At the recent San Diego Comic-Con, we got some major quality time with all things DC Universe Online from our gameplay footage of the game to our interview with DC superstar artist Jim Lee . We also had the opportunity to get some hands with the game itself, have a sit down with some of the developers and a one on one interview with writer Marv Wolfman and discuss his work on DC Universe Online. Because there is just so much information from SDCC we have about DC Universe Online, this is going to a be two part story with the second half coming out tomorrow.
DC Universe Online was created with the goal of fulfilling the superhero fantasy in the DC world. Players will be given the ability to create their own hero or villain in order to achieve their own legacy. The ultimate goal of any hero or villain in the game would be to get invited in to the Justice League of America or the Secret Society of Super Villains respectively.
DC Universe Online is a Massively Multiplayer Online action game. Using a Playstation 3 controller or a keyboard, the player presses a button to perform an action. Players are able to string up button pushes to chain up together complex series of attacks. In addition, heavy attacks will knock certain objects around the environment, resulting in a world that is reactive to the player’s actions. If a player hits an explosive barrel in to a wall, there will be noticeable signs left behind from the barrel’s detonation left behind.