by Matt Raub, Jun 29 2011 // 9:00 AM
We’re all pretty big gamers at The Flickcast HQ. Some of us are fans of shooters, adventure games, and even open world crime games. One problem most of us have with the latter is that games like Grand Theft Auto or L.A. Noir are based a little too much in reality for them to be as truly enjoyable as possible.
That’s where the Saints Row franchise comes in. The game is based loosely on the concept of a gang-riddled metropolis, but with the open world setting and the twist that absolutely anything can happen. That rule is getting completely amped in the third installment of the franchise, titled simply Saints Row: The Third.
We thought things were insane in the first two games, but this one has things like a giant purple dildo as a weapon, the ability to fly in a fighter jet through town, call in air strikes against your enemies, or just run around naked while punching people with explosive boxing gloves called the Apocofists.
This game has it all, and allows you to just cause complete chaos in a very cathartic experience for any gamer (preferably over the age of 16).
There’s a brand new gameplay video of the new features, with commentary from the game’s writer Drew Holmes, that we have waiting for you after the jump. Check it out, and be sure to grab Saints Row: The Third on November 15th.
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Posted in: Action · Comedy · E3 2011 · Games · Geek · News · Video · Video Games
Tagged: E3, Gaming, Grand Theft Auto, Saints Row, Saints Row: The Third, Video Games
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by John Carle, Jun 15 2011 // 7:11 AM
So back in 2010, Microsoft debuted the next great technology, where they let people be their own controller. No more holding plastic gizmos to get characters on screen to perform actions. Instead, they just had to do it themselves and their character would follow suit. People could bowl or play soccer in Kinect Sports, river raft and traverse obstacle courses in Kinect Adventures and improve their dance moves with Dance Central… and then there was a drastic shortage in titles for the Kinect that anyone really cared about playing.
This E3, Microsoft intended on showing people this wasn’t the case when they announced a slew of new Kinect games and the implementation of Kinect in other existing titles and franchises. One of the stand out titles in terms of curiosity is Rise of Nightmares from SEGA. Now, the horror survival genre is nothing new. Games like the early Resident Evil and Silent Hill perfected the formula early on. It has even made its way to the first person with titles like F.E.A.R. and Condemned. But never before have those trying to survive been forced to fight their way out with their own two hands… and feet… and even head.
Rise of Nightmares promises to not only let players use their body as the controller, but it also acts as the weapon to. It’s one thing to punch a zombie’s face off, but it’s a whole other thing to headbutt it clear off. This is definitely a game we will be keeping an eye on and will hopefully be getting some hands on preview coverage with in the coming months.
Check out the live action teaser trailer and in game screens below and stick to The Flickcast for more on Rise of Nightmares coming to the XBox 360 for Kinect.
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Posted in: Action · Announcements · E3 2011 · Games · News · Screen Shots · Trailers · Video · Video Games · Xbox 360
Tagged: E3, E3 2011, Games, Kinect, Motion Controls, Rise of Nightmares, Screen Shots, Sega, Trailers, Video Game Trailers, Video Games, Xbox 360, XBox Kinect
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by John Carle, Jun 13 2011 // 11:00 AM
As expected, Activision made a strong showing at this year’s E3. Of course, they headlined with their premiere franchise Call of Duty with Modern Warfare 3. But they didn’t forget about the rest of their games.
One of the games right now being most closely followed by us is Spider-Man: Edge of Time. The followup from Beenox from Spider-Man: Shattered Dimensions, Edge of Time tells a story about time being ravaged by the untimely death of the modern day Peter Parker and the ripples it sends in to the future.
In the latest trailer and screen shots below, one of the game’s first major villains is revealed with Anti-Venom. Anyone reading the current Amazing Spider-Man arc will be familiar with Anti-Venom who fancies himself as a cure on society’s cancers. Much like Eddie Brock’s former lethal protector mentality as Venom, Eddie’s personal delusions get in the way of his motives and inevitably put Spider-Man in the sites as one of his targets.
How this will play out in the game remains to be seen but it is refreshing to see Beenox putting newer characters in to their game instead of just rehashing the most famous of Spider-Man’s rouges over and over again.
Take a peek below at Spider-Man: Edge of Time featuring Anti-Venom, Spider-Man 2099 and of course everyone’s favorite modern day Spidey. Stick to The Flickcast for more on Spider-Man: Edge of Time as it becomes available.
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Posted in: Activision · Comics · E3 2011 · Games · Marvel · News · Playstation 3 · Screen Shots · Trailers · Video Games · Xbox 360
Tagged: Activision, Announcements, Anti-Venom, Beenox, Christopher Michael Barnes, Comics, E3, E3 2011, Eddie Brock, Josh Keaton, Marvel, marvel comics, Peter David, Spider-Man, Spider-Man 2099, Spider-Man: Edge of Time, Spider-Man: Shattered Dimensions, Trailers, Video Game Trailers, Video Games
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by Matt Raub, Jun 13 2011 // 9:00 AM
Last week at E3, tons of new and innovative games and software enhancements were announced that will completely change the face of video gaming and technology in general as we know it. One new announcement was one surrounding UbiSoft’s new Ghost Recon Future Soldier game that will make science fiction look like an everyday toaster.
Tying in with XBox Kinect, the game has an exclusive “Gunsmith Mode” that allows the user to reconstruct and upgrade your gun using Minority Report-like hand and arm gestures.
This is exactly the use that had everyone up in arms when the Kinect was first announced, that basically brings the technology we’ve seen in sci-fi movies for decades to the real world, and at an affordable price!
This is just the start of what we can expect to see with technology and the future of gaming. With the creation of the WiiU, you can also expect to see tons of new and innovative ways that people play everyday games, and we have to say we’ve never been more excited.
Check out exactly what you can look forward to with Ghost Recon Future Soldier on the Xbox 360 after the jump, and grab the game when it hits shelves March of next year.
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Posted in: Action · E3 2011 · Games · Gear · Geek · Hardware · News · Sci-Fi · Ubisoft · Video · Xbox 360
Tagged: E3, Future Soldier, Ghost Recon, Kinect, Minority Report, Ubisoft, XBox, Xbox 360
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by Chris Ullrich, Jun 9 2011 // 12:22 PM
With E3 coming to a close today it’s time to take a look at the rest of the photos we took over the last three days. Well, we can’t actually show you all of the photos due to several factors: we shot way too many and some of them contain embarrassing moments best left for a night of cocktails at Trader Vic’s.
However, we do have quite a few we can share so in this gallery we’ve included those. Yes, they contain more booths, some gameplay, cool cars and, of course, a selection of beautiful booth babes.
What E3 would be complete without them? A less beautiful experience to say the least.
Click through for all the pics. See you next year!
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Posted in: E3 2011 · News · Photos
Tagged: Booth Babes, E3, E3 2011, Microsoft, Nintendo, Sony, Wii U, Zelda
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by Joe Gillis, Jun 9 2011 // 12:00 PM
Yes, E3 has a lot of games to demonstrate and attract the attention of gaming enthusiasts. It also has a lot of hardware to dazzle the eye and entice your wallet open.
One such piece of hardware is the Batarang Controller from Power A for the XBox 360 and PS3. Yes, you read that right: It’s a controller made in the shape of the famed Batarang made famous by none other than Batman himself.
Here’s more info from the official release from Power A:
Developed by Rocksteady Studios and based on DC Comics’ core Batman property, Batman: Arkham City, batman fans will revel in the authenticity of the design of the Batarang, while gamers will appreciate the comfort and performance that POWER A brings to these one-of-a-kind controllers.
The Batarang controller for PS 3 is wireless with reverse analog sticks and a Batman-themed USB RF receiver. The Batarang controller for Xbox 360® is a wired controller with a 10-foot / 3m inline release cable.
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Posted in: E3 2011 · Games · Gear · Geek · News · Video Games
Tagged: Arkham City, Batarang, Batman, Batman: Arkham City, E3, E3 2011, Gaming Controller, Gear, Geek, Hardware, Power A, PS3, Warner Bros, Xbox 360
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by Chris Ullrich, Jun 9 2011 // 11:00 AM
With all the talk about E3 let’s not forget Apple is having a little confrence of its own: WWDC. At that show, several things were announced by our favorite fruit flavored tech company.
Also announced, and in keeping with the gaming-related week we’re having, was a new title from Madfinger Games, creators of Samurai II: Vengeance. This new title, called SHADOWGUN, “showcases next-gen graphics and immersive gameplay authored in the Unity development platform.”
Interested? Cool because here’s more about the game from the official press release:
Authored with the Unity development platform, SHADOWGUN combines tactical combat with third person harrowing action, ushering in a new visual standard for handheld gaming. SHADOWGUN puts players into the role of John Slade, a professional bounty hunter in the year 2350. Slade’s mission: hunt down Dr. Edgar Simon, renowned geneticist and former employee of the trans-galactic corporation Toltech Enterprises.
Players must lead “shadowgun” John Slade as he infiltrates Dr. Simon’s mountain fortress and fights his personal army of mutants, cyborgs, and genetically-enhanced humanoids using state-of-the-art weaponry, ships, and the assistance of S.A.R.A. — Slade’s personal android assistant. The story is written by award winning author Micah Nathan who has joined the MadFinger team as executive creative consultant for SHADOWGUN.”
With how good this looks on the iPad I have a hard time beging excited about something like the PS Vita. Sorry Sony, too little too late.
Click through to check out the trailer fror this new game.
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Posted in: E3 2011 · Games · News · Trailers · Video Games · WWDC
Tagged: Apple, E3, E3 2011, iOS 4, iOS 5, iPad, iPad 2, Madfinger Games, Shadowgun, Unity, WWDC
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by Matt Raub, Jun 9 2011 // 7:00 AM
E3’s got lots of news this week that has us excited. It seems that the big news of the week goes to Nintendo, with the announcement of their WiiU interactive controller and console. Along with the WiiU, the company has also announced some pretty awesome games for their already existing consoles.
One that has piqued our interest pretty hard is Super Mario 3D, which looks to be the complete culmination of all Mario games into one action-packed handheld game. Here’s the rundown for the game.
Super Mario 3D combines the gameplay of 3D Mario titles, which includes some of Mario’s moves such as the running jump and ground pound, with some of the more traditional elements of 2D Mario titles. The game utilises a similar system to the 2D titles, in which Mario will lose outfits or shrink to Small Mario if he is hit, losing a life if he is hit whilst in Small Mario form or falls into a bottomless pit.
Confirmed items revealed so far are the Super Mushroom, which allows Small Mario to grow into Super Mario, the Fire Flower, which allows Mario to shoot fireballs, the Starman, which makes Mario temporarily invincible, and the Super Leaf (Mario tranforms into Tanooki Mario instead of Raccoon Mario), which allows Mario to do a tail whip attack and hover in the air.
Levels are completed by reaching a flag similar to that of Super Mario Bros. and New Super Mario Bros., with more points or an extra life earned the higher the player lands on it. Comet Medals also make a reappearance from Super Mario Galaxy 2, hinting that more difficult variations of the levels can be unlocked.
The game is set to hit stores later this year, but you can check out the first gameplay trailer after the jump to get excited.
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Posted in: Action · Announcements · E3 2011 · Games · News · Nintendo · Video · Video Games
Tagged: 3DS, E3, E3 2011, Mario Bros., Nintendo, Super Mario, Super Mario 3D
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by Chris Ullrich, Jun 8 2011 // 11:30 AM
At the E3 gaming convention in Los Angeles late yesterday I spent some time at the Activision booth to learn more about one of my most anticipated upcoming games: Call of Duty: Modern Warfare 3. After being ushered into a small room in the bowels of the Activision booth, the lights dimmed and it began.
First, we were treated to a look at two of the game’s upcoming levels: “Hunter Killer” and “Mind the Gap.” The first took us underwater with the SEALS for some sabotage of a nuclear submarine and then inside the sub for some awesome mano y mano firefight action.
We also got a chance to take a look at what happens when the firefight inside the sub is over and the action moves outside and into a rubber speedboat. Once in the boat we speed through the mayem with missiles and ships exploding all around us. Do we make it to the chopper in time and escape? I’ll leave that to your imaginaton.
Next up was “Mind the Gap” where we join the SAS to infiltrate a stronghold and go house to house in search of the bad guys. The level progreses and we take out most of the hostiles but at the end they try to escape in London’s underground. Of course, we give chase — in two trucks.
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Posted in: Activision · E3 2011 · First Impressions · Games · Hands-On · News · Video Games
Tagged: Activision, Call of Duty, Call of Duty: Modern Warfare, Call of Duty: Modern Warfare 3, E3, E3 2011, First Person Shooter, FPS, Hands On
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by Joe Gillis, Jun 8 2011 // 9:30 AM
This week Nintendo announced the upcoming release of its new Wii U console but even with that announcement, details on the console itself were still few and far between. But now, more info has begun to emerge as the E3 show is in full swing.
According to BGR iinformants, the new console will support full HD 1080p gaming and sports a custom Radeon HD graphics processor from AMD. In addition, IBM will be supplying Nintendo with a 45nm multi-core processor with embedded DRAM for the console.
There are also four USB ports, an HDMI port, an S-video port and component jacks. It will also feature 802.11n Wi-Fi. And that, for the moment, is pretty much it.
Expect more details of this new console to emerge as E3 progresses. Of course, we may not know it all right away and that’s okay. What’s life without a little mystery, right?
Check out the full press release of the Wii U announcement after the break.
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Posted in: E3 2011 · Games · News · Nintendo · Press Releases · Video Games
Tagged: Consoles, E3, E3 2011, Gaming, Nintendo, Wii, Wii U
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