
If you have a young male gamer in your family anywhere between the ages of 6 to 36, you have most likely heard of Skylanders. What seems like a simple adventure game takes on the addictive nature of Pokemon style in-game collection alongside real life figurines (a staple of any geek lifestyle). Skylanders Giants comes as the second iteration of what will likely become a yearly franchise for at least the foreseeable future from Activision and developer Toys for Bob that adds some new gameplay dynamics and, more importantly, a slew of new figures for gamers to collect.
The Long
Skylanders Giants kicks things off following the events of the original Skylanders: Spyro’s Adventure. There is a little bit of meta going on with the story as the antagonist Kaos finds himself in our real world and sees the Skylanders trapped in toy form. After transporting himself back to Skylands, Kaos finds out about a mystical artifact that will allow him to control a robotic army and take over Skylands.
Meanwhile, the player finds out that the ancient Giants, who were the first Skylanders, have been found and they can be awakened to stop Kaos and the robotic army. Yes, it does sound like a Saturday morning cartoon but that is a part of the charm of Skylanders Giants.
Just as the story has a whimsical youthful feel to it, so does the character design. All of the Skylanders from the original game return along with eight new Skylanders and eight Giants. The designs stay in line with the different elements of the game like Life (trees), Death (skeletons), Tech (mechanical) and others while keeping the designs of the new characters original as well. The Giants are unique both in their size on-screen and in their design as well. They have a larger than life feel with the way they interact with other characters and objects on-screen.
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