we were expecting from the Kinect. Whether it is the fault of the developers or the hardware, Star Wars Kinect is a flop. What can be done to save the Kinect at this point? As much as we love Dance Central, there are only so many times Microsoft can turn to Harmonix to save the Kinect’s butt with a quality experience. Many people say the loss of tactile feedback whether it is the press of a button or holding the actual object in their hand they are swinging on screen that leaves the Kinect experience unfulfilled. While we don’t know if NBA Baller Beats is the ultimate answer, it has certainly got our attention.

From the trailer below, though we don’t see actual gameplay footage, the impression is given of a Dance Central style rhythm game mainly with hip hop music that players must not only mimic the motions of the character on screen with their own body but of a real basketball as well. You wanted tactile feedback from Kinect? Here you go (especially since people would look incredibly silly pretending to make dribbling motions around their living rooms).

NBA Baller Beats gets players on their feet mastering mad ball handling skills while playing to the beat of an eclectic soundtrack. The Kinect motion sensor captures every movement of both player and ball to create an entirely new basketball gaming experience. NBA Baller Beats will be unveiled at E3 2012 and will launch exclusively on Kinect for Xbox 360 this Fall.

Motion games have warned people to make sure to clear the area around them so they don’t crash into furniture or other people but now there is even more to worry about. What’s interesting will be the test of player’s coordination as they watch the screen to watch the moves they need to perform and keep control of the ball at the same time. Judging from my own basketball skills topping out with an epic 16 points during my entire 7th grade season, I don’t think I will be putting my living room at risk but for the more athletically inclined, it might be the right game to get them to dust off their Kinect.

Check out the teaser trailer for NBA Baller Beats after the jump.

Continue Reading →

Posted in: Announcements · Game Trailers · Games · News · Trailers · Video Games · Xbox 360
Tagged: Basketball, Kinect, Majesco, NBA, NBA Baller Beats, Trailer, Video Game Trailers, Video Games, Xbox 360, XBox Kinect


Capcom Reveals a Slew of New Details at Captivate

by John Carle, Apr 13 2012 // 11:15 AM

Last week, Capcom held its annual media event Captivate in Rome. There they gave tons of information about some of their top franchises. The top announcement came in the form of the third iteration of the Lost Planet franchise being announced with Lost Planet 3. Resident Evil 6 received its release date and gamers were able to try out Resident Evil: Chronicles HD Collection with Move controls for the first time.

Street Fighter X Tekken for Vita confirmed Cross-Platform Play, a system that will allow players from the Vita to combat PlayStation 3 users. Additionally, DmC Devil May Cry, Dragon’s Dogma and Steel Battalion Heavy Armor were all playable to either press or the general public.

Check out all the news as well as brand new screen shots and videos from Captivate 2012 below and stick with us for more on all these huge titles from Capcom.

Lost Planet 3 has been announced for early 2013 for the XBox 360, PlayStation 3 and PC.

The extreme and unpredictable conditions that characterized the Lost Planet series return, harsher than ever before in Lost Planet 3. Players take on the role of Jim, a utility rig pilot who has left Earth to take on a hazardous but lucrative contract on E.D.N. III. Delivering a diverse range of gameplay, including third-person on-foot battles and intense first-person utility rig action, players will need to brave the uncharted terrain, hostile climate and threat of indigenous Akrid creatures. With a number of multiplayer modes and a compelling single player experience, Lost Planet 3 will delve deeper into the Lost Planet universe, uncovering hidden truths when it releases in early 2013.

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Posted in: Announcements · Capcom · Game Trailers · News · Nintendo · PC Games · Playstation 3 · Screen Shots · Trailers · Video Games · Wii · Xbox 360 · Zombies
Tagged: Capcom, Captivate, Captivate 2012, Devil May Cry, DmC Devil May Cry, Dragon's Dogma, Kinect, Lost Planet, Lost Planet 3, Nintendo Wii, PC, Playstation 3, Playstation Move, PS Vita, Resident Evil 6, Resident Evil: Chronicles HD Collection, Steel Battalion Heavy Armor, Steel Battaltion, Street Fighter X Tekken, Street Figther, Tekken, Video Game Announcements, Video Game News, Video Games, Vita, Xbox 360


‘The Gunstringer’ Gets Some DLC with ‘El Diablo’s ‘Merican Adventure’

by John Carle, Mar 14 2012 // 9:00 AM

Since our review of The Gunstringer, the TwistedPixel Studio was acquired by Microsoft. This came as no surprise since all of the games TwistedPixel released were exclusive to the XBox 360 with four XBLA titles and one retail release, that being The Gunstringer. Yesterday, Microsoft and Twisted Pixel announced a new DLC expansion

In addition to becoming available yesterday on Games on Demand for $29.99, the Kinect exclusive title will be getting a new four level chapter featuring “hang-gliding airmen, gun-toting brothel babes and angry bandits” as the king of the underworld, El Diablo goes on a search for his queen in El Diablo’s ‘Merican Adventure. Instead of reprising the role as the infamous skeletal cowboy the Gunstringer, players will don the boots of the half Satan, half Slash El Diablo marionette as he wields a half shotgun, half guitar.

“The Gunstringer was our first retail game, but it’s nice that we were able to make it available digitally as well,” says Twisted Pixel’s Michael Wilford. “Digital distribution is key to the studio’s ambitions.” Then Technical Director Frank Wilson added, “yeah, that, and we didn’t have to do anything extra to make it work. The new DLC is pretty rad though.”

El Diablo’s ‘Merican Adventure is now available on XBox Live for 240 Microsoft points. Check out the Screens and Trailer below.

Continue Reading →

Posted in: Action · Announcements · Game Trailers · Games · Microsoft · News · Screen Shots · Trailers · Video · Video Games · XBLA · Xbox 360
Tagged: El Diablo, El Diablo's 'Merican Adventure, Kinect, Michael Wilford, Reviews, The Gunstringer, TwistedPixel, Video Game Reviews, Video Games, Xbox 360, XBox Kinect


‘Star Wars Kinect’ And Special Edition Star Wars Xbox 360 Confirmed For Early April

by Jonathan Weilbaecher, Feb 7 2012 // 2:00 PM

Ever since the beginning of the motion gaming movement we have been waiting for a game that lets us slice and dice with a lightsaber. Finally that dream is becoming a reality with the brand new game Star Wars Kinect, a motion based game that puts you in the Jedi army during the thick of the clone wars.

This game was originally meant to be released last year, but a release date has finally been confirmed for the long awaited project, April 3rd. And to celebrate the release a special edition Kinect bundle pack is being released with a 320GB R2-D2 themed 360, a C3-PO gold controller, a white Kinect and of course the game as well.

Additionally more details about what we can expect in the game have been released, including the new Duels of the Fate mode which pits you one-on-one against Sith baddies, cool. Also a Galactic Dance-Off where you can take on Darth Vader Dance Central style, much less cool.

Continue Reading →

Posted in: Action · Announcements · Microsoft · Movies · News · Sci-Fi · Star Wars · Tech · Video Games · Xbox 360
Tagged: Announcments, Kinect, Microsoft, Motion Controllers, News, R2-D2, Release Date, Special Edition, Star Wars, Star Wars Kinect, Video Games, Xbox 360


Game Review: ‘Dance Central 2′ for XBox 360 Kinect

by John Carle, Oct 27 2011 // 12:00 PM

A year ago, Activision proved you could have too much of a good thing with their Guitar Hero: Warriors of Rock release which has been the last major band based rhythm game to come out with any sort of real backing to the mass market. For years, guitar and band games dominated sales charts between Guitar Hero and Rock Band.

Those who presumably had taken this the worst had to be Harmonix who had pioneered the plastic instrument market with the original Guitar Hero only to see their own new franchise Rock Band take a beating from the oversaturated market caused by Activision. But from the ashes of so many plastic guitars and drum kits, a new genre came back to life with the dance game with both Dance Central and Just Dance.

Dance Central would captivate the world by measuring the full use of the dancer’s body to see how accurately they could replicate the motions on screen which quickly made it the defining piece of hardware for the newly launched XBox 360 Kinect peripheral. Now, Dance Central 2 returns to show you really can’t have too much of a good thing… as long as you do it right.

Gameplay:

Dance Central 2, like its predecessor, revolves around players standing in front of their TV and mirroring the dance moves in front of them. At heart, it is an incredibly simple concept but anyone who has tried dancing at any point in their life can vouch that just because you can see it done in front of you, it doesn’t mean you can do it too without a little practice.

Dance Central 2 works with all levels of dance skill thankfully so people who are experienced dancers can be challenged while rookie rump shakers can still enjoy themselves even though their arms and legs flailing in the air may make them look like they are having a seizure to passersby. Thankfully, individual dances still have the freestyle sections where the Kinect takes pictures of players to remind them just how silly they look in motion.

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Posted in: Game Reviews · Games · Music · News · Video Games · Xbox 360
Tagged: Dance Central, Dance Central 2, Game Reviews, Harmonix, Harmonix Music Systems, Kinect, Music, Music Games, Video Game Reviews, Video Games, Xbox 360, XBox 360 Reviews, XBox Kinect


Game Review: ‘The Gunstringer’ for XBox 360

by John Carle, Sep 28 2011 // 8:30 AM

The origins of The Gunstringer are not what most people would expect. At Comic-Con in San Diego, TwistedPixel CEO Michael Wilford let us in on the story that has already spread throughout the internet that the pitch for the game came about during the time span of a bathroom break.

After talking to TwistedPixel about the Kinect technology, Microsoft executives went to the bathroom. Michael and one of the other’s on his team looked at a skeleton marionette on the wall of the Mexican restaurant they were at and came up with the pitch by the time the Microsoft suits had returned. The rest, as they say, is history.

Gameplay:

At first, the Gunstring appears as a fairly simple concept. Players use one hand to control the motion of the character left, right or jumping while their other hand aims an imaginary gun at up to six targets. Players fire by lifting their right hand quickly just like they would back in the childhood days of playing cowboys and Indians or cops and robbers.

There is something to be said for the immediate nostalgia brought to this game with that one simple action. Not only does it have a control that is intuitive to the Kinect sensor for the action it represents, but it brings people back to their childhood which makes it almost impossible not to like.

Whether its ninjas, ducks, cowboys or Indians, everything in the Old West wants to take out the Gunstringer and the player needs to be able to shoot it out before it gets to him or at least get out of the way.

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Posted in: Game Reviews · Games · Reviews · Video Games · Westerns · XBLA · Xbox 360
Tagged: Kinect, Michael Wilford, Reviews, The Gunstringer, TwistedPixel, Video Game Reviews, Video Games, Xbox 360, XBox Kinect


Twitter Giveaway: ‘Fruit Ninja Kinect’ for XBox Live Arcade

by John Carle, Sep 21 2011 // 11:30 AM

Taking a break from our Gunstringer review, we at the Flickcast realized something. It comes with a download code for Fruit Ninja Kinect.  We at the Flickcast have already played and reviewed Fruit Ninja Kinect so why not pass it along to you guys?

If you remember when doing our Summer of Arcade reviews, we took a look at the iOS turned Kinect title Fruit Ninja. First off, the game is a workout and just a few play sessions will have you shedding the calories. On top of that, it makes excellent use of the Kinect technology.

The one-to-one motion is captured with amazing accuracy in Fruit Ninja Kinect. Our main qualm with the title was its 800 Microsoft ($10.00) price compared to .99 cents on the Apple App Store. Luckily since we are giving it away to you for free, you don’t have anything to worry about!

Make sure to follow us on Twitter @TheFlickcast tomorrow, September 22nd, to win a download code for Fruit Ninja Kinect. Please own an XBox 360 connected to XBox Live and a Kinect so this code doesn’t go to waste.

 

Posted in: Contest · Games · News · Twitter Giveaway · Video Games · XBLA · Xbox 360
Tagged: Fruit Ninja, Fruit Ninja Kinect, Gunstringer, Kinect, The Gunstringer, Twisted Pixel, Video Game Giveaways, Video Games, XBLA, Xbox 360, XBox Kinect


Game Review: ‘Fruit Ninja Kinect’ for XBox Live Arcade

by John Carle, Aug 12 2011 // 1:00 PM

If you own an iPhone, iPod Touch or iPad, you have most likely tried the already classic casual title Fruit Ninja. In its first three months, it sold over a million units and continues to top the App Store charts. Players are tasked with swiping through a fruit cluttered screen while not letting any fall off the bottom and avoiding the dreaded bombs. It is a fun frantic minigame that uses a mobile smart phone’s touch technology in an intelligent and rewarding way.

Now Halfbrick has teamed up with Microsoft for the Summer of Arcade to bring Fruit Ninja Kinect to the XBox 360. Using the Kinect motion technology, players hands act as ninja swords to slice and dice apples, oranges and strawberries in one of the most accurate uses for the Kinect since its release.

Gameplay:

In Fruit Ninja Kinect, players must use their arms to slide through flying fruit while avoiding contact with bombs or allowing fruit to fall off the screen. From what we can tell, the Kinect sensor has near pinpoint accuracy in the game allowing for control that is as accurate as it comes for motion gaming. Players can slowly move their arms into position but only when a player speeds up will it count as a sword swipe which is very important for avoiding bombs. An acrobatic player can even use their legs to kick through a wayward pear if necessary.

There isn’t much difference between Fruit Ninja for the iPhone and the Kinect in terms of gameplay mechanics save the inclusion of the pomegranate. Everyone’s favorite source of antioxidants can be used to end timed stages where players can hack away for a few seconds and build up ridiculous combos.

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Posted in: Game Reviews · Games · Microsoft · Reviews · Video Games · XBLA · Xbox 360
Tagged: Fruit Ninja, Fruit Ninja Kinect, Halfbrick, Kinect, Summer of Arcade, Video Game Reviews, Video Games, Xbox 360, XBox Kinect


‘Welcome to the Nightmare’ Gameplay Trailer for ‘Rise of Nightmares’ for Kinect

by John Carle, Jun 23 2011 // 7:00 AM

Last week, we brought you the E3 Live Action trailer for Rise of Nightmares from SEGA.  Today, we let you see the game in action.

From what we can tell from this gameplay trailer for Rise of Nightmares, the graphics resemble that of other first person horror titles like Condemned with dark, gritty overtones along with the gore levels of House of the Dead. The animations look solid as the shambling attackers bring their constant threat to the player.

One thing that stands out as out of place in the trailer is the disembodied arm of the player when using the chainsaw. When using other weapons, the player’s arms are always there but in the snippets featuring the chainsaw, the player’s arms are floating in air. Hopefully this visual will be fixed by the game’s release as it is a strong visual disconnect at the moment.

The hardest part about seeing Kinect titles is that the gameplay footage is only half of the experience. Even more so than games using a controller where players are used to standard experiences like platforming, shooting and traversing though a level, the Kinect is bringing these to players in a new way. It will be interesting to see just how they play out when Rise of Nightmares is released later this year.

Check out the trailer after the jump and stick to The Flickcast for more on Rise of Nightmares from SEGA.

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Posted in: Action · Games · Horror · News · SEGA · Trailers · Video · Xbox 360
Tagged: Games, Kinect, Motion Controls, Rise of Nightmares, Screen Shots, Sega, Trailers, Video Game Trailers, Video Games, Xbox 360, XBox Kinect


E3 2011 Xtra: ‘Rise of Nightmares’ for XBox Kinect Screens and Trailer

by John Carle, Jun 15 2011 // 7:11 AM

So back in 2010, Microsoft debuted the next great technology, where they let people be their own controller. No more holding plastic gizmos to get characters on screen to perform actions. Instead, they just had to do it themselves and their character would follow suit. People could bowl or play soccer in Kinect Sports, river raft and traverse obstacle courses in Kinect Adventures and improve their dance moves with Dance Central… and then there was a drastic shortage in titles for the Kinect that anyone really cared about playing.

This E3, Microsoft intended on showing people this wasn’t the case when they announced a slew of new Kinect games and the implementation of Kinect in other existing titles and franchises. One of the stand out titles in terms of curiosity is Rise of Nightmares from SEGA. Now, the horror survival genre is nothing new. Games like the early Resident Evil and Silent Hill perfected the formula early on. It has even made its way to the first person with titles like F.E.A.R. and Condemned. But never before have those trying to survive been forced to fight their way out with their own two hands… and feet… and even head.

Rise of Nightmares promises to not only let players use their body as the controller, but it also acts as the weapon to. It’s one thing to punch a zombie’s face off, but it’s a whole other thing to headbutt it clear off. This is definitely a game we will be keeping an eye on and will hopefully be getting some hands on preview coverage with in the coming months.

Check out the live action teaser trailer and in game screens below and stick to The Flickcast for more on Rise of Nightmares coming to the XBox 360 for Kinect.

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Posted in: Action · Announcements · E3 2011 · Games · News · Screen Shots · Trailers · Video · Video Games · Xbox 360
Tagged: E3, E3 2011, Games, Kinect, Motion Controls, Rise of Nightmares, Screen Shots, Sega, Trailers, Video Game Trailers, Video Games, Xbox 360, XBox Kinect


The Future is Here with ‘Ghost Recon Future Soldier’ & Kinect’s Gunsmith Mode

by Matt Raub, Jun 13 2011 // 9:00 AM

Last week at E3, tons of new and innovative games and software enhancements were announced that will completely change the face of video gaming and technology in general as we know it. One new announcement was one surrounding UbiSoft’s new Ghost Recon Future Soldier game that will make science fiction look like an everyday toaster.

Tying in with XBox Kinect, the game has an exclusive “Gunsmith Mode” that allows the user to reconstruct and upgrade your gun using Minority Report-like hand and arm gestures.

This is exactly the use that had everyone up in arms when the Kinect was first announced, that basically brings the technology we’ve seen in sci-fi movies for decades to the real world, and at an affordable price!

This is just the start of what we can expect to see with technology and the future of gaming. With the creation of the WiiU, you can also expect to see tons of new and innovative ways that people play everyday games, and we have to say we’ve never been more excited.

Check out exactly what you can look forward to with Ghost Recon Future Soldier on the Xbox 360 after the jump, and grab the game when it hits shelves March of next year.

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Posted in: Action · E3 2011 · Games · Gear · Geek · Hardware · News · Sci-Fi · Ubisoft · Video · Xbox 360
Tagged: E3, Future Soldier, Ghost Recon, Kinect, Minority Report, Ubisoft, XBox, Xbox 360


E3 2011: Day One Photos – Booths, Games, Babes and More!

by Chris Ullrich, Jun 7 2011 // 3:39 PM

That’s right boys and girls it’s E3 time again. So, you know what that means, right? It means we will have a bunch of game trailers, videos and more to share over the next couple days.

It also means photos. Lots of photos. We like photos. Photos tell a story. They tell a story of E3 full of exotic booths, exotic games, exotic trips to far off lands and exotic booth babes.

That’s right, the booth babes are back this year and we’ve got pictures to prove it. So, click on through for what will probably be the first of at least a couple more galleries of photos showing off the sights, sounds and even smells of E3 in Los Angeles.

Well, maybe not the smells. That would be a little difficult. Click through for all the excitement.

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Posted in: E3 2011 · Games · News · Photos · Video Games
Tagged: Activision, Assassin's Creed: Revelations, Call of Duty, Call of Duty: Modern Warfare 3, E3, E3 2011, Electronic Entertainment Expo, Gears of War 3, Halo 4, Kinect, Leo Laporte, Master Chief, Microsoft, Photos, Star Wars, TwiT



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