As much pressure as a movie game has on it, Green Lantern: Rise of the Manhunters is getting an extra added dose as it is the first video game based on the DC comic book property as well. While various Green Lanterns have been featured as supporting cast in other games such as Justice League Heroes, Mortal Kombat vs. DC Universe, Batman: The Brave and the Bold and DC Universe Online , this will be the first time Hal Jordan will be taking the starring role.
More important than the game’s graphics, story or even voice acting comes the question, will the game make a player feel like the Green Lantern? Some games recently have done a great job putting players in to the role of their headline hero and let players blissfully experience the super hero feel that they expect like Batman: Arkham Asylum or Wolverine: Origins.
Others haven’t been so successful, with the notable example being pretty much any Superman game ever created as the invincible Man of Steel seems to always constantly be in danger of dying.
When it comes to the Green Lantern, especially Hal Jordan, the use of the ring to create solid light constructs is paramount. While some Lanterns just shoot bolts of light, Hal has the creativity of someone from planet Earth backing him, resulting in everything from baseball bats to machine guns.
Take a peek below at how Warner Bros. Interactive has incorporated these concepts in to the in game combat of Green Lantern: Rise of the Manhunters. While we haven’t gotten our hands on the title yet, seeing these images gives us hope that they understand the excitement behind the prospect of playing as Hal Jordan.
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