Tag Archives: PAX East

The Flickcast 280: To Boldly Go

It’s already been a week since the last episode of The Flickcast. We know you’ve been waiting patiently and we have good news. We’ve got a brand new episode for you right now. As usual, no need to thank us. … Continue reading →

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PAX East 2012 XTRA Hands-On: ‘Firefall’

For many of us gamers, MMORPGs can seem like a huge commitment. They can be time consuming and expensive, and other than World of Warcraft, none of them really seem to retain players for a long period of time. That’s … Continue reading →

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PAX East 2012 XTRA Hands On: ‘Jack Lumber’

Last year, indie developer Owlchemy Lab’s Smuggle Truck was a part of the Boston Indie Showcase, and I had a blast playing it. Which was why I was pleased to see them back on the show floor this year with … Continue reading →

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PAX East 2012 XTRA Hands-On: ‘Go Home Dinosaurs!’

You’re a gopher, minding your own business, trying to enjoy a nice picnic, when all of a sudden dinosaurs crash the party and try to steal your delicious barbecued meats. So of course you have no choice to defend yourself, … Continue reading →

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PAX East 2012 XTRA Hands-On: ‘Nightfall’

  Tabletop gaming has recently become one of my favorite hobbies, but work and other life commitments sometimes make it hard to make time to sit down and play them. That’s where Playdek comes in. They port games from their … Continue reading →

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PAX East Boston Indie Showcase XTRA: ‘Not Without You’

One of my goals this year for PAX East was to play every single game featured in the Boston Indie Showcase, a hand-picked collection of excellent mobile games created by independent developers. After checking out all the other games featured … Continue reading →

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PAX East 2012 XTRA Hands-On: ‘Jetpack Joyride’ Adds Gadgets

With their two mega mobile games Fruit Ninja and Jetpack Joyride, Halfbrick had a pretty big presence on the show floor last weekend at PAX East, and I was excited to see what’s next for Jetpack Joyride, one of my … Continue reading →

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PAX East 2012 Hands-On: ‘Miskatonic School for Girls’

Tim Schafer’s Doublefine Adventure Kickstarter fund seemed to revolutionize videogame development forever- but with the success of Miskatonic School for Girls, it seems that tabletop gaming had already figured out how great Kickstarter can be. The project, which raised $52,000 … Continue reading →

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