When I first heard there was going to be a movie based on the Battleship tabletop franchise, I was expecting some modern naval epic. Instead, like Michael Bay going to the Ninja Turtles, we got aliens. And now, seeing the game based off the movie off the game takes on a FPS perspective, we can’t help but watch with morbid curiosity at the potential insanity that could be brought to us.
It’s obvious that developer Double Helix Games, known for Silent Hill Homecoming, G.I.Joe: The Rise of Cobra and Green Lantern: Rise of the Manhunters, were forced to tie in to the theme’s of the movie as opposed to the board game like the 1993 NES and SEGA Game Gear classic. But there is something unmistakably interesting about the premise behind the game, by association to the movie, that we can’t take our eyes off of it.
It could be the thought of combining Call of Duty and Halo style gameplay together on a modern locale like Hawaii. Or it could be the premise of a piece of our childhood being completely shattered like it was during the summer of G.I. Joe, Wolverine Origins, Transformers: Rise of the Fallen and Terminator: Salvation.
But, luckily, the Battleship tabletop game didn’t have characters that we could hold close to heart only to be torn from us. Instead, many people just remember the frustration of trying to program the damned Electronic Battleship that almost never worked as well in real life as it did in the commercial. So now, little white and red plastic pegs are replaced with high grade military grade weaponry in a FPS along with a tactical sea-based warfare game alongside it.
Take a peek at the gameplay trailer and screen shots below of Battleship. Stick to the Flickcast for more on Battleship, coming to the XBox 360, PlayStation 3, Nintendo Wii, DS and 3DS on May 15th from Activision.