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The Apocalypse is Coming to ‘Call of Duty: Black Ops II’

by John Carle, Aug 12 2013

Call of Duty Black Ops II Apocalypse Cover Image

With Call of Duty: Ghosts looming in the horizon along with the next gen console launches, Call of Duty: Black Ops II has one last push to make the FPS world sink in more months of their life in the meantime.

On August 27th, the final map pack called Apocalypse will be released for Call of Duty: Black Ops II on XBox Live with later releases coming to PS3 and PC. It will include four new multiplayer maps (Pod, Frost, Takeoff and Dig) and one new Zombies map (Origin) to help round out the Black Ops II experience.

Pod: A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.

Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.

Takeoff: Fans of “Stadium” from the original Call of Duty®: Black Ops First Strike DLC will find themselves at home on “Takeoff.” Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.

Dig: An adaptation of the fan-favorite “Courtyard” from Call of Duty®: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of “Courtyard” with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.

While always excited for new maps to help change up the game in multiplayer, the real excitement comes from the Origins map for Zombie mode. In it, the classic heroes from the first ever zombie map tackle Dieselpunk machines, including a thousand foot tall mech. Perfect timing for Pacific Rim too.

In addition to the four maps, Apocalypse also reveals Origins, the most horrifying and imaginative Zombies experience to date. Players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.

Unleashed after the Germans unearthed the mysterious “Element 115,” this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start.

Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination. In this stylized undead adventure, they’ll need every advantage if they have any hope of surviving one of Treyarch’s deepest Zombies experiences to date.

Take a look at the trailer for Apocalypse which is due out August 27th on the XBox 360 and let us know your thoughts on your favorite maps from Treyarch for Call of Duty: Black Ops II.

Posted in: Activision · Announcements · Call of Duty · Game Trailers · Games · News · PC Games · Playstation 3 · Trailers · Video Games · Xbox 360 · Zombies
Tagged: Activision, Apocalypse, Call of Duty, Call of Duty Black Ops II, Call of Duty: Black Ops 2, CODBO2, Dig, FPS, Frost, Games, Origins, PC Games, Playstation 3, Pod, Takeoff, Treyarch, Vengeance, Video Games, Xbox 360, Zombies
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