by John Carle, Nov 4 2016 // 11:00 AM

Just wanted to let everyone know that from 10 AM Pacific on November 5th until 9 AM the next day (thank you very much daylight savings), JC & WallE and a bunch of friends will be livestreaming for 24 hours to aid Extra-Life. To watch the stream, head to the Whiskey & Waffles YouTube channel at any time. And, more importantly, if you’d like to make a donation, you can go to the Extra-Life donation page.
Extra-Life has already raised more than $22 Million for the Children’s Miracle Network Hospitals since its inception in 2008. This year, before tomorrow’s Game Day 2016, it has already raised over $3 Million.
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Posted in: Games · Microsoft · New Media · News · Nintendo · PlayStation 4 · Video Games · Whiskey & Waffles · Whiskey and Waffles · Wii U · XBox One
Tagged: AfterbuzzTV, AllChat, Extra Life 2016, Extra-Life, Jimmy Wong, Lindsey Hughes, Loot Crate, Max NoSleeves, Meghan Hughes, SoKrispyMedia, Wrestling Fred
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by John Carle, Sep 16 2015 // 3:00 PM

Last week, I got to check out a special invite-only event put on by Activision at the YouTube Space LA to preview Guitar Hero Live. While I had seen it in action at E3, this was the first time I really got to spend time with the game, as you’ll see from my less than stellar performance in the video after the jump.
When it comes to the presentation, Guitar Hero Live has absolutely stepped it up. In GH TV, you’re able to play over some of your favorite music videos for songs you already love and there is a massive library of music to select from. At the event, I was the only one to play Green Day ‘Oh Love’ but was thrilled to have the chance to. On the other side is the concert experience with GH Live where the player sees the perspective from being on stage as a member of the band and looking out at a real crowd, not just some polygonal fans.
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Posted in: Activision · First Impressions · Music · News · PlayStation 4 · Video Games · XBox One
Tagged: Activision, First Impressions, Guitar Hero, Guitar Hero Live, Hands On, Preview, Video Games, Whiskey and Waffles
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by Stephanie Coats, Jul 15 2015 // 10:00 AM

LEGO® DIMENSIONS™_20150703082142
Have you ever been playing Portal and wondered how The Doctor would do in Aperture Science? Thanks to Warner Bros. Interactive Entertainment now you can find out. LEGO Dimensions announced at San Diego Comic-Con the upcoming inclusion of Doctor Who. It is the first time Doctor Who has ever been in a LEGO videogame.
The stars of the BBC America show have lent their voices to their respective characters in the game as well. Peter Capaldi, Jenna Coleman, and Michelle Gomez have all brought their Doctor Who personas to LEGO life in Dimensions. The game is truly a mash-up of worlds. The TARDIS could pop up in Gotham City or The Doctor could ride along with Scooby and Shaggy.
As is seen in the trailer, all twelve doctors are included in Dimensions. In fact, LEGO has pulled out all the stops to please Whovians. When the Twelfth Doctor is defeated in a level, he returns as the First Doctor and then continues regenerating back up to Twelve. The TARDIS interior changes depending on which Doctor is “alive” but can also be manually chosen by the player. A jukebox inside the TARDIS allows players to select different versions of the Doctor Who theme music.
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Posted in: Comic-Con · Doctor Who · Game Trailers · Games · Nintendo · Playstation 3 · PlayStation 4 · Sci-Fi · Sony · Toys · Video Games · Wii · Wii U · XBox One
Tagged: Comic-Con, Doctor Who, Jenna Coleman, Lego Dimensions, Michelle Gomez, Peter Capaldi, Playstation, San Diego Comic-Con, SDCC, Video Game, Wii U, XBox One
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by John Carle, Jul 30 2014 // 7:48 AM

At Comic-Con in San Diego we got the opportunity to take a closer look at the latest additions to Skylanders with Skylanders Trap Team. While we had already gotten a peek at the title, there were still some awesome announcements behind the game along with some great insight from the designers as well.
First came the announcement of the Skylanders Trap Team Dark Edition Starter Pack. Like last year’s SWAP Force Dark Edition, the set will come with some special dark paint variants of characters. Unlike last year’s though, there will be only three new Trap Team members without any sprinkling of classic characters.
It will also come with a new Portal of Power which will have a new feature in addition to a new look, the ability to use Traps to capture villains in game and use them while playing. The Dark Edition will come with a limited edition over sized trap allowing players to capture Chaos.
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Posted in: Activision · Collector's Editions · Comic-Con · Games · News · Nintendo · Nintendo 3DS · Playstation 3 · PlayStation 4 · Screen Shots · SDCC 2014 · Toys · Video Games · Wii U · Xbox 360 · XBox One
Tagged: 3DS, Activision, Activision Blizzard, Chompy Master, Chopper, Foodfight, Games, Nintendo 3DS, Nintendo Wii U, Playstation 3, PlayStation 4, SDCC14, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Skylanders SWAP Force, Skylanders Trap Team, Snapshot, Toys by Bob, Trap Team, Vicarious Visions, Video Games, Whallop, Wii U, Xbox 360, XBox One
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by John Carle, Jun 9 2014 // 8:30 AM

The funny thing is that movie games have a pretty terrible reputation in the gaming world. Most are quickly put together knock-offs of what could be considered a full game that depend upon riding on the fame of the established franchise. But back in 2004, Spider-Man 2 based off the Sami Rami take on the franchise changed all that.
Without reliance upon the movie, Spider-Man 2 as a game was just good. It was a great movie game, a great super hero game and most importantly a great Spider-Man game (considered the best of the character up to this point). But ten years later, the game and movie franchises have both gotten a reboot and that’s not always a good thing.
The Long…
First let’s talk about the story of The Amazing Spider-Man 2. While I applaud the writers trying to separate themselves from the movie slightly be adding in a whole new subplot connecting the scenes between the movie as previous games often do, the beats in this one just feel off. The early beat that introduces the game’s main antagonist also directly messes with the whole Uncle Ben story and what happens to Ben’s killer. It feels about as accurate to the character as Superman killing in Man of Steel.
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Posted in: Activision · Comic Book Games · Game Reviews · Games · Marvel · News · Nintendo 3DS · PC Games · Playstation 3 · PlayStation 4 · Reviews · Video Games · Wii U · Xbox 360 · XBox One
Tagged: Activision, Announcement, Beenox, Comic Book Games, Comics, Game Reviews, Games, Marvel, Nintendo 3DS, PC Games, Playstation 3, PlayStation 4, Reviews, Spider-Man, The Amazing Spider-Man, The Amazing Spider-Man 2, Trailers, Video Games, Wii U, Xbox 360, XBox One
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by John Carle, May 20 2014 // 8:55 AM

Microsoft knows that Halo is a system seller. That’s why last year at E3 we saw the TBD titled Halo get a tease. But without knowing when the next Halo would be coming out, they needed to keep the appetite wet for gamers before the hoopla of this year’s E3 kicked in. What better way to do so than open up preorders to the world. If you head to Amazon you can place your preorder on Halo 5: Guardians which is set to ship by end of year 2015 (no doubt, this will be more formally announced with an actual release date at E3 or at least a quarter).
There are two things that stand out about Halo 5: Guardians based off the current cover artwork. The first is the name. Since Halo: Combat Evolved, this is the first proper Halo title to have a suffix attached to it. This leads one to believe it is either because they feel just another number isn’t enough of a differentiator to keep motivating new purchases or these new Guardians are that essential to the plot.
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Posted in: Announcements · Games · Microsoft · News · Video Games · XBox One
Tagged: 343 Studios, Amazon, Games, Halo, Halo 5, Halo 5: Guardians, Microsoft, Preorder, Video Games, XBox One
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by John Carle, May 14 2014 // 8:51 AM

Yesterday, Microsoft dropped what they were hoping would be a bomb, but has truthfully only ended up being a cause for more contention in the console war. After about six months of being outsold by the PlayStation 4, Microsoft has announced they will be releasing a Kinect-free version of the XBox One. Hitting shelves on June 9th, this will be just in time for the E3 frenzy and most likely hope to capitalize on new titles being announced at E3 bringing more popularity to the system. It will also drop the price to $399.
Instead of people being happy about the new lower price, the negative backlash came. Sony fanboys decried the move as desperation. While it can be said that Microsoft did need to do something to put the console on even ground with the PlayStation, it wouldn’t be an act of desperation.
Microsoft listened to the feedback and instead of dropping the price and losing money due to cost, they removed the big elephant in the room that was associated with that higher price point. Had they kept the Kinect and dropped the price or dropped the Kinect and lowered the price below the $399 mark before Sony had enacted any price drop at all on the PlayStation 4, that would have been an act of desperation.
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Posted in: Announcements · E3 2014 · Games · Gear · Hardware · Microsoft · News · Video Games · Xbox 360 · XBox One
Tagged: E3, E3 2014, Kinect, Microsoft, PlayStation 4, Xbox 360, XBox One
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by John Carle, May 1 2014 // 2:09 PM

“Let’s Play” videos are all over YouTube. You can’t make it through the site without a horde of Let’s Plays. Because of this, the Whiskey & Waffles team decided they needed to get some going as well.
Check out their first in a series with the release of Trials Fusion.
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Posted in: Games · News · Video Games · Whiskey & Waffles · Whiskey and Waffles · Xbox 360 · XBox One · YouTube
Tagged: Games, JC Plays, Let's Play, Trials, Trials Fusion, Video Games, Whiskey & Waffles, Whiskey and Waffles, Xbox 360, XBox One
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by John Carle, Apr 25 2014 // 8:12 AM

Only a few weeks after Disney decided it was time to shoot a volley in the smart toy war by introducing the Avengers to Disney Infinity, Activision has fired back with a premiere for the latest Skylanders sequel. Again, focusing on innovation with gameplay implications, Skylanders Trap Team is coming to systems in October.
As you’ll see in the trailer below, Skylanders Trap Team introduces a new element to the series. It doesn’t take a genius to figure out this means traps. But it isn’t just a matter of trapping defeated foes. This game encourages players to take those villains and use them for good. Boasting 60 new Skylanders and 40 trappable villains, this could be the largest release of Skylanders to date.
It’ll be interesting to see how the traps work but it the trailer hints that specific traps work on specific enemies which means to catch them all, you have to buy them all too. How they are packaged will be interesting though. Skylanders may come paired with a trap or maybe a trap pack will be created with four or five traps sold together. Regardless, Activision has just renewed their license to print money.
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Posted in: Activision · Announcements · Games · News · Nintendo 3DS · Playstation 3 · PlayStation 4 · Screen Shots · Toys · Video Games · Wii U · Xbox 360 · XBox One
Tagged: 3DS, Activision, Activision Blizzard, Chompy Master, Chopper, Foodfight, Games, Nintendo 3DS, Nintendo Wii U, Playstation 3, PlayStation 4, Skylanders, Skylanders Giants, Skylanders Spyro's Adventure, Skylanders SWAP Force, Skylanders Trap Team, Snapshot, Toys by Bob, Trap Team, Vicarious Visions, Video Games, Whallop, Wii U, Xbox 360, XBox One
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by John Carle, Mar 6 2014 // 7:00 AM

Taking a cue from the designs of Pacific Rim, The Art of Titanfall shows the titans as less than beautiful pieces of hardware that feel like lumbering hulks meant to take a beating as well as delivering them. With only three basic units, there is a great balance in diversity and design of each titan. During the fast paced battles of the Titanfall game, it’s incredibly challenging to try and notice these details but the art book allows you to really appreciate it from the pulled back perspective.
The Art of Titanfall does an awesome exploration of the maps as well. Though not giving a full breakdown as if it was a strategy guide, The Art of Titanfall allows a player to again appreciate the care put into each map that they’d never get to during the heat of battle.
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Posted in: Books · EA · Electronic Arts · Games · News · PC Games · Reviews · Video Games · Xbox 360 · XBox One
Tagged: Art Book, Art of Titanfall, Book, Book Review, EA, Electronic Arts, Games, PC Games, Respawn Entertainment, The Art of Titanfall, Titan, Titanfall, Titans, Video Games, Xbox 360, XBox One
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