Hands-On: ‘Medal of Honor’ Multiplayer Beta

Hands-On: ‘Medal of Honor’ Multiplayer Beta

Back at Comic-Con, we got the chance to play some hands on with the 2010 reboot of Medal of Honor multiplayer Beta which went live for those who had signed up for it on July 20th. The Beta is exclusive to the PC and PlayStation 3. The multiplayer for Medal of Honor is being developed by EA Digital Illusions CE while the single player campaign is coming to us from Danger Close. The single player campaign will follow a group of Tier One Operators (the top .01% most elite in the US Armed Forces) in the early parts of the war with Afghanistan.

The first thing that stood out to us during the demo was the use of the AMD technology Ifinity which allows players to use a three monitor setup to play the game in super wide screen. The game looks so great that this is definitely the way the game was meant to be experienced. To its credit because this will be the game it is most likely compared to, Medal of Honor is a more visually impressive experience than the latest iteration of the Call of Duty franchise. The levels look more realistic with an insane level of detail in them. The lighting also makes everything pop out to you just a little more as well.

The control of Medal of Honor is top notch. In the first person genre, control is everything and Medal of Honor hits it perfectly. As expected from a veteran franchise that has had time to refine its control and move with the trends without being forced to put out a yearly iteration, Medal of Honor feels like a fresh game when playing it even though most of what is seen in the multiplayer has been done before. After our hands on time with it, it is a game we know we want to spend some more time with in the near future.

In multiplayer, players will rank up as they progress which will unlock visual changes in their characters. There will also be a minimal level of weapon customization as well. As players get more kills in a row, they will be allowed Score Chain rewards. As players gain points, they increase in level during matches where they are allowed a different offensive or defensive Tactical Support Action. These include Mortar Strikes or a UAV Intel. There are six tiers for a total of twelve different offensive and defensive Tactical Support Actions.

Medal of Honor has always prided itself on being accurate, respectful and unique in the way it portrays these real life conflicts and from what we have seen so far, it does just that.

Make sure to check back on more news on Medal of Honor coming to the PC, PlayStation 3 and XBox 360 as it becomes available.