by John Carle, Jun 5 2013 // 8:00 AM

When you look at the XBox Kinect it is pretty easy to list off its successes. The Gunstringer. Fruit Ninja Kinect. The Dance Central series… and that’s it. While there were numerous Kinect releasing, only a few really brought the promise of the hardware to life.
And like Fruit Ninja Kinect, another piece of software that originated on iOS is making its way to the XBLA for the Kinect with Doodle Jump. Unlike Fruit Ninja Kinect though, we aren’t exactly sure how Doodle Jump is going to fair with its change of control. Fruit Ninja Kinect was kind of a no brainer to let players replace their finger motions with swipes of their entire arm.
Doodle Jump Kinect sounds like it is going to require players tilt their body in the same way they tilted their iPhone on the original game. In addition, various arm gestures will help them shoot, fly and perform various other functions. After seeing how well the Kinect reacts to simple tasks when watching Netflix, I still have my doubts.
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Posted in: Announcements · News · Screen Shots · Video Games · XBLA · Xbox 360
Tagged: Announcements, Doodle Jump, Doodle Jump Kinect, Games, iOS, Kinect, Lima Sky, XBLA, Xbox 360
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by John Carle, May 23 2013 // 8:00 AM

As we learned already, the XBox One isn’t going to be backwards compatible with XBox 360 games. Personally, I don’t see this as an issue. When I got my XBox 360, I didn’t worry about playing my original XBox games on it. And any of us who were born before the PS2 rose to prominence remember the days when we got our SNES and the only ones who questioned if the NES games would still play on it were our parents. We didn’t care back then.
In an interview with The Verge, Microsoft Xbox Live vice president Marc Whitten said, “The system is based on a different core architecture, so back-compat doesn’t really work from that perspective.” As a result, the content of the XBox Live Arcade on the XBox 360 won’t be able to carry over to the XBox One. Since the XBox One’s hardware configuration won’t support XBox 360 discs, it makes sense that the downloadable content would not be supported as well.
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Posted in: Announcements · Games · Microsoft · News · Video Games · XBLA · Xbox 360 · XBox One
Tagged: Gamerscore, Games, Gaming, Microsoft, Video Games, XBox, XBox Live, XBox Live Arcade, XBox One
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by John Carle, May 22 2013 // 9:15 AM

Since we already told you the important facts about the XBox One yesterday, I thought I would take time to let it sink in and then give my reaction to what was announced. Any of you follow me on Twitter saw my initial reactions yesterday, but I wanted to be fair and take a step back before voicing my actual thoughts instead of just hoping for retweets. This isn’t about being a fanboy or ranting, but just my honest reactions to the announcements.
First off, the name has to be addressed. I like the fact that Microsoft didn’t go with calling the console just “XBox” again and at least the “One” differentiates it. I call my current console the “360″ in conversation and I don’t doubt that I’ll end up calling the XBox One just the “XBox,” but it was at least better than Apple’s iPad, iPad 2 and then “new iPad.” And let’s be honest, the name isn’t what sells a system as the Wii proved since every gamer ripped that name to shreds.
Also, thank you to Microsoft for showing the system. They needed to do something to separate themselves from Sony and the PlayStation 4 and rather than continue the pissing contest that is going to reach E3, they just showed what it looked like. Much like the name, the overall look of the system isn’t going to make or break the sale of a console (again take a look at the Wii). I was happy to see most of the design on the controller remained and was happy to see the D-Pad had been changed as it is especially reviled by fighting gamers.
Hooray for Blu-Ray. Although that means my HD-DVD is now officially in the same category as Betamax and Laserdisc.
I appreciate Skype being on the XBox One and integrated with the “Snap” feature, but I feel like I’ll never use it. The last thing I want when watching TV or a movie is to have someone talking to me. Maybe if I was a sports guy and wanted to talk trash during a game with my friend across the country during a basketball game, I’d be down. But if I am watching The Walking Dead, don’t you dare try calling me during the show.
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Posted in: Games · Microsoft · News · Video Games · XBLA · Xbox 360 · XBox One
Tagged: Call of Duty: Ghosts, Editorial, Games, Gaming, Halo, Microsoft, Skpye, Steven Spielberg, Video Games, XBox, XBox Live, XBox One
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by John Carle, May 20 2013 // 9:15 AM

Way back in late 2010, Doritos brought out their second free game Doritos Crash Course to the XBLA. The title used XBox avatars as characters in a Wipe-Out / MXC style obstacle course. Luckily, the Doritos name was only present in the title and it never became a hit you over the head advertising ploy. There weren’t any Doritos speed boosts or Cool Ranch extra lives. And it ended up being pretty fun, despite only having three sets of courses that all looked pretty similar.
Doritos Crash Course 2 brings back the fun gameplay of the original with four distinctly different environments, a new unlockable progress system and support for Avatar FameStar. While the environments do a great job of adding visual variety, it’s the system of unlocking new content that gives Doritos Crash Course 2 an original feel. Instead of just progressing in order through levels, players unlock medals and stars that they use to purchase new levels. Getting certain placement against AI opponents earns a player more medals while taking various paths through a level allows access to different stars.
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Posted in: Games · Monday Freeview · News · Video Games · XBLA · Xbox 360
Tagged: Doritos, Doritos Crash Course, Doritos Crash Course 2, Free, Games, Monday Freeview, Video Games, XBLA, Xbox 360, XBox Live Arcade
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by John Carle, May 7 2013 // 8:00 AM

Plants vs. Zombies came out way back in 2009 for the PC and Mac from PopCap games. It would go on to be ported to iOS, XBLA, Nintendo DS, the PSN, DSiWare, Android, Windows Phone, the PlayStation Vita and then finally to the Blackberry in January of this year (also proving that BlackBerry really has no idea what they are doing). Originally titled Lawn of the Dead, Plants vs. Zombies is one of the most widely popular tower defense style games ever with a MetaCritic score of 88 to boot. So what is taking so long to get a sequel? That’s what YouTube stars like Francis and XBox community manager Larry “Major Nelson” Hyrb want to know too.
With the teaser trailer below, we finally get official confirmation that Plants vs. Zombies 2 isn’t only real but that it is coming out in July of this year. Hopefully it won’t come out during Comic Con or there are going to be a lot of very confused people trying to figure out the best use of their time. Though no actual footage is shown, it is an awesome teaser that showcases how all of us feel about the wait on this title. The one the Flickcast staff seems to relate to the most is Francis.
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Posted in: Announcements · Game Trailers · Games · iOS · News · PC Games · Trailers · Video Games · XBLA · Xbox 360 · Zombies
Tagged: Games, iOS, Mac, PC Games, Plants vs. Zombies, Plants vs. Zombies 2, PopCap Games, Teasers, Tower Defense, Trailers, Video Game Trailers, Video Games, XBLA, Xbox 360
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by John Carle, Apr 29 2013 // 11:45 AM

One thing we’ve seen with freebie titles on XBLA is that things can go either way. Sometimes you get Yaris (and the less said about that title the better). But sometimes, you get something that is worth spending even more time with than some of your full retail games. Happy Wars is one such game that follows the free to play model and something I’ve put in a fair share of time with since its release without ever needing to spend money in its Free-To-Play model.
Happy Wars is a MOBA title featuring two teams of up to 15 players each. Players start off at opposing castles and taking the role of either a knight, mage or cleric, work their way across the battle field, taking control points until they reach their opponent’s castle. Unlike most MOBAs, there are no NPC characters chugging alongside the battle. All combat is player to player with a variety of skills that unlock as the battle progresses. Players are also able to switch between their knight, mage and cleric build mid-battle in between respawns to allow changes in strategy, something not seen in most MOBA cases.
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Posted in: Games · Monday Freeview · News · Video Games · XBLA · Xbox 360
Tagged: Free, Happy Wars, Monday Freeview, Toylogic, XBLA, Xbox 360, XBox Live Arcade
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by John Carle, Apr 25 2013 // 8:00 AM

If you’re close to my age, one of your favorite video game memories is most likely being in the arcade playing the Teenage Mutant Ninja Turtles game in all its side scrolling, beat-em-up glory. With the upcoming downloadable title Teenage Mutant Ninja Turtles: Out of the Shadows, we may get to relive our past glory while a whole new generation gets to experience it for the first time (without pumping the arcade machine full of $27 in quarters.
In the latest trailer, we get to take a look at Michelangelo in action. The first thing you’ll notice is that the combat doesn’t resemble that of a simple brawler as the moves done by Mikey more closely mimic that of the Batman: Arkham franchise. Combat looks to have a dynamic feel, and though there are bound to be some canned animations (like Mikey’s head spin) it appears as though there will be a plethora of different moves happening during a fight as opposed to a few basic swinging animations from the classic arcade series.
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Posted in: Activision · Game Trailers · Games · News · PC Games · Playstation 3 · PlayStationNetwork · Trailers · Video Games · XBLA · Xbox 360
Tagged: Activision, Announcements, Donatello, Leonardo, Michelangelo, PC, PC Games, Playstation 3, PlayStation Network, PSN, Rafael, Red Fly Studio, Teenage Mutant Ninja Turtles, TMNT, TMNT: Out of the Shadows, Trailers, Video Game Trailers, Video Games, XBLA, Xbox 360, XBox Live Arcade
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by John Carle, Apr 9 2013 // 8:00 AM

This past weekend, 32 teams of four took up arms in the ultimate XBox Call of Duty Championship. In the end, it was the team Fariko Impact that took home the gold and $400,000 cash prize. Damon “Karma” Barlow, Adam “Killa” Sloss, Marcus “MiRx,” and team captain Chris “Parasite” Duarte (collectively known as Fariko Impact) faced off against EnVyUs in the final round Sunday after the three day tournament.
Fariko Impact would emerge victorious with the winner’s share of the $1,000,000 total pot. But don’t feel too bad for EnVyUs as the second place team would walk home with $200,000 themselves and third place team OpTic Gaming taking $120,000 with them.
Also revealed this past weekend alongside the images of the new Uprising DLC Map Pack was the latest Replacer trailer. After the original Replacer was revealed, it would only be a matter of time before more Call of Duty: Black Ops II players would need to call upon the services of these men in black.
This time, original Replacer Peter Stormare is joined by J.B. Smoove. This time, as you’ll see in the trailer below, the Replacers find themselves in even more awkward scenarios, the kind it takes two people to tackle.
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Posted in: Activision · Contest · Game Trailers · Games · News · PC Games · Playstation 3 · PlayStationNetwork · Trailers · Video Games · Wii U · XBLA · Xbox 360 · Zombies
Tagged: Activision, Call of Duty, Call of Duty Championship, Call of Duty: Black Ops, Call of Duty: Black Ops 2, Games, Henry Hill, J.B. Smoove, joe pantoliano, Mafia, Michael Madsen, Mob of the Dead, Peter Stormare, Ray Liotta, The Replacer, The Replacers, Video Games, Xbox 360
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by John Carle, Mar 13 2013 // 9:45 AM

Back at Comic-Con 2011, I had the pleasure of interviewing some of the development team for Payday: The Heist while Matt Raub was playing along in the background. (He still has the promotional clown mask hanging on his wall) Now, it will be getting a sequel this summer, dubbed simply Payday 2, with the XBox Live Arcade being added to the two original platforms with the PC and PlayStation network.
Despite the positive response Payday: The Heist received, developer Overkill Software most likely saw the potential for an increased audience for the downloadable title in making it available on the XBox Live platform which has had a better reputation for its online service than Sony’s PSN.
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Posted in: Announcements · Games · News · PC Games · Playstation 3 · PlayStationNetwork · Video Games · XBLA · Xbox 360
Tagged: Announcements, Overkill Software, Payday, Payday 2, Payday: The Heist, PC Games, Playstation 3, PSN, Video Games, XBLA, Xbox 360
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by John Carle, Mar 6 2013 // 8:00 AM

If you were born after 1980, the names Leonardo, Donatello, Rafael and Michelangelo aren’t just a bunch of names you ignored in fine arts class. For almost three decades, the Teenage Mutant Ninja Turtles have been a part of the lives of so many different generations with some of their iterations being better than others and their history in video games is no exception.
While the first Teenage Mutant Ninja Turtles game is renowned as being one of the most difficult games on the NES (even though its key audience was kids), the Teenage Mutant Ninja Turtles four player arcade cabinet is one that hordes of us pushed quarter after quarter into and did so happily.
With the most recent version of TMNT hitting big on Nickelodeon and a Michael Bay (shudders…) feature film in the works, it’s no surprise that a new game would be making its way to consoles. Thankfully it isn’t based off the Michael Bay film but instead off the Nickelodeon franchise in TMNT: Out of the Shadows.
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Posted in: Activision · Announcements · Game Trailers · Games · News · PC Games · Playstation 3 · PlayStationNetwork · Screen Shots · Trailers · Video Games · XBLA · Xbox 360
Tagged: Activision, Announcements, Donatello, Leonardo, Michelangelo, PC, PC Games, Playstation 3, PlayStation Network, PSN, Rafael, Red Fly Studio, Teenage Mutant Ninja Turtles, TMNT, TMNT: Out of the Shadows, Trailers, Video Game Trailers, Video Games, XBLA, Xbox 360, XBox Live Arcade
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by John Carle, Feb 5 2013 // 11:00 AM

After 20,000,000 downloads sold, Minecraft could be on pace to take down the Sims as the top selling PC game. So obviously, people are looking to get their piece of the pie but Mojang cofounder Carl Manneh says they aren’t looking to sell. In a recent interview with Reuters, Manneh explained why he and the rest of the founders of Mojang have no interest in selling.
When discussing the money, Manneh said, “We are living the dream, really… An exit would be huge, but do we really need that money? In our case, we have the cash flow. We have more money than we need.” Currently, the XBox Live version of Minecraft sells for $20 a pop, in addition to the PC, Mac and mobile versions of the game.
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Posted in: Business · Games · News · PC Games · Video Games · XBLA · Xbox 360
Tagged: Business, Carl Manneh, Games, Jakob Porser, Markus Persson, Minecraft, Minecraft: XBox 360 Edition, Mojang, PC Games, Video Games
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by John Carle, Jan 28 2013 // 11:00 AM

The open world style of Minecraft took both PC and XBox Live Arcade by storm. Now, the 16-bit side scrolling counterpart to Minecraft is making its way to consoles. Coming to both XBox Live Arcade and the PlayStation network, Terraria had sold over 1.5 million downloads via PC by November of 2012. Terreria for consoles will be featuring new content as well as new controls specifically for the new platforms.
Still only listed as “Coming Soon”, Terraria is expected to launch in the first quarter of 2013 for consoles. Whether it is going to be available simultaneously on PlayStation Network and XBox Live Arcade or one of the two will get a timed exclusivity remains to be seen.
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Posted in: Announcements · Game Trailers · Games · Indie · News · PC Games · Playstation 3 · PlayStationNetwork · Trailers · XBLA · Xbox 360
Tagged: 505 Games, Game Trailers, Indie, Minecraft, PC Games, Playstation 3, PSN, Re-Logic, Terraria, Trailers, Video Games, XBLA, Xbox 360
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by John Carle, Jan 21 2013 // 11:00 AM

You have to love Instant Netflix. On those late nights where you can’t fall asleep, it just seems to know exactly what to recommend to you to help you pass the time. But this isn’t about Instant Netflix, though I do thank it for the recommendation. This is about Indie Game: The Movie.
Indie Game: The Movie takes place with three indie developers who are in three very different situations with their games. The men behind Braid, Super Meat Boy and Fez are all profiled in this documentary exploring the world of indie development and the trials associated with it.
Jonathan Blow talks about life after having a successful indie release with Braid and the effect it has had on him. Team Meat, a duo comprised of Edmund McMillen and Michael Refenes, are shown from midway through their development process until the release of Super Meat Boy on XBox Live. Finally, Phil Fish chronicles the trials and tribulations he went through in the extended development process of Fez.
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Posted in: Documentary · Games · Indie · Movies · News · Video Games · XBLA · Xbox 360
Tagged: Braid, Documentary, Edmund McMillen, Fez, Indie, Indie Game: The Movie, Indie Games, Jonathan Blow, Michael Refenes, Phil Fish, Super Meat Boy, Team Meat
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by John Carle, Jan 9 2013 // 10:00 AM

In under two months, more than 427 million hours have been logged into Call of Duty: Black Ops II multiplayer and zombie modes. At this point, it is reasonable for players to be clamoring for some new content. Treyarch has responded with a resounding, “It’s coming!” with the the Revolution DLC pack (which had some tidbits leaked late last week). The Revloution DLC pack will be coming out first to XBox 360 on January 29.
The Revolution DLC pack will include four new multiplayer maps, a new zombie map, the first new zombie DLC mode and the first ever DLC weapon. Check out the level descriptions below as well as the full preview trailer after the jump.
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Posted in: Activision · Announcements · Game Trailers · Games · News · PC Games · Playstation 3 · Trailers · Video Games · Wii U · XBLA · Xbox 360 · Zombies
Tagged: Activision, Call of Duty, Call of Duty Black Ops II, Call of Duty: Black Ops, Die Rise, DLC, Downhill, Grind, Hydro, Mirage, PC, Peacekeeper, Playstation 3, Reviews, Revolution, Treyarch, Turned, Video Game Reviews, Video Games, Wii U, Xbox 360, Zombies
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by John Carle, Jan 4 2013 // 1:00 PM

In 2011, there was an incredibly close race between Batman: Arkham City and Portal 2 between team Bitcast for the Game of the Year award with Portal 2 coming out on top. This year, the conversation went a lot smoother.
While there were lots of games that got our attention to be nominated, there was one game that stood out amongst the crowd as the clear favorite on The Flickcast. Dishonored, Far Cry 3, Journey, Unfinished Swan, Borderlands 2, Mass Effect 3, Slender were all great innovations in gaming in 2012 and all garnered huge followings. But there is one game that proved it was special to people on so many levels that when it came time to cast the final ballot on game of the year, it was a no brainer for the both of us.
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Posted in: Awards · Best of 2012 · Comic Book Games · Comics · Games · News · PC Games · Playstation 3 · PlayStationNetwork · The Bitcast · Video Games · XBLA · Xbox 360 · Zombies
Tagged: Best of 2012, Comic Book Games, Comics, Game of the Year, Image Comics, iOS, Mac Games, Mobile Games, PC Games, PlayStation Network, Robert Kirkman, TellTale Games, The Bitcast, The Walking Dead, Video Games, XBLA, Xbox 360, Zombies
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by John Carle, Dec 12 2012 // 2:00 PM

Already got your fill of everything in Call of Duty: Black Ops II in the month that it has been out? Well, your bullet hungry prayers have been answered with the first piece of content coming out today for Call of Duty: Black Ops II Season Pass owners. For the discounted price of $49.99, Season Pass holders will get four DLC Map packs as well as the Nuketown 2025 Zombie map which goes live today on XBox 360.
The Nuketown 2025 Zombie map doesn’t just throw players into the bright, 50′s retro stylized suburbia that players have already experienced in Call of Duty multiplayer. Instead, they see the post apocalyptic version of the map. While the basic floor plan has stayed the same, the buildings are in ruins giving zombies tons of access points to the players. In addition, the burnt out mannequins are just creepy as hell.
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Posted in: Activision · Game Trailers · Games · News · PC Games · Playstation 3 · Trailers · Video Games · XBLA · Xbox 360 · Zombies
Tagged: Activision, Call of Duty, Call of Duty Black Ops II, Call of Duty: Black Ops, DLC, PC, Playstation 3, Season Pass, Treyarch, Video Games, Wii U, Xbox 360, Zombies
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