PAX East 2011: Boston Indie Showcase: ‘Snapshot’

The third and final game I checked out at this past weekend’s PAX East independent game showcase was an amazing little game called Snapshot, on its way to PC, Mac, and some consoles, sometime very soon. PAX East is the first time in awhile that Snapshot has been available for demo, so I felt really lucky to get a chance to sit down and spend some time with this title.

Snapshot reminded me of Braid right off the bat, and this observation wasn’t far off. Playing as this cute little robot dude navigating some brilliantly designed, beautifully animated levels, players use a camera to solve puzzles. Boxes can be moved, platforms can be relocated, and obstacles can be removed, as the player takes a picture of an object and places that photo over the environment to continue through the level.

It’s not always as easy as it sounds, though, as the objects aren’t always friendly, or aren’t always easily captured with the camera.

In the short time I was able to play Snapshot I forgot I was on a crowded show floor in the middle of a huge videogame convention, and lost myself in the puzzles and animation. I was sucked in by the great music and sound effects, and felt myself getting into a real groove with the controls. I really can’t wait for this game to be released, which hopefully will be very soon, as the Retro Affect booth was packed this weekend and everyone at the con was really excited and into the game.

PAX East’s Boston Indie Showcase is an amazing place to check out the best and brightest in independent gaming, and I really enjoyed myself while I played these three cool titles. We’ll all definitely be keeping an eye out for that these independent developers are up to next, and I’m looking forward to the next batch of games at PAX East next year!

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