sponsorlink
  • Home
  • Interviews
  • Reviews
  • Movies
  • TV
  • New Media
  • Comics
  • Games
  • Tech
  • Geek
  • About

Posts Tagged ‘Xbox 360’


‘Amazing Spider-Man’ Game Reveals the Web Rush

by John Carle, May 25 2012 // 11:30 AM

Thus far, Beenox has proven their love of working on the Spider-Man franchise between Spider-Man: Edge of Time and Spider-Man: Shattered Dimensions. Between the alternate versions of Spider-Man and the original takes on some of his villains, Beenox has shown a deep understanding and respect for the character. Now, they face a new challenge with the tie-in to the Amazing Spider-Man movie. While some major points of their story are often dictated by the events of the movie, Beenox has chosen to open the world up to players much like the previous developer Treyarch had done but has taken steps to improve on their much beloved formula.

In previous titles when a player shot their web, players were forced to let the game instinctually choose an appropriate target for them to sling off of. This was also the case in combat where the foe most often closely centered in the screen became the default target for Spidey to aim at. Now, Beenox has decided to give this control to the player instead with the feature they call the Web Rush for the Amazing Spider-Man game.

Using the Web Rush, time slows down for players, presumably to represent Spider-Man’s hyper-fast reflexes like it was seen in Sam Rami’s Spider-Man film where Peter Parker dodged the bullying of Flash Thompson. During this slow down, players are given all possible targets on screen where they can aim themselves. This can be a great resource for strategically setting themselves into different combat situations.

Continue Reading →

Posted in: Activision · Comic Book Games · Comics · Game Trailers · Marvel · Marvel Studios · News · Nintendo · Nintendo 3DS · Nintendo DS · PC Games · Playstation 3 · Trailers · Video Games · Wii · Xbox 360
Tagged: Activision, Amazing Spider-Man, Beenox, Comic Book Games, Comics, Marvel, Marvel Studios, Playstation 3, Spider-Man, Trailers, Video Game, Video Game Trailers, Web Rush, Xbox 360


’007 Legends’ Reveals ‘Moonraker’ as Its First Mission

by John Carle, May 25 2012 // 9:00 AM

One Bond. Six classic Bond missions. That is the premise behind October 16th’s 007 Legends, the latest installment of the Bond franchise from Activision from Eurocom, the same studio responsible for 007 Goldeneye and 007 Goldeneye Reloaded. While it was already revealed with the game’s announcement that the six and final movie tied in to the game would be the upcoming Skyfall, Bond fans quickly began speculating which 007 films would make their way to 007 Legends.

With the trailer and screens below, Moonraker has been revealed as the first chapter for 007 Legends. Originally starring Roger Moore, Moonraker was the most sci-fi-esque Bond film, featuring a space station that was home to the villainous Drax and his minion for hire, Jaws. The film also featured one of Bond’s leading ladies with the second most obvious sexual innuendo for a name, Dr. Goodhead.

The 007 Legends trailer features Drax, Jaws and Goodhead, including the infamous scene of Jaws having a high voltage wire shoved into his metal mouth. It also shows Bond using one of his infamous gadget and the Moonraker laser, much improved from its original N64 design.

Continue Reading →

Posted in: Activision · Announcements · Game Trailers · Games · News · Playstation 3 · Screen Shots · Trailers · Video Games · XBLA · Xbox 360
Tagged: 007, 007 Legends, Activision, Announcements, Dr. Goodhead, James Bond, Jaws, Moonraker, News, Playstation 3, Video Games, Xbox 360


New ‘LEGO Batman 2: DC Super Heroes’ Open World Trailer and Screen Shots

by John Carle, May 24 2012 // 1:45 PM

Since their inception, the LEGO licensed games have followed a pretty standard formula. Players start off in a central hub where they can select missions to enter, check their progress and buy more characters to play as. After years of this between Star Wars, Batman, Indiana Jones and Harry Potter, the franchise was due for a change.

Not only is LEGO Batman 2: DC Super Heroes the first LEGO game to feature voice acting for the characters, but it will be an open world format. How this will impact gameplay will be interesting as this has never been attempted by any of the LEGO franchise games before. It may be a structure similar to a GTA game where players meet up with NPCs and receive missions or maybe even an Arkham City style where Batman receives updates from Alfred or Oracle, which would make sense using both the Batman franchise as well as the new voiceover being added to the game.

Take a peek below at the trailer and screen shots for LEGO Batman 2: DC Super Heroes to see Batman, Superman, the Flash, the rest of the Justice League and all the villains in action. You even get a brief glimpse of the friendly antagonism between Batman and Superman as well. LEGO Batman 2: DC Super Heroes is coming to all major consoles and handhelds on June 19th.

Continue Reading →

Posted in: Comic Book Games · Comics · DC · DC Entertainment · Game Trailers · Games · News · Nintendo · Nintendo 3DS · Nintendo DS · PC Games · Playstation 3 · PlayStationNetwork · Screen Shots · Video Games · Warner Bros · Wii · XBLA · Xbox 360
Tagged: Bane, Batman, Catwoman, Comic Book Games, Cyborg, dc comics, Flash, Green Lantern, Joker, Lego, LEGO Batman, LEGO Batman 2, LEGO Batman 2: DC Super Heroes, Lex Luthor, Nintendo 3DS, Nintendo Wii, PC Games, Playstation 3, PS Vita, Robin, Superman, TellTale Games, Trailer, Video Games, Wii, Wonder Woman, Xbox 360


Dinobots Trailer Reveals Origins in ‘Transformers: Fall of Cybertron’

by John Carle, May 24 2012 // 12:30 PM

Since their announcement in the upcoming Transformers: Fall of Cybertron, Transformers purists have debated how the Dinobots would fit into the G1 canon storyline for the game. As stated in our previous post which revealed Grimlock in combat and Slug, Snarl and Swoop’s designs, the Dinobots were created on planet earth in the cartoon. Now, High Moon Studios has taken a step in ret-conning Transformers history along with Hasbro by retelling the origin story of the Dinobots in a different way.

As seen below, the game’s director Matt Tieger talks about the process of rewriting history with Hasbro’s blessing and reveals the new origin to the Dinobots for Transformers: Fall of Cybertron. Original a crack special ops unit, the group falls victim to the experiments of Decepticon mad scientist Shockwave. Using a connection to earth (I won’t spoil the whole video for you), Shockwave creates the new designs for the Dinobots.

Take a look below and make sure to give your thoughts on the Dinobots and their new origin story. Stick to The Flickcast for more on the Dinobots and Transformers: Fall of Cybertron before it launches late August of this year for XBox 360 and PlayStation 3.

Continue Reading →

Posted in: Activision · Developer Diary · Games · News · Playstation 3 · Trailers · Transformers · Video Games · Xbox 360
Tagged: Activision, Grimlock, Hasbro, High Moon Studios, Matt Tieger, PC Games, Playstation 3, Slag, Sludge, Slug, Snarl, Swoop, Transformers, Transformers G1, Transformers: Fall of Cybertron, Transformers: War for Cybertron, Video Games, Xbox 360


Game Review: ‘Max Payne 3′ for XBox 360

by John Carle, May 23 2012 // 7:30 AM

This past twelve months has been marked by the return of long awaited franchises. Whether critical and commercial flops like Duke Nukem Forever or sensations like Diablo III, nostalgia has played a big role in gaming recently. Also returning after a eight and a half year hiatus is Max Payne 3. Despite a terrible movie, the franchise has returned to PC and consoles with one of the most surprisingly violent games so far in 2012.

Gameplay

Max Payne 3 can best be described as an evolution of the series. Instead of just spouting off a sequel with refined graphics and new locales, there is an evolution to the gameplay of this third person shooter. In the early Payne games, Max’s actions revolved around ducking out from behind corners and going into his signature bullet time dives. While bullet time still exists, it isn’t the main focus as it once was. Most firefights play out in a coverbased shooter format now. Bullet time becomes a more varied and tactical resource than the main repetitive component it was in Max Payne and Max Payne 2.

The game also has specific set pieces revolving around bullet time like when Max dives off a roof or grabs on to a chain and gets pulled into the air, allowing him to clear out a room full of enemies in the extended BT sequence.

Melee has been improved in Max Payne 3. When up close, Max can grab and enemy and pull off a violent kill shot instead of a generic pistol whip animation that is seen in most other third person shooters. Also improved are the bullet cams. In the second Max Payne, the only time the bullet cam engaged was with a sniper rifle. Now, these go into effect as Max kills off the final enemy in an area. Players can slow down the shot by holding a button and even unload further ammunition into them, which is a great feeling after clearing out a room that has taken multiple attempts to complete.

Continue Reading →

Posted in: Comic Book Games · Game Reviews · Games · News · PC Games · Playstation 3 · Reviews · Rockstar Games · Video Games · Xbox 360
Tagged: Max Payne, Max Payne 3, PC Games, Playstation 3, Reviews, Rockstar Games, Video Game Reviews, Video Games, Xbox 360


Game Review: ‘Minecraft: XBox 360 Edition’ for XBLA

by John Carle, May 16 2012 // 9:00 AM


To say Minecraft: XBox 360 Edition is already a success is an understatement. The game literally became profitable within the first hour of sales and boasted 400,000 users in its first 24 hours, breaking all XBLA records including the one set by fellow Arcade Next member Trials Evolution with its quarter million first day sales. But does commercial success equal a great game? In the case of Minecraft: XBox 360 Edition, the two are one in the same.

Gameplay

For those who haven’t played Minecraft yet in either its PC or mobile incarnations yet, the game is an open world where players must mine resources around them in order to craft tools and build structures including buildings, mine cart pathways and increasingly complex machines. On the surface, Minecraft looks incredibly simple as players only need to hack away at or place objects in the world around them.

But there are tons of layers of depth. Players literally start in a world with nothing but their fists to punch out sections of a tree. Once they have some wood, they start constructing tools to make these tasks easier. They also can craft weapons and armor to help defend themselves from the world around them.

Continue Reading →

Posted in: Game Reviews · Games · News · Reviews · Video Games · XBLA · Xbox 360
Tagged: 4J Studios, Minecraft, Minecraft: XBox 360 Edition, Mojang, Reviews, Video Game, Video Game Reviews, XBLA, Xbox 360, XBox Live Arcade


Game Review: ‘Awesomenauts’ for XBLA

by John Carle, May 11 2012 // 9:00 AM

Whether you call it MOBA or DOTA, the genre that best fits Awesomenauts didn’t exist even a decade ago. Spawning from the Defense of the Ancients mod for Warcraft III, MOBA games are traditionally controlled as a isometric RTS style game. Awesomenauts changes things up a bit with the first major 2D side-scrolling release to the genre.

Gameplay

Awesomenauts follows the traditional MOBA formula of a team of players making their way past set defense points to reach an opposing team’s base. Each team consists of three players (which can be filled in with bots if someone is playing during slower hours) and the constant stream of less powerful computer controlled minions. Different from most MOBA titles like the DOTA mod is the game’s classic style 2D environment.

While greatly detailed to fit in a next gen world, all the action occurs on a 2D plane. Action is still fast and frantic though with players running in to battle, having rapid exchanges before someone is killed or forced to flee and most matches are over in less than fifteen minutes.

There is a somewhat limited supply of characters with only six playable Awesomenauts to choose from, each with different combat roles. Some act as tanks, others as damage dealers and others as more stealthy assassins. Players start off with only three unlocked and must earn combat experience to level up and unlock more. Hopefully Ronimo adds more through DLC or updates since the matches are usually matching teams with players already trending towards a few core characters rather than a variety that could come from an expanded roster.

Continue Reading →

Posted in: Game Reviews · Games · News · Playstation 3 · PlayStationNetwork · Reviews · Video Games · XBLA · Xbox 360
Tagged: Awesomenauts, DTP Entertainment, Playstation 3, PlayStation Network, Reviews, Ronimo Games, Video Game Reviews, Video Games, XBLA, Xbox 360, XBox Live Arcade


First Gameplay Trailer for ‘Assassin’s Creed III’ Arrives

by Joe Gillis, May 10 2012 // 6:04 PM

Enjoy a game where your objective is to eliminate as many people as possible but do it in stealthy and mysterious ways? We do too.

Of course, the king of games that fits that mold is the Assassin’s Creed line from Ubisoft. Assassin’s Creed III is on its way and to help get you ready, Ubisoft has released a trailer for the game that gives us, among other things, a look at the gamplay.

In case you’re not familiar with the game, it takes place during the American Revolution and features a new protagonist named Connor Kenway. It will also, according to Ubisoft, be bigger than any of its previous installments.

The game is set to come out for PS 3, Xbox 360, Wii U, Mac OS X and Windows. Look for it to arrive on October 30th.

In the meantime, check the trailer after the break.

Continue Reading →

Posted in: Game Trailers · Games · Ubisoft · Video Games
Tagged: Assassin's Creed, Assassin's Creed III, Assassin's Creed III Trailer, Connor Kenway, Games, PS 3, Ubisoft, Video Games, Xbox 360


‘BioShock: Infinite’ Gets Hit With a Delay, It’s Now One of the Most Anticipated Games of 2013

by Jonathan Weilbaecher, May 9 2012 // 1:30 PM

There are times in life where you want to do your best Darth Vader from Revenge of the Sith impression and just yell ‘NO!’ as goofily and as loudly into the air as you can. Right now is one such time, as one of the most highly anticipated games of the year has been pushed to next year.

Irrational Games has posted a statement on their website from BioShock: Infinite director, Ken Levine:

When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing.

Since then, we’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.

This is equally horrible and great news. On one hand we have to wait four more months for a game we have already been waiting so long for. On the other hand what is four more months if we end up with a much better game. That conflicted feeling is no doubt running through many video gamer’s minds right about now.

The statement also mentioned BioShock: Infinite will not have a presence at the big summer gaming shows, so the next time we see the game it will be pretty close to done. Let the slightly longer wait commence.

Posted in: Announcements · News · Playstation 3 · Video Games · Xbox 360
Tagged: BioShock, Delay, Infinite, Irrational Games, Ken Levine, News, Playstation 3, Release Date, Video Games, Xbox 360


Game Review: ‘The Walking Dead – Episode 1 – A New Day’ for XBLA

by John Carle, May 9 2012 // 9:00 AM

Forget about it being AMC’s top rated series. Forget about Volume 1 being the number one selling graphic novel of April 2012 despite it being published more than eight years ago and seven other volumes filling up the top 10. And even forget about it being the title that made Robert Kirkman a superstar comic writer.

The Walking Dead is now a video game too. And yes, we were just as hesitant when we heard about it as anyone else. As much as we appreciate a studio like Telltale with a pedigree of former Lucasarts employees and titles like Monkey Island franchise and Sam & Max, we know the dangers of a licensed franchise being brought to the gaming world. Luckily, Telltale showed us once again that the right team working with the right property can bring magic on screen.

Gameplay:

The Walking Dead comes to players as a newer style of point and click adventure game. Traditionally, the genre revolved around players sorting through an environment with trial and error until they found the proper combination of items and persons needed to solve a puzzle. Now, The Walking Dead steps up the ante with a faster paced and more natural feeling action oriented adventure.

Continue Reading →

Posted in: Comic Book Games · Game Reviews · Games · Image Comics · Macintosh · News · PC Games · Playstation 3 · PlayStationNetwork · Reviews · Video Games · XBLA · Xbox 360 · Zombies
Tagged: Comic Book Games, Comics, Image Comics, iOS, Mac Games, Mobile Games, PC Games, PlayStation Network, Reviews, Robert Kirkman, TellTale Games, The Walking Dead, Video Game Reviews, Video Games, XBLA, Xbox 360, Zombies


Game Review: ‘Prototype 2′ for XBox 360

by John Carle, May 2 2012 // 3:00 PM

While [Prototype] had an insane world with an incredibly selfish and callous anti-hero protagonist, the title was hindered with some gripping gameplay problems. Many times, the player wasn’t given a fair opportunity in the game world. Rockets would come from off-screen opponents or as a player fled from an unwinnable conflict, they’d find themselves being chased by an ever spawning flock of Hunters appearing from water towers littered throughout the city.

It is a game notorious for many people not finishing because of a unfairly difficult final boss fight. But there was something that kept the franchise alive despite the more well received Infamous coming out at the same time. Three years later and Infamous 2 being on shelves for a year already, Radical Entertainment brings Prototype 2 with some pleasant and unexpected results.

Gameplay

The gameplay of Prototype 2 takes the concepts from the original and makes some minor tweaks to make the game more approachable and enjoyable. The open world of NYZ starts off with just initial conflict with Blackwatch military personnel. Slowly, the infected are thrown into the mix which gives players a much easier learning curve for their powers instead of just being launched into the middle of a battle royal in Times Square.

Combat has been changed up some since [Prototype] as players can now assign two different powers at the same time. With one to the X button and one to the Y, players can combine strategies depending on the opponents in front of them.

Continue Reading →

Posted in: Activision · Comic Book Games · Comics · Game Reviews · Games · News · PC Games · Playstation 3 · Reviews · Video Games · Xbox 360
Tagged: Activision, Alex Mercer, Game Reviews, James Heller, PC Games, Playstation 3, Prototype, Prototype 2, Radical Entertainment, Reviews, Video Game Reviews, Video Games, Xbox 360


‘NBA Baller Beats’ Will Shatter Living Rooms in Fall 2012

by John Carle, Apr 26 2012 // 11:45 AM

Star Wars Kinect revealed to many that motion gaming just isn’t what we were expecting from the Kinect. Whether it is the fault of the developers or the hardware, Star Wars Kinect is a flop. What can be done to save the Kinect at this point? As much as we love Dance Central, there are only so many times Microsoft can turn to Harmonix to save the Kinect’s butt with a quality experience. Many people say the loss of tactile feedback whether it is the press of a button or holding the actual object in their hand they are swinging on screen that leaves the Kinect experience unfulfilled. While we don’t know if NBA Baller Beats is the ultimate answer, it has certainly got our attention.

From the trailer below, though we don’t see actual gameplay footage, the impression is given of a Dance Central style rhythm game mainly with hip hop music that players must not only mimic the motions of the character on screen with their own body but of a real basketball as well. You wanted tactile feedback from Kinect? Here you go (especially since people would look incredibly silly pretending to make dribbling motions around their living rooms).

NBA Baller Beats gets players on their feet mastering mad ball handling skills while playing to the beat of an eclectic soundtrack. The Kinect motion sensor captures every movement of both player and ball to create an entirely new basketball gaming experience. NBA Baller Beats will be unveiled at E3 2012 and will launch exclusively on Kinect for Xbox 360 this Fall.

Motion games have warned people to make sure to clear the area around them so they don’t crash into furniture or other people but now there is even more to worry about. What’s interesting will be the test of player’s coordination as they watch the screen to watch the moves they need to perform and keep control of the ball at the same time. Judging from my own basketball skills topping out with an epic 16 points during my entire 7th grade season, I don’t think I will be putting my living room at risk but for the more athletically inclined, it might be the right game to get them to dust off their Kinect.

Check out the teaser trailer for NBA Baller Beats after the jump.

Continue Reading →

Posted in: Announcements · Game Trailers · Games · News · Trailers · Video Games · Xbox 360
Tagged: Basketball, Kinect, Majesco, NBA, NBA Baller Beats, Trailer, Video Game Trailers, Video Games, Xbox 360, XBox Kinect



← Older Entries

Lijit Search

Follow us @TheFlickcast
Find us on Facebook


rss Subscribe via RSS
microphone Subscribe via iTunes

Recent Articles

  • New Google+ Update for Android Brings UI Improvements, Hangouts and More
  • ‘Diablo III’ May Have Already Claimed First Real Life Fatality
  • First Trailer for Baz Luhrmann’s ‘The Great Gatsby’ Arrives
  • RoboCop to Provide the Voice for the Aged Batman in ‘The Dark Knight Returns’
  • Game Review: ‘Max Payne 3′ for XBox 360
  • Paul Thomas Anderson’s ‘The Master’ Gets an Intriguing First Teaser
  • New Trailer and Clips for Post-Apocalyptic ‘The Collapse’ Arrive
  • More articles ...

Podcast Episodes

  • The Bitcast: Episode 10 – Games of the Year: 2011
  • The Bitcast: Episode 9 ‘The Few. The Proud’
  • The Bitcast – Episode 5: “Mario Kills Tanooki!”
  • The Bitcast – Episode 2: ‘The Beancast’
  • The Bitcast – Episode 1: ‘Welcome to the Bitcast’
  • Exclusive: Jason Mewes Talks Comic-Con 2011, Live Podcasts, & ‘The Book of Pure Evil’
  • The Flickcast – Episode 99: 99 Problems
  • The Flickcast – Episode 98: Django!
  • More episodes ...





3D 20th Century Fox ABC Action Activision AMC Android Apple Avatar Avengers Batman Blu-Ray Box Office Call of Duty Capcom Captain America Casting Chris Evans Chris Hemsworth Chuck Comedy Comic-Con Comics Community DC dc comics Deadpool Disney Drama DVD E3 Fox Games Google Green Lantern Harry Potter HBO Horror iOS iPad iPhone iPhone 4 Iron Man Iron Man 2 iTunes James Cameron Joss Whedon Kick-Ass Lost Marvel Marvel Studios Matt Fraction Microsoft Mobile Movies Music NBC Netflix News Nintendo Paramount PC Games Playstation 3 Podcasts PS3 Reviews Robert Downey Jr. Ryan Reynolds San Diego Comic-Con Sci-Fi SDCC SDCC09 SDCC10 SDCC11 Smallville Software Sony Spider-Man Star Trek Star Wars Superman SXSW SyFy Tech The Avengers The Office The Walking Dead Thor Trailer Trailers TV Twilight Video Video Games Warner Bros Wii Wolverine X-Men Xbox 360 Zombies






Advertising and Sponsorship

If you have a product or service you'd like to advertise on The Flickcast website or podcast or want to sponsor one or more episodes of the show, please contact us via the info below.


Contact Us

Got questions, comments, suggestions or just need attention?
info [at] theflickcast [dot] com

Got tips on upcoming events, casting news or other tidbits you're dying to share?
tips [at] theflickcast [dot] com

Got a gadget, game, movie, comic or TV show you want us to review?
pr [at] theflickcast [dot] com

For more contact methods, go here.


Copyright © 2009-2012 The Flickcast and 1222 Studios, LLC. All rights reserved.


Designed by Robert Palmer | Powered by WordPress | Hosted at Media Temple

Who We Are

The Flickcast is about movies, TV, comics, games, tech, pop culture and all things geek. From Star Wars to BSG to Star Trek, Citizen Kane, The Dark Knight, X-Men, Avengers, Green Lantern, Call of Duty, Assassin's Creed, Apple, the iPhone, iPad, Android, gadgets and more, The Flickcast team will discuss, debate, entertain and enlighten with critical and insightful commentary on entertainment and pop culture of the past, present and future. Find out More.