by John Carle, Apr 25 2013 // 8:00 AM

If you’re close to my age, one of your favorite video game memories is most likely being in the arcade playing the Teenage Mutant Ninja Turtles game in all its side scrolling, beat-em-up glory. With the upcoming downloadable title Teenage Mutant Ninja Turtles: Out of the Shadows, we may get to relive our past glory while a whole new generation gets to experience it for the first time (without pumping the arcade machine full of $27 in quarters.
In the latest trailer, we get to take a look at Michelangelo in action. The first thing you’ll notice is that the combat doesn’t resemble that of a simple brawler as the moves done by Mikey more closely mimic that of the Batman: Arkham franchise. Combat looks to have a dynamic feel, and though there are bound to be some canned animations (like Mikey’s head spin) it appears as though there will be a plethora of different moves happening during a fight as opposed to a few basic swinging animations from the classic arcade series.
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Posted in: Activision · Game Trailers · Games · News · PC Games · Playstation 3 · PlayStationNetwork · Trailers · Video Games · XBLA · Xbox 360
Tagged: Activision, Announcements, Donatello, Leonardo, Michelangelo, PC, PC Games, Playstation 3, PlayStation Network, PSN, Rafael, Red Fly Studio, Teenage Mutant Ninja Turtles, TMNT, TMNT: Out of the Shadows, Trailers, Video Game Trailers, Video Games, XBLA, Xbox 360, XBox Live Arcade
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by John Carle, Mar 13 2013 // 9:45 AM

Back at Comic-Con 2011, I had the pleasure of interviewing some of the development team for Payday: The Heist while Matt Raub was playing along in the background. (He still has the promotional clown mask hanging on his wall) Now, it will be getting a sequel this summer, dubbed simply Payday 2, with the XBox Live Arcade being added to the two original platforms with the PC and PlayStation network.
Despite the positive response Payday: The Heist received, developer Overkill Software most likely saw the potential for an increased audience for the downloadable title in making it available on the XBox Live platform which has had a better reputation for its online service than Sony’s PSN.
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Posted in: Announcements · Games · News · PC Games · Playstation 3 · PlayStationNetwork · Video Games · XBLA · Xbox 360
Tagged: Announcements, Overkill Software, Payday, Payday 2, Payday: The Heist, PC Games, Playstation 3, PSN, Video Games, XBLA, Xbox 360
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by John Carle, Mar 6 2013 // 8:00 AM

If you were born after 1980, the names Leonardo, Donatello, Rafael and Michelangelo aren’t just a bunch of names you ignored in fine arts class. For almost three decades, the Teenage Mutant Ninja Turtles have been a part of the lives of so many different generations with some of their iterations being better than others and their history in video games is no exception.
While the first Teenage Mutant Ninja Turtles game is renowned as being one of the most difficult games on the NES (even though its key audience was kids), the Teenage Mutant Ninja Turtles four player arcade cabinet is one that hordes of us pushed quarter after quarter into and did so happily.
With the most recent version of TMNT hitting big on Nickelodeon and a Michael Bay (shudders…) feature film in the works, it’s no surprise that a new game would be making its way to consoles. Thankfully it isn’t based off the Michael Bay film but instead off the Nickelodeon franchise in TMNT: Out of the Shadows.
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Posted in: Activision · Announcements · Game Trailers · Games · News · PC Games · Playstation 3 · PlayStationNetwork · Screen Shots · Trailers · Video Games · XBLA · Xbox 360
Tagged: Activision, Announcements, Donatello, Leonardo, Michelangelo, PC, PC Games, Playstation 3, PlayStation Network, PSN, Rafael, Red Fly Studio, Teenage Mutant Ninja Turtles, TMNT, TMNT: Out of the Shadows, Trailers, Video Game Trailers, Video Games, XBLA, Xbox 360, XBox Live Arcade
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by John Carle, Jan 29 2013 // 3:00 PM

Sony announced yesterday that with the purchase of a 12 month PlayStation Plus subscription, buyers would also get an additional 3 months for free added to their subscription time. A 25% bonus is nothing to ever be disappointed in. But the question comes up if PlayStation Plus is worth the $50 yearly (now technically 15 month) price point.
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Posted in: Announcements · News · Playstation 3 · PlayStationNetwork · Sony · Video Games
Tagged: Discounts, News, Offers, Playstation, Playstation 3, Playstation Plus, PS+, PSN, Sony, Video Games
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by John Carle, Jan 28 2013 // 11:00 AM

The open world style of Minecraft took both PC and XBox Live Arcade by storm. Now, the 16-bit side scrolling counterpart to Minecraft is making its way to consoles. Coming to both XBox Live Arcade and the PlayStation network, Terraria had sold over 1.5 million downloads via PC by November of 2012. Terreria for consoles will be featuring new content as well as new controls specifically for the new platforms.
Still only listed as “Coming Soon”, Terraria is expected to launch in the first quarter of 2013 for consoles. Whether it is going to be available simultaneously on PlayStation Network and XBox Live Arcade or one of the two will get a timed exclusivity remains to be seen.
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Posted in: Announcements · Game Trailers · Games · Indie · News · PC Games · Playstation 3 · PlayStationNetwork · Trailers · XBLA · Xbox 360
Tagged: 505 Games, Game Trailers, Indie, Minecraft, PC Games, Playstation 3, PSN, Re-Logic, Terraria, Trailers, Video Games, XBLA, Xbox 360
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by John Carle, Jan 24 2013 // 10:30 AM

Call of Duty: Black Ops II is addicting. Between the standard competitive multiplayer and the Zombie mode, thousands of lifetimes of game hours have already been played online. Now while the game doesn’t exactly go into a slump over time after its release, there is definitely a renewed spike in gameplay with the release of new maps.
Things may have been a little different last year with the early access that Elite members received in Call of Duty: Modern Warfare 3 but with Call of Duty: Black Ops II Season Pass holders and the general public gaining access to the new maps at the same time, expect servers to fill up and social lives to diminish. But how do you help salvage social relationships with friends, family, work and significant others? Activision says it’s time to call in a Replacer.
In the video below, you’ll check out the real benefit of taking on a Replacer. For those moments that you don’t really need to be there for like putting together furniture or the first few annoying hours of labor, a Replacer is the ideal substitute.
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Posted in: Activision · Game Trailers · Games · News · Playstation 3 · Trailers · Video Games · Wii U · Xbox 360 · Zombies
Tagged: Activision, Call of Duty, Call of Duty Black Ops II, Call of Duty: Black Ops, PC Games, Playstation 3, PSN, Revolution DLC, The Replacer, Trailers, Treyarch, Video Game Trailers, Video Games, Wii U, Xbox 360, XBox Live
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by John Carle, Dec 31 2012 // 11:00 AM

Welcome to The Flickcast Presents the Best of Gaming 2012. This is going to be a five part series throughout this first week of 2013 concluding with the Game of the Year being awarded on Friday.
Best Use of the PlayStation Network’s Voice Chat – Journey
So any gamer who has a PS3 already knows that people with microphones don’t really exist, especially compared to the plethora of expletive spitting, homophobic prepubescents who have claimed to have slept with our mothers that troll XBox Live. What they may not know is that some of the best communication that has happened in 2012 on the PSN comes from a game that actually doesn’t even allow for voice chat.
In Journey, players are placed in the role of a robed figure who has no voice at all but can make a singing tone. Those connected to the PSN will occasionally be placed in random worlds with other players but have no method of communication other than the singing tone. This means that players are actually tasked with creating their own non-verbal communication.
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Posted in: Awards · Best of 2012 · Games · Indie · News · PC Games · Playstation 3 · PlayStationNetwork · Star Wars · The Bitcast · Video Games · Xbox 360
Tagged: Angry Birds, Angry Birds Star Wars, Best of 2012, Far Cry, Far Cry 3, Indy Games, Journey, Mari0, Mobile Games, Playstation 3, PlayStation Network, Portal, Portal 2, PSN, Rovio, Star Wars, Super Mario Bros, ThatGameCompany, The Bitcast, Ubisoft, Video Games, Xbox 360
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by Cortney Zamm, Apr 10 2012 // 11:30 AM

The floor this year at PAX East included a section indie developers dubbed the Indie Megabooth- 16 independent developers showing off twenty of the latest and greatest indie games on all sorts of platforms. One of those titles was Tales from Space: Mutant Blobs Attack, the follow up to PSN title Tales from Space: About a Blob, now available for the Playstation Vita. I decided to pick up the title to play during my free time at PAX East, and I’m really glad I did.
Much like the Katamari games, Mutant Blobs Attack requires you to eat everything in sight to proceed through the level, as long as it’s not bigger than you. But, while Katamari is a 3rd person perspective three dimensional game, Mutant Blobs Attack is a 2D sidescrolling platformer, more like Loco Roco. As a blob, you’ll also gain powerups to allow you to fly, float, and magnetize yourself to walls.
The game utilizes the Vita’s controls without overdoing it and becoming cumbersome to play. You control the blob throughout the levels using the analog stick, but there are also a few random levels that require you to tilt the Vita around like a ball maze to try to move the blob to the goal. The back touchscreen don’t come into play at all, but the front is used to manipulate the environment to proceed.
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Posted in: Exclusive · Features · Games · PAX · Playstation 3 · PlayStationNetwork · Reviews · Video Games
Tagged: Independent, Indie, Indie Gaming, Mutant Blobs Attack, PAX, PAX East, PAX East 2012, PlayStation Vita, PSN, Vita
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by John Carle, Mar 21 2012 // 12:30 PM
When I first downloaded Journey off the PlayStation Network, I intended on giving it a traditional review. I had been mostly in the dark about the game itself other than hearing it mentioned after E3 last year. Quickly as I began playing, I realized this is not an ordinary game. In fact, it’s hard to even call it a game in the first place. So many conventions, not just of video games but of what people think of any kind of game be they sport, board, card or video game, don’t exist within the confines of Journey.
The name Journey, not to be trite, actually does say it all. Ralph Waldo Emerson is credited with the quote, “Life is a journey, not a destination.” In Journey, this statement rings true throughout as the player takes on the role of a faceless robed creature as they make their way towards a mythical mountain top location. Other than a three very brief “tutorial” instructions at the start, there is no instruction during the game. Journey is designed to give the player an indication of where to go and motivation to get there but never explicitly tells them why they are headed there. They don’t know what the ultimate goal is other than the location itself or even what the significance is.
In addition to being faceless, the player is also voiceless. While this has been used throughout gaming and worked well with specific examples such as Gordon Freeman of Half-Life or the boy from Limbo, it becomes even more interesting as the game has a built in multiplayer component to it. Much like the rest of the game compares itself to real life, players will find themselves crossing paths with others as they go through Journey. Through body language and the game’s brief musical tone abilities alone, players can determine how they interact with each other. Since Journey can be crossed from start to finish in about two hours, it is realistic that a pair can work alongside each other for the entire time. Others may intersect briefly with one deciding to hang back in hopes of new discoveries while the other pushes forward, a direct corollary of real life relationships. There is an added layer as players have no way of voice chatting over the PlayStation network as their identities remain hidden to each other so not to impair the game’s message by allowing players to chat over the network.
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Posted in: Game Reviews · Games · News · Playstation 3 · PlayStationNetwork · Reviews · Video Games
Tagged: Journey, Playstation 3, PlayStation Network, PSN, Reviews, ThatGameCompany, Video Game Reviews, Video Games
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by Jonathan Weilbaecher, Jan 11 2012 // 1:30 PM
When DC Universe Online debuted last January, it became the first MMO available for the PlayStation 3. Sony Online Entertainment wants to celebrate the first anniversary of this hit game by providing a special mission and item in game today.
“We broke a lot of new ground with last year’s launch of DC Universe Online, both by successfully creating the first PS3™ MMO community and adding true action combat to the genre,” said Lorin Jameson, Executive Director of Development, Sony Online Entertainment. “The free-to-play transition at the end of last year is a proof point that our community is stronger and larger than ever. We are very proud of what we’ve accomplished thus far and look forward to continuously striving to improve the game.”
To celebrate the game’s one-year anniversary, players will receive a special one-of-a-kind One Year Anniversary Cape that features a number “1″ on the back. The cape will be granted to players through their mission journal on January 11. The character must exist on the 11th to be eligible to receive the mission. However, players do not need to log in on the 11th; as long as the character exists on the 11th, players will receive the mission the next time they log in.
The game went free to play late last year and has been a hit among MMO fans and comic book fans a like. More on what the game has accomplished in it’s first year after the jump.
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Posted in: Announcements · Comic Book Games · Comics · DC · DC Entertainment · News · Playstation 3 · PlayStationNetwork · Sony · Video Games
Tagged: anniversary, Announcments, Batman, Comics, DC, DC Universe Online, DCUO, MMO, News, Online, PSN, Sony Online Entertainment, Superman, Video Games
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by John Carle, Jan 5 2012 // 12:00 PM
As we have seen, some games go through extended development times and switch between studios to varying degrees of success. A poor example of this is 2011’s Duke Nukem Forever. Some games however find their strengths and weaknesses and adjust accordingly. One such game looks to be I Am Alive, currently under development from Ubisoft Shanghai.
Originally announced in 2008 under developer Darkworks, I Am Alive was announced to be a full retail release but has now been brought to a more manageable downloadable title.
I Am Alive takes place in a fictional city of Haventon one year after something referred only to as the Event, a cataclysmic occurrence that wipes out much of the world’s population. There is even a cloud of toxic gas surrounding much of the planet. The main character is on the search for supplies and other survivors while he tries to reunite with his wife and daughter.
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Posted in: Game Trailers · Games · News · Playstation 3 · PlayStationNetwork · Trailers · Video Games · XBLA · Xbox 360
Tagged: Coming in 2012, Darkworks, I Am Alive, Playstation 3, PlayStation Network, PSN, Trailers, Ubisoft Shanghai, Video Game Trailers, Video Games, XBLA, Xbox 360, XBox Live Arcade
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by Jonathan Weilbaecher, Nov 30 2011 // 10:30 AM
First they are sour, then they are sweet. Capcom hopes that a downloadable game staring the little candy dudes ends up more like the latter. World Gone Sour is a new game that will take place in a human sized world, but from the perspective of the little sugary treats.
Game Informer is reporting that Capcom has the game in development.
“Sour Patch is the #1 all sour candy brand in the U.S. but there is so much more to these iconic characters than just their sour exteriors and sweet interiors,” says Sebastian Genesio, marketing director for Sour Patch. “Bringing our ‘lost kids’ to life in video game form will add a new dimension to these lovable snacks. We feel this video game will resonate strongly with our core audience of teens and young adults.”
“Sour Patch has brought its brand to life in a unique experience that only video games can deliver,” said Christian Svensson, senior vice president, planning & strategy, Capcom Entertainment, Inc. “Whether you’re a fan of Sour Patch Kids or fun and engaging gameplay, World Gone Sour has something for all gamers to enjoy.”
It is also being reported that the game will feature the new Method Man song, World Gone Sour (The Lost Kids) and narration by Creed Bratton, who, conveniently, plays Creed on The Office. Sounds like this game will have everything you could possibly want in a game based on candy.
World Gone Sour will be available this winter for 400 Microsoft Points or $4.99 on the PSN or PC.
Posted in: Announcements · Capcom · News · Playstation 3 · PlayStationNetwork · Video Games · XBLA · Xbox 360
Tagged: Capcom, Downloadable Game, method man, News, PSN, Sour Patch Kids, Video Games, XBox Live
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by Joe Gillis, May 31 2011 // 11:00 AM
The amazing Sony hacking saga continues. As you probably know, the company has had a few problems with hackers. Although now, it looks like the company may be seeing some light at the end of the tunnel.
Sony on Tuesday said services associated with its PlayStation Network will be fully restored by the end of this week in all regions outside Japan, Hong Kong, and South Korea. The company also said it would fully restore the Music Unlimited services tied to its Qriocity streaming music service for the PlayStation 3, PSP and PCs.
“We have been conducting additional testing and further security verification of our commerce functions in order to bring the PlayStation Network completely back online so that our fans can again enjoy the first class entertainment experience they have come to love,” said Kazuo Hirai, Sony’s Executive Deputy President, in a statement. “We appreciate the patience and support shown during this time.”
That all sounds great but its been quite a bit of time away from PSN for a lot of users. So much so that several people we know have jumped ship and gone over to Microsoft and its XBox 360/XBox Live offerings. Sucks to be Sony these days it seems.
Click through for the full press release from Sony. Has it been restored for you yet?
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Posted in: Games · Hacking · News · Software · Sony · Video Games
Tagged: Hacking, PlayStation Network, PS3, PSN, Sony, Sony Network Hacked
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by Chris Ullrich, May 19 2011 // 1:49 PM
As if the beleaguered Sony doesn’t have enough problems already what with all the recent security breaches, hacking and general ill will from fans who waited a long time for the PSN to come back online. Now it seems we can add another potential issue to the already troubled company’s litany of problems.
According to sources at Rockstar Games, the developer of hit games such as Grand Theft Auto and L.A. Noir, the latest 3.61 firmware update for the Sony PS3 is causing units to overheat.
“We have received some reports of PS3s overheating while playing L.A. Noire or beeping three times before shutting down / turning themselves off, mostly on older 60GB and 80GB fat models,” Rockstar customer service team said on its support page, as reported by MCVUK.
Rockstar also offered that the problem is not just with L.A. Noir and that users are experiencing the same issue with other games. When the problem occurs, the red light or PS3 freeze usually happens between 30 minutes to 2 hours after starting a game.
Here’s a statement from Rockstar Customer Service on the subject. This is, however, not an “official” statement from the company (at least not yet):
“At this time we are recommending contacting Sony directly to report the overheating issue. However, this is not the end of our support; we are continuing to test L.A. Noire on all firmware versions and hardware models to isolate the issues and see what can be done. As always, we will update this article as soon as we have updates.”
Sucks to be Sony right now. Anyone had any problems like this after updating your PS3? If so, sound off in the comments.
Posted in: Games · Gear · Hacking · Hardware · News · Playstation 3 · PlayStationNetwork · Sony · Tech
Tagged: Grand Theft Auto, Hacking, L.A. Noir, PlayStation Network, Playstation Network Hacked, PS3, PS3 Firmware 3.61, PS3 Hacking, PS3 Overheating, PS3 Problems, PSN, Rockstar Games, Sony
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by Chris Ullrich, May 16 2011 // 11:00 AM
Will wonders never cease. After being dark for, um, a little while, it seems Sony has begun the process of restoring the PlayStation Network. About time, I’m sure many would say (and they did).
The first step for Sony’s PlayStation Network members is a firmware update that’s been issued for the PlayStation 3. After applying the patch, your PS3 will restart and then you will be prompted to sign into the PSN. You won’t be able to, however, and instead will be sent an email which includes a link to change your network password.
When I tried last night the servers were so jammed the webpage wouldn’t load. So, be patient. Obviously, a lot of people are trying to do this all at the same time.
Once you can actually change your password, then you can go back to your PS3, sign in, and get back on the network. Oh happy day. Don’t worry if you can’t make all this work just yet. According to Sony, it might take some time.
“Please note that these services will take a bit of time to be turned on and rolled out to the whole country,” the company said in a blog post Saturday. “The process has begun and some states are being turned on now, so please be patient as we reach your city and state.”
In other words, after waiting this long, you may have to wait a bit longer. Anyone having any success with this yet? Let us know how its going for you.
Posted in: Games · News · Sony · Tech · Video Games
Tagged: Hacking, Playstation 3, Playstation Hacked, PlayStation Network, PS3, PSN, Sony, Tech
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