The Bitcast – Episode 4: Locked and Reloaded

Join WallE and me, JC, once again for another episode of The Bitcast. This week has been loaded with news with the release of Call of Duty: Modern Warfare 3, Assassin’s Creed‘s Ezio making his way into the Soul Caliber ranks and the gigantic spike in the population of DC Universe Online going free to play.

In the Topic of the Week, WallE and JC debate whether the video game industry will ever be as big as the movie industry. They discuss the merits and weaknesses of both with JC saying games will surpass movies while WallE leans more on the side of cinema and end up coming to a surprising conclusion.

In their Now Playing section, WallE leads off with the PlayStation 3 release, the Simpsons Game from 2007. JC talks about his latest review title for The Flickcast with Goldeneye 007: Reloaded, much to WallE’s disapproval of the lack of Sean Bean in the game.

Check out the full show below and make sure to subscribe to The Flickcast feed in the iTunes podcast section to get The Bitcast automatically downloaded each week.

  • The Bitcast – Episode 4: Locked and Reloaded | modernwarfaretactics.com
    November 20, 2011 at 11:05 am

    […] the gigantic spike in the population of DC Universe Online going free to play. … Read more on The Flickcast This entry was posted in Uncategorized and tagged Bitcast, Episode, Locked, Reloaded by admin. […]

  • Sal Loria
    November 12, 2011 at 10:11 am

    In 2010, 1.326 billion movies tickets were sold. Roughly 1.7 billion units were sold for iOS games, NOT including the platform systems. Since popularity can be gauged by units sold, it looks like video games have surpassed the movie industry.

    • Anonymous
      November 12, 2011 at 10:41 am

      If you want to gauge units sold for movies you have to also include DVD sales and downloads… and if you go so far as to add iOS games then I would say you should ad in the viewer ratings off of movie channels and network movie showings.

      • Sal Loria
        November 14, 2011 at 10:04 am

        Ah, but that wasn’t part of your argument, sir. You chose to target the audience that goes to the cinemas. 😉

      • Anonymous
        November 14, 2011 at 10:33 am

        I choose to discuss cinema goers because it represents the most drastic difference between playing games and seeing movies, but if you bring in niche forms of the gaming market to inflate the sales totals so it looks like games sales dwarf that of movie goers then I am going to rebut with all the alternative forms of movie watching.

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